Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DrewJackCity
Ra
Level 99
God Stats
11W - 16L
1,436 SR
Queue Stats
457W - 445L
1,420 Elo+
Solo
Mulan
Mulan
ForestalBlock58
Mulan
Level 118
God Stats
0W - 1L
1,418 SR
Queue Stats
105W - 101L
1,445 Elo+
Solo
Fafnir
Fafnir
INDYJONES 24
Fafnir
Level 59
God Stats
1W - 1L
1,724 SR
Queue Stats
57W - 54L
1,434 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vlixel
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,376 Elo+
Party 2
Team Averages
Level 70
1,516 SR
1,435 Elo+

VS

Team Averages
Level 93
1,419 SR
1,426 Elo+
Sol
Sol
BEASTassCMo3
Sol
Level 143
God Stats
15W - 17L
1,457 SR
Queue Stats
392W - 399L
1,481 Elo+
Party 1
Bakasura
Bakasura
Prfct23
Bakasura
Level 85
God Stats
2W - 6L
1,140 SR
Queue Stats
422W - 477L
1,381 Elo+
Solo
Bellona
Bellona
Roadshark91
Bellona
Level 24
God Stats
20W - 17L
1,474 SR
Queue Stats
37W - 40L
1,418 Elo+
Party 1
Ares
Ares
jayteedluffy
Ares
Level 87
God Stats
10W - 9L
1,521 SR
Queue Stats
333W - 396L
1,429 Elo+
Party 1
Janus
Janus
maxalun
Janus
Level 128
God Stats
9W - 4L
1,503 SR
Queue Stats
328W - 330L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 2 / 0
3,855
386
1,701
2,583
406
9
0 / 5 / 0
5,206
521
1,947
7,207
2,221
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 3 / 0
5,263
526
3,693
5,672
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
8
1 / 2 / 0
5,112
511
1,476
7,162
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Vlixel
Cu Chulainn
9
0 / 1 / 3
5,317
532
2,820
4,393
2,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,430
543
3,751
4,875
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Prfct23
Bakasura
11
2 / 0 / 0
6,308
631
1,362
5,279
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Roadshark91
Bellona
9
5 / 0 / 3
6,047
605
6,360
5,550
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,727
573
1,781
4,844
3,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
maxalun
Janus
10
2 / 0 / 1
6,172
617
3,584
4,296
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
2
2
4
2
L
0
5
0
0
L
3
3
0
1
L
Fafnir
1
2
0
0.5
W
Bakasura
Prfct23
Bakasura
2
0
0
2
W
Bellona
Roadshark91
Bellona
5
0
3
6.5
L
Cu Chulainn
Vlixel
Cu Chulainn
0
1
3
1.5
W
1
2
2
1
W
Janus
maxalun
Janus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,637
Damage
16,838
27,017
Taken
24,844
10,816
Mitigated
11,422
7,726
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,701
658
0
451
2,583
406
0
613
1,970
0
10,551
W
3,751
1,613
269
2,358
4,875
1,607
566
227
4,648
17,553
3,303
L
1,947
409
0
1,929
7,207
2,221
50
2,420
4,559
28,611
0
L
3,693
413
0
1,527
5,672
1,939
0
904
4,561
0
20,707
L
Fafnir
1,476
413
534
1,843
7,162
3,908
0
2,532
4,494
11,951
0
W
Bakasura
Prfct23
Bakasura
1,362
1,074
0
3,665
5,279
2,300
0
44
5,235
0
33,224
W
Bellona
Roadshark91
Bellona
6,360
2,817
100
2,884
5,550
2,508
284
1,429
4,121
0
18,170
L
Cu Chulainn
Vlixel
Cu Chulainn
2,820
902
0
1,442
4,393
2,342
0
1,681
2,712
1,033
21,003
W
1,781
146
0
931
4,844
3,767
0
44
4,800
18,500
0
W
Janus
maxalun
Janus
3,584
324
0
500
4,296
1,240
562
1,723
2,573
34,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
29,684
191
Minions Killed
252
0
Camps Cleared
0
936,307
Distance Traveled
999,503
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,855
386
17
2
0
150,695
0
W
Sol
5,430
543
31
3
0
188,813
2
L
Ra
5,206
521
63
6
0
180,873
0
L
Mulan
5,263
526
54
5
0
199,708
2
L
Fafnir
5,112
511
13
1
0
204,358
0
W
Bakasura
6,308
631
84
8
0
207,688
0
W
Bellona
6,047
605
29
3
0
215,532
0
L
Cu Chulainn
5,317
532
44
4
0
200,673
3
W
Ares
5,727
573
38
4
0
190,754
1
W
Janus
6,172
617
70
7
0
196,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role