Player Matchup

Kukulkan
Kukulkan
Jawtooth109
Kukulkan
Level 68
God Stats
11W - 12L
1,486 SR
Queue Stats
46W - 82L
1,383 Elo+
Party 1
Yemoja
Yemoja
VaderBennett
Yemoja
Level 67
God Stats
2W - 3L
1,424 SR
Queue Stats
13W - 30L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
brandflakes999
Cernunnos
Level 87
God Stats
1W - 3L
1,601 SR
Queue Stats
59W - 89L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
griffin104
Sun Wukong
Level 124
God Stats
1W - 5L
1,508 SR
Queue Stats
224W - 192L
1,570 Elo+
Party 1
Thor
Thor
shortleorio
Thor
Level 134
God Stats
1W - 1L
1,909 SR
Queue Stats
84W - 79L
1,538 Elo+
Party 1
Team Averages
Level 96
1,586 SR
1,444 Elo+

VS

Team Averages
Level 101
1,499 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
OriginalKrit
Achilles
Level 115
God Stats
8W - 8L
1,530 SR
Queue Stats
369W - 377L
1,461 Elo+
Solo
Nu Wa
Nu Wa
RazberrieSherbet
Nu Wa
Level 106
God Stats
3W - 1L
1,562 SR
Queue Stats
35W - 40L
1,446 Elo+
Party 2
Loki
Loki
SoulgunnerDM
Loki
Level 88
God Stats
2W - 2L
1,479 SR
Queue Stats
83W - 82L
1,472 Elo+
Party 2
Vamana
Vamana
SunXerif
Vamana
Level 103
God Stats
5W - 11L
1,425 SR
Queue Stats
161W - 145L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jawtooth109
Kukulkan
14
3 / 4 / 4
9,863
448
8,966
11,173
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
2 / 3 / 10
10,343
470
6,347
19,750
19,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
brandflakes999
Cernunnos
17
5 / 6 / 4
11,315
514
16,707
18,936
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
griffin104
Sun Wukong
19
4 / 6 / 2
12,117
551
17,111
23,012
15,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
7 / 4 / 6
11,062
503
14,587
20,322
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 3 / 5
12,229
556
19,755
20,124
7,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
OriginalKrit
Achilles
18
4 / 2 / 12
12,346
561
15,256
22,482
23,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 2
12,081
549
12,234
9,861
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 3
10,667
485
7,670
14,570
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
SunXerif
Vamana
18
5 / 4 / 9
12,275
558
19,499
27,419
25,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
21
Kills
23
23
Deaths
21
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
5
2.83
L
Kukulkan
Jawtooth109
Kukulkan
3
4
4
1.25
W
Achilles
OriginalKrit
Achilles
4
2
12
5
W
6
5
2
1.4
W
2
7
3
0.5
W
Vamana
SunXerif
Vamana
5
4
9
2.38
L
Yemoja
2
3
10
2.33
L
Cernunnos
brandflakes999
Cernunnos
5
6
4
1.17
L
Sun Wukong
griffin104
Sun Wukong
4
6
2
0.83
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,718
Damage
74,414
93,193
Taken
94,456
56,764
Mitigated
64,306
27,273
Healing
29,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,755
8,208
0
12,340
20,124
7,948
4,508
3,622
16,422
98,138
11,076
L
Kukulkan
Jawtooth109
Kukulkan
8,966
698
0
48
11,173
4,966
203
4,912
6,013
54,079
0
W
Achilles
OriginalKrit
Achilles
15,256
3,999
0
3,953
22,482
23,603
430
4,132
17,327
4,874
50,417
W
12,234
2,218
0
818
9,861
2,790
1,733
2,676
7,067
45,970
0
W
7,670
758
0
4,136
14,570
4,573
685
2,110
11,821
0
64,495
W
Vamana
SunXerif
Vamana
19,499
6,609
0
8,185
27,419
25,392
448
2,268
24,891
12,099
59,373
L
Yemoja
6,347
1,472
5,084
3,743
19,750
19,670
451
10,101
9,266
28,487
0
L
Cernunnos
brandflakes999
Cernunnos
16,707
8,431
0
4,167
18,936
7,706
848
10,759
7,884
0
76,316
L
Sun Wukong
griffin104
Sun Wukong
17,111
3,103
0
9,391
23,012
15,678
2,132
3,461
19,485
0
95,593
L
14,587
3,525
0
4,840
20,322
8,744
0
4,389
15,718
0
75,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
59,598
589
Minions Killed
492
0
Camps Cleared
0
1,995,679
Distance Traveled
2,125,262
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,229
556
161
7
0
381,116
4
L
Kukulkan
9,863
448
126
6
0
412,826
3
W
Achilles
12,346
561
65
3
0
494,642
3
W
Nu Wa
12,081
549
74
3
0
373,300
0
W
Loki
10,667
485
93
4
0
451,294
1
W
Vamana
12,275
558
99
5
0
424,910
0
L
Yemoja
10,343
470
38
2
0
360,043
2
L
Cernunnos
11,315
514
148
7
0
366,581
9
L
Sun Wukong
12,117
551
181
8
0
391,279
2
L
Thor
11,062
503
96
4
0
464,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role