Player Matchup

Agni
Agni
Che2839
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 203L
1,565 Elo+
Party 3
Atlas
Atlas
PREDAT0R2311
Atlas
Level 112
God Stats
1W - 1L
1,741 SR
Queue Stats
141W - 164L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
RichTickler15
Guan Yu
Level 129
God Stats
12W - 4L
1,740 SR
Queue Stats
674W - 629L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
cubomatico
Tsukuyomi
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 3
Izanami
Izanami
slinkymcgee123
Izanami
Level 55
God Stats
11W - 14L
1,495 SR
Queue Stats
58W - 69L
1,473 Elo+
Party 1
Team Averages
Level 108
1,595 SR
1,534 Elo+

VS

Team Averages
Level 103
1,529 SR
1,468 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nicolas09_80
King Arthur
Level 94
God Stats
27W - 24L
1,545 SR
Queue Stats
237W - 208L
1,441 Elo+
Solo
Bakasura
Bakasura
SOJAof300
Bakasura
Level 129
God Stats
4W - 0L
1,608 SR
Queue Stats
154W - 128L
1,448 Elo+
Party 4
Bacchus
Bacchus
herreramiguel200
Bacchus
Level 103
God Stats
8W - 6L
1,487 SR
Queue Stats
346W - 414L
1,495 Elo+
Party 2
Discordia
Discordia
trinitydeval
Discordia
Level 104
God Stats
3W - 2L
1,504 SR
Queue Stats
127W - 123L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Che2839
Agni
11
2 / 6 / 0
6,624
473
4,009
8,907
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 1
6,157
440
5,601
14,950
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
11
0 / 5 / 0
6,100
436
6,078
12,908
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
cubomatico
Tsukuyomi
11
0 / 6 / 1
6,399
457
2,168
10,379
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 4 / 1
7,708
551
7,601
8,829
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 4
6,824
487
3,299
9,270
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Nicolas09_80
King Arthur
13
5 / 0 / 4
8,445
603
9,705
9,913
8,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
SOJAof300
Bakasura
16
10 / 0 / 7
9,811
701
17,731
10,007
4,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
5 / 0 / 4
7,631
545
3,939
9,716
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
trinitydeval
Discordia
12
4 / 2 / 2
7,601
543
6,380
6,935
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
24
25
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
4
1
L
Agni
Che2839
Agni
2
6
0
0.33
W
King Arthur
Nicolas09_80
King Arthur
5
0
4
7
L
1
4
1
0.38
L
Guan Yu
0
5
0
0
W
Bakasura
SOJAof300
Bakasura
10
0
7
13.5
L
Tsukuyomi
cubomatico
Tsukuyomi
0
6
1
0.08
W
5
0
4
7
L
1
4
1
0.38
W
Discordia
trinitydeval
Discordia
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
41,054
55,973
Taken
45,841
31,339
Mitigated
23,793
15,340
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,299
2,815
0
4,607
9,270
2,100
468
1,939
7,331
0
38,091
L
Agni
Che2839
Agni
4,009
355
0
2,433
8,907
2,718
0
3,355
4,671
37,678
0
W
King Arthur
Nicolas09_80
King Arthur
9,705
960
0
4,190
9,913
8,042
166
0
9,076
0
39,851
L
5,601
1,845
169
3,260
14,950
9,653
0
3,744
9,964
21,213
0
L
Guan Yu
6,078
923
50
5,036
12,908
12,637
182
0
11,314
0
29,176
W
Bakasura
SOJAof300
Bakasura
17,731
11,140
0
5,001
10,007
4,612
0
1,921
7,978
0
70,075
L
Tsukuyomi
cubomatico
Tsukuyomi
2,168
785
0
2,825
10,379
3,162
0
619
8,805
0
30,876
W
3,939
454
317
2,281
9,716
6,862
0
2,699
7,017
17,568
0
L
7,601
5,420
0
1,567
8,829
3,169
669
1,825
6,496
0
68,044
W
Discordia
trinitydeval
Discordia
6,380
627
0
2,476
6,935
2,177
774
3,051
3,884
37,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,988
Gold Earned
40,312
350
Minions Killed
358
0
Camps Cleared
0
1,189,096
Distance Traveled
1,389,645
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,824
487
74
5
0
239,808
3
L
Agni
6,624
473
70
5
0
221,735
3
W
King Arthur
8,445
603
77
6
0
262,132
1
L
Atlas
6,157
440
25
2
0
262,530
3
L
Guan Yu
6,100
436
44
3
0
255,445
3
W
Bakasura
9,811
701
124
9
0
342,456
0
L
Tsukuyomi
6,399
457
71
5
0
210,815
2
W
Bacchus
7,631
545
22
2
0
300,661
3
L
Izanami
7,708
551
140
10
0
238,571
4
W
Discordia
7,601
543
61
4
0
244,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role