Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold V
Deuxk0
Tiamat
Gold V
Level 77
God Stats
1W - 0L
1,873 SR
Queue Stats
11W - 7L
1,773 MMR
Party 1
Anhur
Anhur
Gold V
darkay360
Anhur
Gold V
Level 128
God Stats
1W - 0L
1,577 SR
Queue Stats
9W - 6L
1,656 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,650 SR
1,643 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,814 SR
1,779 MMR
Tsukuyomi
Tsukuyomi
Platinum III
PBandJpancakes
Tsukuyomi
Platinum III
Level 132
God Stats
1W - 3L
1,624 SR
Queue Stats
56W - 57L
2,108 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Pipsqueek
Sun Wukong
Gold IV
Level 124
God Stats
2W - 1L
1,977 SR
Queue Stats
34W - 31L
1,668 MMR
Party 2
Sobek
Sobek
Gold II
PoprockShawty
Sobek
Gold II
Level 49
God Stats
0W - 1L
1,839 SR
Queue Stats
17W - 14L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 4 / 10
12,633
790
13,306
18,244
28,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Deuxk0
Tiamat
18
5 / 1 / 10
12,062
754
17,858
14,313
13,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
darkay360
Anhur
16
5 / 7 / 8
11,680
730
13,030
14,148
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshUllrAh Muzen CabChronosBastet

VS

Bans
ThothMorgan Le FayKaliPersephoneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PBandJpancakes
Tsukuyomi
15
5 / 7 / 5
10,924
683
13,997
14,910
6,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Pipsqueek
Sun Wukong
15
2 / 5 / 9
10,374
648
14,649
15,332
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 4 / 4
10,538
659
10,990
23,358
30,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
16
Kills
12
12
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
10
2.75
W
Tiamat
Deuxk0
Tiamat
5
1
10
10
L
Tsukuyomi
PBandJpancakes
Tsukuyomi
5
7
5
1.07
L
Sun Wukong
Pipsqueek
Sun Wukong
2
5
9
1.3
L
5
4
4
1.75
W
Anhur
darkay360
Anhur
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
39,636
46,705
Taken
53,600
48,233
Mitigated
51,247
14,278
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,306
1,009
0
2,998
18,244
28,890
536
3,157
13,584
28,420
0
W
Tiamat
Deuxk0
Tiamat
17,858
1,405
0
7,324
14,313
13,345
929
4,024
9,819
59,300
0
L
Tsukuyomi
PBandJpancakes
Tsukuyomi
13,997
3,192
0
1,410
14,910
6,526
39
10,220
4,690
0
51,228
L
Sun Wukong
Pipsqueek
Sun Wukong
14,649
2,548
0
4,359
15,332
14,271
0
10,554
4,778
0
35,397
L
10,990
1,736
679
8,196
23,358
30,450
0
10,709
12,649
23,444
0
W
Anhur
darkay360
Anhur
13,030
6,923
0
3,956
14,148
5,998
1,400
2,892
10,614
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
31,836
179
Minions Killed
176
8
Camps Cleared
6
887,050
Distance Traveled
905,519
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,633
790
17
1
1
313,322
3
W
Tiamat
12,062
754
94
6
4
322,492
1
L
Tsukuyomi
10,924
683
87
5
3
300,423
1
L
Sun Wukong
10,374
648
57
4
3
300,985
2
L
Sobek
10,538
659
32
2
0
304,111
4
W
Anhur
11,680
730
68
4
3
251,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role