Player Matchup

Arachne
Arachne
DjjDjango12
Arachne
Level 136
God Stats
1W - 2L
1,573 SR
Queue Stats
60W - 54L
1,544 Elo+
Party 1
Merlin
Merlin
NN Reflex
Merlin
Level 109
God Stats
2W - 1L
1,563 SR
Queue Stats
45W - 39L
1,510 Elo+
Solo
Vamana
Vamana
SingleRager
Vamana
Level 147
God Stats
2W - 3L
1,646 SR
Queue Stats
224W - 231L
1,507 Elo+
Party 1
Mercury
Mercury
SingleYumYum
Mercury
Level 147
God Stats
0W - 3L
1,481 SR
Queue Stats
245W - 219L
1,542 Elo+
Party 1
Loki
Loki
blur59
Loki
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
210W - 194L
1,517 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,524 Elo+

VS

Team Averages
Level 113
1,512 SR
1,510 Elo+
Sobek
Sobek
BassLuuurch
Sobek
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,468 Elo+
Solo
Nike
Nike
HRWAY2FRESH
Nike
Level 102
God Stats
2W - 0L
1,457 SR
Queue Stats
130W - 117L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
Hamamillion
Hun Batz
Level 138
God Stats
3W - 3L
1,437 SR
Queue Stats
515W - 483L
1,483 Elo+
Party 2
Zeus
Zeus
UltraMax55
Zeus
Level 144
God Stats
10W - 4L
1,664 SR
Queue Stats
262W - 261L
1,485 Elo+
Party 2
Zhong Kui
Zhong Kui
rpatte87
Zhong Kui
Level 123
God Stats
11W - 7L
1,503 SR
Queue Stats
319W - 285L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DjjDjango12
Arachne
16
4 / 7 / 10
9,966
664
10,688
14,825
9,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
NN Reflex
Merlin
19
2 / 3 / 11
10,747
716
19,233
10,929
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
17
4 / 5 / 7
10,703
714
12,344
20,286
17,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
SingleYumYum
Mercury
17
5 / 7 / 6
10,699
713
9,603
15,272
5,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Loki
blur59
Loki
18
6 / 5 / 11
10,986
732
11,723
11,710
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 14
12,458
831
9,602
21,995
42,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 4 / 15
11,528
769
14,068
17,518
18,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Hamamillion
Hun Batz
17
3 / 4 / 15
10,693
713
10,359
15,588
17,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 5 / 7
12,391
826
16,634
13,156
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
rpatte87
Zhong Kui
17
3 / 3 / 13
10,875
725
11,440
14,251
11,635
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
91
21
Kills
27
27
Deaths
21
45
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
Arachne
DjjDjango12
Arachne
4
7
10
1.29
W
6
4
15
3.38
W
Hun Batz
Hamamillion
Hun Batz
3
4
15
2.63
L
Merlin
NN Reflex
Merlin
2
3
11
2.5
L
Vamana
4
5
7
1.5
L
Mercury
SingleYumYum
Mercury
5
7
6
1.14
W
11
5
7
2.9
L
Loki
blur59
Loki
6
5
11
2.3
W
Zhong Kui
rpatte87
Zhong Kui
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,591
Damage
62,103
73,022
Taken
82,508
44,585
Mitigated
97,344
24,911
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,602
853
691
5,063
21,995
42,964
513
5,024
16,278
25,966
0
L
Arachne
DjjDjango12
Arachne
10,688
6,951
947
3,221
14,825
9,417
0
6,856
7,413
0
12,181
W
14,068
1,174
1,301
3,420
17,518
18,572
662
4,743
12,234
0
33,607
W
Hun Batz
Hamamillion
Hun Batz
10,359
648
1,964
3,726
15,588
17,184
1,061
2,006
13,171
0
18,324
L
Merlin
NN Reflex
Merlin
19,233
450
991
3,619
10,929
4,544
894
5,440
5,036
48,759
0
L
Vamana
12,344
5,960
2,983
6,447
20,286
17,899
587
11,189
8,781
0
19,720
L
Mercury
SingleYumYum
Mercury
9,603
3,736
812
1,923
15,272
5,755
68
7,225
7,563
0
17,307
W
16,634
1,573
524
3,008
13,156
6,989
662
3,349
9,676
38,701
0
L
Loki
blur59
Loki
11,723
1,860
1,676
2,292
11,710
6,970
0
6,966
4,553
0
23,848
W
Zhong Kui
rpatte87
Zhong Kui
11,440
129
1,557
5,123
14,251
11,635
2,182
4,111
9,873
32,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,101
Gold Earned
57,945
124
Minions Killed
193
0
Camps Cleared
0
1,326,625
Distance Traveled
1,327,245
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,458
831
32
2
0
273,745
0
L
Arachne
9,966
664
5
0
0
257,799
0
W
Nike
11,528
769
44
3
0
302,835
3
W
Hun Batz
10,693
713
14
1
0
247,065
1
L
Merlin
10,747
716
55
4
0
278,913
1
L
Vamana
10,703
714
15
1
0
266,915
0
L
Mercury
10,699
713
25
2
0
278,322
0
W
Zeus
12,391
826
50
3
0
238,050
2
L
Loki
10,986
732
24
2
0
244,676
1
W
Zhong Kui
10,875
725
53
4
0
265,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role