Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cybersports8
Cu Chulainn
Level 64
God Stats
3W - 5L
1,410 SR
Queue Stats
70W - 83L
1,297 Elo+
Solo
Serqet
Serqet
cobizzle-8
Serqet
Level 128
God Stats
4W - 8L
1,386 SR
Queue Stats
287W - 319L
1,322 Elo+
Solo
Bacchus
Bacchus
phatniko
Bacchus
Level 68
God Stats
1W - 2L
1,512 SR
Queue Stats
85W - 116L
1,302 Elo+
Solo
Zhong Kui
Zhong Kui
warhawk101st
Zhong Kui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 306L
1,343 Elo+
Solo
Team Averages
Level 99
1,462 SR
1,353 Elo+

VS

Team Averages
Level 54
1,529 SR
1,349 Elo+
Izanami
Izanami
PedTheGoat
Izanami
Level 58
God Stats
7W - 3L
1,655 SR
Queue Stats
50W - 50L
1,396 Elo+
Party 1
Achilles
Achilles
Underrefined
Achilles
Level 85
God Stats
6W - 0L
1,708 SR
Queue Stats
18W - 10L
1,476 Elo+
Party 1
Loki
Loki
UwU_Bubbles
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 116L
1,161 Elo+
Solo
Janus
Janus
jrich_27
Janus
Level 54
God Stats
4W - 2L
1,380 SR
Queue Stats
43W - 38L
1,394 Elo+
Party 1
Ymir
Ymir
vTankGamingYT
Ymir
Level 26
God Stats
8W - 4L
1,403 SR
Queue Stats
14W - 17L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 8 / 4
9,846
469
10,708
18,845
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Cybersports8
Cu Chulainn
14
2 / 5 / 0
9,264
441
6,527
13,800
6,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
cobizzle-8
Serqet
16
3 / 9 / 4
9,908
472
7,545
17,613
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
phatniko
Bacchus
14
2 / 2 / 1
8,930
425
4,402
12,111
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
warhawk101st
Zhong Kui
16
4 / 9 / 7
10,379
494
10,989
14,941
8,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PedTheGoat
Izanami
19
7 / 3 / 4
12,980
618
12,568
15,822
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Underrefined
Achilles
19
5 / 0 / 2
12,576
599
12,044
14,702
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 4 / 8
11,735
559
9,798
16,660
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
jrich_27
Janus
18
8 / 6 / 6
12,494
595
13,093
15,253
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 11
11,712
558
5,083
20,962
21,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
31
33
Deaths
16
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
8
4
0.88
L
Cu Chulainn
Cybersports8
Cu Chulainn
2
5
0
0.4
W
Izanami
PedTheGoat
Izanami
7
3
4
3
W
Achilles
Underrefined
Achilles
5
0
2
6
W
6
4
8
2.5
L
Serqet
cobizzle-8
Serqet
3
9
4
0.56
W
Janus
jrich_27
Janus
8
6
6
1.83
L
Bacchus
phatniko
Bacchus
2
2
1
1.25
W
5
3
11
3.5
L
Zhong Kui
warhawk101st
Zhong Kui
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
52,586
77,310
Taken
83,399
40,627
Mitigated
54,957
17,573
Healing
29,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,708
6,156
193
4,629
18,845
7,321
0
4,135
14,548
45,302
6,445
L
Cu Chulainn
Cybersports8
Cu Chulainn
6,527
1,830
0
1,682
13,800
6,234
0
1,681
11,370
0
46,094
W
Izanami
PedTheGoat
Izanami
12,568
9,019
0
7,290
15,822
6,161
6,902
6,740
9,082
0
110,414
W
Achilles
Underrefined
Achilles
12,044
3,097
0
6,247
14,702
16,907
2,184
243
14,459
18,312
56,726
W
9,798
2,063
0
6,471
16,660
5,735
0
4,207
11,666
0
64,365
L
Serqet
cobizzle-8
Serqet
7,545
1,740
0
4,323
17,613
6,594
0
3,861
13,422
0
53,643
W
Janus
jrich_27
Janus
13,093
1,445
247
3,169
15,253
4,818
1,076
6,270
8,253
73,419
0
L
Bacchus
phatniko
Bacchus
4,402
234
238
3,605
12,111
11,585
708
2,119
9,982
23,016
790
W
5,083
926
0
6,442
20,962
21,336
244
5,972
14,022
29,425
0
L
Zhong Kui
warhawk101st
Zhong Kui
10,989
1,795
0
2,903
14,941
8,893
720
8,031
6,490
40,979
3,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
61,497
386
Minions Killed
612
0
Camps Cleared
0
1,530,010
Distance Traveled
1,825,072
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,846
469
94
4
0
310,192
4
L
Cu Chulainn
9,264
441
99
5
0
282,982
0
W
Izanami
12,980
618
200
10
0
351,496
1
W
Achilles
12,576
599
153
7
0
390,118
0
W
Loki
11,735
559
95
5
0
391,574
0
L
Serqet
9,908
472
89
4
0
386,021
6
W
Janus
12,494
595
133
6
0
342,728
1
L
Bacchus
8,930
425
26
1
0
280,176
4
W
Ymir
11,712
558
31
1
0
349,156
0
L
Zhong Kui
10,379
494
78
4
0
270,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role