Player Matchup

Ares
Ares
NoVa MerK X
Ares
Level 8
God Stats
3W - 3L
1,422 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 2
Bacchus
Bacchus
Whsian
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 2
Skadi
Skadi
xxVIRUS08xx
Skadi
Level 48
God Stats
34W - 16L
1,636 SR
Queue Stats
34W - 17L
1,738 Elo+
Party 2
Team Averages
Level 21
1,519 SR
1,538 Elo+

VS

Team Averages
Level 61
1,437 SR
1,444 Elo+
Scylla
Scylla
Cali Prim3
Scylla
Level 148
God Stats
4W - 6L
1,430 SR
Queue Stats
176W - 150L
1,533 Elo+
Party 1
Neith
Neith
DopeMC77
Neith
Level 25
God Stats
1W - 4L
1,412 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 1
Ares
Ares
KINGP00CH
Ares
Level 9
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 14
9,175
706
5,153
9,954
12,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Whsian
Bacchus
14
4 / 1 / 9
9,426
725
7,225
10,236
7,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
12 / 1 / 6
10,887
837
28,062
10,865
5,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cali Prim3
Scylla
12
0 / 6 / 1
7,566
582
11,027
16,223
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
DopeMC77
Neith
13
1 / 5 / 0
7,986
614
5,100
8,408
2,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
11
0 / 7 / 1
7,954
612
2,694
22,087
18,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
1
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cali Prim3
Scylla
0
6
1
0.08
L
Neith
DopeMC77
Neith
1
5
0
0.2
L
Ares
0
7
1
0.07
W
2
0
14
9
W
Bacchus
Whsian
Bacchus
4
1
9
8.5
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,440
Damage
18,821
31,055
Taken
46,718
24,858
Mitigated
24,413
2,885
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cali Prim3
Scylla
11,027
597
280
2,447
16,223
3,481
0
2,900
13,323
35,498
0
L
Neith
DopeMC77
Neith
5,100
1,541
221
802
8,408
2,191
0
3,105
5,303
0
19,808
L
Ares
2,694
251
0
791
22,087
18,741
0
6,831
15,235
6,767
0
W
5,153
341
356
360
9,954
12,225
457
4,702
4,920
12,367
0
W
Bacchus
Whsian
Bacchus
7,225
391
0
785
10,236
7,162
68
3,743
5,812
19,680
0
W
28,062
10,985
0
1,384
10,865
5,471
1,539
4,844
5,697
0
76,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
23,506
148
Minions Killed
86
8
Camps Cleared
2
744,547
Distance Traveled
599,717
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,566
582
49
4
2
214,357
1
L
Neith
7,986
614
30
2
0
184,447
2
L
Ares
7,954
612
7
1
0
200,913
0
W
Ares
9,175
706
6
0
0
250,405
1
W
Bacchus
9,426
725
32
2
0
256,751
0
W
Skadi
10,887
837
110
8
8
237,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role