Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DobbyReborn
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 3
Tiamat
Tiamat
Juaxmel
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,056 Elo+
Solo
Discordia
Discordia
cottagecheese75
Discordia
Level 52
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 3
Team Averages
Level 48
1,491 SR
1,407 Elo+

VS

Team Averages
Level 62
1,472 SR
1,482 Elo+
Eset
Eset
JuanTheEnchilada
Eset
Level 126
God Stats
2W - 0L
1,424 SR
Queue Stats
63W - 61L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Marijewana735
Heimdallr
Level 81
God Stats
4W - 4L
1,459 SR
Queue Stats
341W - 366L
1,449 Elo+
Solo
Sobek
Sobek
Rain223
Sobek
Level 68
God Stats
6W - 5L
1,475 SR
Queue Stats
208W - 232L
1,517 Elo+
Party 2
Nemesis
Nemesis
Svenn038
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 2
Raijin
Raijin
pyschoticsandman
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 8 / 7
9,274
843
9,815
21,616
17,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
 
Cthulhu
14
2 / 7 / 3
7,854
714
8,175
20,153
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
DobbyReborn
Zhong Kui
15
4 / 9 / 6
8,695
790
9,287
15,070
7,766
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Juaxmel
Tiamat
13
0 / 8 / 7
7,424
675
4,252
14,350
6,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
cottagecheese75
Discordia
15
4 / 6 / 7
8,807
801
16,601
11,189
3,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 19
10,760
978
23,343
12,559
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Marijewana735
Heimdallr
17
7 / 3 / 24
10,119
920
19,219
10,765
5,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Rain223
Sobek
15
0 / 2 / 33
9,785
890
8,483
15,890
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Svenn038
Nemesis
16
9 / 4 / 17
10,508
955
11,449
10,393
7,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 2 / 20
10,086
917
13,706
9,316
3,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
151
14
Kills
38
38
Deaths
15
30
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
8
7
0.94
L
Cthulhu
 
Cthulhu
2
7
3
0.5
L
Zhong Kui
DobbyReborn
Zhong Kui
4
9
6
0.78
W
12
4
19
5.38
L
Tiamat
Juaxmel
Tiamat
0
8
7
0.44
W
Heimdallr
Marijewana735
Heimdallr
7
3
24
6.33
W
Sobek
Rain223
Sobek
0
2
33
8.25
W
Nemesis
Svenn038
Nemesis
9
4
17
4.38
L
Discordia
cottagecheese75
Discordia
4
6
7
1.25
W
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
76,200
82,378
Taken
58,923
45,705
Mitigated
44,691
17,082
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,815
3,265
865
4,386
21,616
17,126
0
11,228
10,094
0
13,115
L
Cthulhu
 
Cthulhu
8,175
290
603
4,962
20,153
10,519
50
11,521
8,455
15,849
0
L
Zhong Kui
DobbyReborn
Zhong Kui
9,287
925
119
1,779
15,070
7,766
0
7,584
7,272
16,332
0
W
23,343
2,346
3,850
3,882
12,559
6,008
840
7,952
4,501
35,488
0
L
Tiamat
Juaxmel
Tiamat
4,252
783
252
2,153
14,350
6,751
322
8,088
6,132
10,644
0
W
Heimdallr
Marijewana735
Heimdallr
19,219
8,504
1,771
2,773
10,765
5,241
2,280
6,702
3,905
0
40,270
W
Sobek
Rain223
Sobek
8,483
1,100
3,147
4,790
15,890
21,554
308
8,885
6,451
13,127
0
W
Nemesis
Svenn038
Nemesis
11,449
5,072
0
666
10,393
7,892
496
6,574
3,684
0
21,326
L
Discordia
cottagecheese75
Discordia
16,601
879
396
1,567
11,189
3,543
0
6,096
4,893
25,708
0
W
13,706
1,573
2,356
3,127
9,316
3,996
1,217
7,126
2,067
21,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
51,258
78
Minions Killed
119
0
Camps Cleared
0
1,001,735
Distance Traveled
1,009,230
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,274
843
4
0
0
211,708
0
L
Cthulhu
7,854
714
16
1
0
200,812
0
L
Zhong Kui
8,695
790
25
2
0
188,728
0
W
Eset
10,760
978
33
3
0
192,298
0
L
Tiamat
7,424
675
10
1
0
214,111
1
W
Heimdallr
10,119
920
37
3
0
173,142
0
W
Sobek
9,785
890
8
1
0
221,757
0
W
Nemesis
10,508
955
24
2
0
211,900
2
L
Discordia
8,807
801
23
2
0
186,376
0
W
Raijin
10,086
917
17
2
0
210,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role