Player Matchup

Bakasura
Bakasura
Admiral3700
Bakasura
Level 127
God Stats
2W - 1L
1,612 SR
Queue Stats
142W - 174L
1,347 Elo+
Solo
Neith
Neith
Cha_Cha_Chia999
Neith
Level 109
God Stats
2W - 3L
1,284 SR
Queue Stats
93W - 123L
1,296 Elo+
Solo
Poseidon
Poseidon
Drakon246
Poseidon
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
637W - 749L
1,359 Elo+
Solo
Artio
Artio
Nuke Numont
Artio
Level 89
God Stats
3W - 1L
1,594 SR
Queue Stats
20W - 22L
1,373 Elo+
Solo
Pele
Pele
ringmster
Pele
Level 84
God Stats
4W - 3L
1,437 SR
Queue Stats
235W - 334L
1,360 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,347 Elo+

VS

Team Averages
Level 84
1,531 SR
1,380 Elo+
Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CaptainElm5371
Agni
Level 68
God Stats
2W - 2L
1,564 SR
Queue Stats
157W - 182L
1,359 Elo+
Solo
Amaterasu
Amaterasu
RRamman 44
Amaterasu
Level 75
God Stats
4W - 4L
1,560 SR
Queue Stats
183W - 194L
1,353 Elo+
Solo
Hun Batz
Hun Batz
TMP DETROIT
Hun Batz
Level 104
God Stats
1W - 1L
1,522 SR
Queue Stats
118W - 155L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
UginPR
Zhong Kui
Level 99
God Stats
6W - 3L
1,506 SR
Queue Stats
219W - 248L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Admiral3700
Bakasura
14
3 / 1 / 2
8,156
583
5,937
9,942
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 1 / 6
7,392
528
5,013
5,704
1,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Drakon246
Poseidon
12
2 / 2 / 1
7,563
540
6,434
6,220
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 0 / 7
8,277
591
6,367
13,114
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
14
6 / 1 / 4
8,286
592
4,985
10,491
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 5 / 1
6,518
466
6,765
11,258
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 6 / 0
6,656
475
5,562
8,427
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RRamman 44
Amaterasu
11
1 / 2 / 1
7,114
508
1,680
6,833
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TMP DETROIT
Hun Batz
9
1 / 1 / 0
5,891
421
2,075
6,653
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UginPR
Zhong Kui
10
2 / 5 / 0
6,496
464
10,029
10,753
5,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
19
Kills
4
5
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
W
Bakasura
Admiral3700
Bakasura
3
1
2
4
L
0
6
0
0
W
4
1
6
7
W
Poseidon
Drakon246
Poseidon
2
2
1
1.25
W
4
0
7
7.5
L
Amaterasu
RRamman 44
Amaterasu
1
2
1
0.75
L
Hun Batz
TMP DETROIT
Hun Batz
1
1
0
1
L
Zhong Kui
UginPR
Zhong Kui
2
5
0
0.4
W
Pele
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
26,111
45,471
Taken
43,924
18,972
Mitigated
15,473
19,875
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,765
3,198
0
3,978
11,258
2,917
0
3,591
7,557
0
41,722
W
Bakasura
Admiral3700
Bakasura
5,937
4,213
0
6,376
9,942
4,694
736
4,735
5,207
0
39,838
L
5,562
1,506
0
2,093
8,427
2,007
346
1,019
7,056
47,350
0
W
5,013
1,334
119
2,623
5,704
1,967
759
2,963
2,741
0
30,186
W
Poseidon
Drakon246
Poseidon
6,434
1,303
0
1,067
6,220
1,847
381
1,006
5,158
48,388
0
W
6,367
853
1,191
7,813
13,114
6,748
197
4,781
8,333
40,266
0
L
Amaterasu
RRamman 44
Amaterasu
1,680
231
0
3,580
6,833
3,676
0
3,387
3,446
0
23,468
L
Hun Batz
TMP DETROIT
Hun Batz
2,075
662
0
2,928
6,653
1,720
0
1,284
5,324
0
22,226
L
Zhong Kui
UginPR
Zhong Kui
10,029
1,430
0
2,964
10,753
5,153
0
3,520
7,068
29,577
0
W
Pele
4,985
915
0
686
10,491
3,716
0
2,106
8,385
0
46,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
32,675
411
Minions Killed
331
0
Camps Cleared
0
1,397,846
Distance Traveled
1,064,184
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,518
466
77
6
0
233,175
1
W
Bakasura
8,156
583
116
8
0
275,774
0
L
Agni
6,656
475
94
7
0
215,524
2
W
Neith
7,392
528
72
5
0
236,150
3
W
Poseidon
7,563
540
89
6
0
284,983
3
W
Artio
8,277
591
44
3
0
295,354
0
L
Amaterasu
7,114
508
59
4
0
175,524
3
L
Hun Batz
5,891
421
53
4
0
209,162
3
L
Zhong Kui
6,496
464
48
3
0
230,799
3
W
Pele
8,286
592
90
6
0
305,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role