Player Matchup

Medusa
Medusa
Bautrix666
Medusa
Level 26
God Stats
3W - 0L
1,877 SR
Queue Stats
27W - 18L
1,529 Elo+
Party 1
Yemoja
Yemoja
Franco7L
Yemoja
Level 28
God Stats
4W - 2L
1,570 SR
Queue Stats
59W - 48L
1,527 Elo+
Party 1
Erlang Shen
Erlang Shen
Sr_Fr4nk-09
Erlang Shen
Level 116
God Stats
8W - 9L
1,485 SR
Queue Stats
163W - 145L
1,514 Elo+
Party 1
Janus
Janus
aaron220700
Janus
Level 65
God Stats
4W - 2L
1,511 SR
Queue Stats
62W - 43L
1,518 Elo+
Party 1
Awilix
Awilix
matiazur123
Awilix
Level 123
God Stats
6W - 1L
1,782 SR
Queue Stats
203W - 180L
1,543 Elo+
Party 1
Team Averages
Level 72
1,645 SR
1,526 Elo+

VS

Team Averages
Level 44
1,518 SR
1,399 Elo+
Neith
Neith
Artedecas
Neith
Level 14
God Stats
0W - 3L
1,174 SR
Queue Stats
4W - 7L
1,357 Elo+
Party 2
Athena
Athena
DouglasPoff
Athena
Level 45
God Stats
8W - 3L
1,817 SR
Queue Stats
29W - 26L
1,437 Elo+
Solo
Tiamat
Tiamat
Regis_CronosXD
Tiamat
Level 63
God Stats
5W - 6L
1,571 SR
Queue Stats
187W - 215L
1,472 Elo+
Party 2
Cliodhna
Cliodhna
YoungBuda
Cliodhna
Level 67
God Stats
0W - 1L
1,698 SR
Queue Stats
16W - 25L
1,378 Elo+
Solo
Bellona
Bellona
mariomathy2002
Bellona
Level 29
God Stats
1W - 4L
1,329 SR
Queue Stats
56W - 81L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bautrix666
Medusa
11
0 / 0 / 3
5,850
585
2,686
4,135
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
Franco7L
Yemoja
9
1 / 0 / 4
5,744
574
962
3,983
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Sr_Fr4nk-09
Erlang Shen
11
2 / 0 / 2
6,429
643
2,061
7,186
4,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

11
4 / 0 / 4
6,923
692
3,992
2,172
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
11
9 / 0 / 4
6,897
690
7,481
4,572
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artedecas
Neith
6
0 / 2 / 0
4,104
410
1,537
3,339
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
8
0 / 2 / 0
4,551
455
927
4,164
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
0 / 4 / 0
4,892
489
2,305
5,915
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
YoungBuda
Cliodhna
7
0 / 4 / 0
4,365
437
1,588
6,448
1,380
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 5 / 0
4,873
487
3,519
7,641
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
17
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Artedecas
Neith
0
2
0
0
W
Medusa
Bautrix666
Medusa
0
0
3
1.5
L
Athena
0
2
0
0
W
Yemoja
Franco7L
Yemoja
1
0
4
3
L
0
4
0
0
W
Erlang Shen
Sr_Fr4nk-09
Erlang Shen
2
0
2
3
L
Cliodhna
YoungBuda
Cliodhna
0
4
0
0
W
4
0
4
6
L
0
5
0
0
W
Awilix
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
9,876
22,048
Taken
27,507
10,920
Mitigated
10,987
6,538
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artedecas
Neith
1,537
216
0
621
3,339
992
0
858
2,441
0
14,279
W
Medusa
Bautrix666
Medusa
2,686
641
3
1,866
4,135
1,235
654
257
3,878
0
41,334
L
Athena
927
328
0
1,294
4,164
1,672
0
425
3,739
10,976
0
W
Yemoja
Franco7L
Yemoja
962
488
680
1,312
3,983
2,752
596
524
3,440
12,247
0
L
2,305
23
0
1,181
5,915
2,385
0
2,170
3,581
24,444
0
W
Erlang Shen
Sr_Fr4nk-09
Erlang Shen
2,061
797
0
2,242
7,186
4,759
0
360
6,826
0
35,371
L
Cliodhna
YoungBuda
Cliodhna
1,588
143
0
1,528
6,448
1,380
0
769
5,631
0
15,782
W
3,992
0
0
420
2,172
662
29
1,214
800
35,741
0
L
3,519
905
0
232
7,641
4,558
115
478
7,161
0
24,139
W
Awilix
7,481
2,962
0
15
4,572
1,512
0
654
3,872
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
22,785
333
Minions Killed
188
0
Camps Cleared
0
977,115
Distance Traveled
960,280
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,104
410
32
3
0
185,352
2
W
Medusa
5,850
585
88
9
0
172,671
2
L
Athena
4,551
455
18
2
0
203,401
3
W
Yemoja
5,744
574
18
2
0
179,949
3
L
Tiamat
4,892
489
58
6
0
179,270
3
W
Erlang Shen
6,429
643
82
8
0
199,045
0
L
Cliodhna
4,365
437
34
3
0
185,839
4
W
Janus
6,923
692
90
9
0
184,337
3
L
Bellona
4,873
487
46
5
0
206,418
0
W
Awilix
6,897
690
55
6
0
241,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role