Player Matchup

Achilles
Achilles
 
Achilles
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Cha0sDragons
Discordia
Level 121
God Stats
14W - 24L
1,514 SR
Queue Stats
71W - 144L
1,436 Elo+
Party 1
Kali
Kali
Octavio2015
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 82L
1,402 Elo+
Party 1
Team Averages
Level 124
1,505 SR
1,446 Elo+

VS

Team Averages
Level 118
1,495 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Azaelgamer
Janus
Level 68
God Stats
6W - 11L
1,428 SR
Queue Stats
100W - 115L
1,494 Elo+
Solo
Medusa
Medusa
RidgeXM
Medusa
Level 125
God Stats
17W - 16L
1,558 SR
Queue Stats
186W - 198L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 4 / 0
6,560
596
4,736
10,448
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Cha0sDragons
Discordia
12
1 / 5 / 0
7,273
661
5,980
6,145
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 6 / 0
6,418
583
2,973
8,502
2,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 0 / 9
8,928
812
6,382
9,327
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
15
8 / 0 / 6
9,401
855
9,474
5,854
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
RidgeXM
Medusa
13
3 / 1 / 11
8,629
784
5,647
7,102
2,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
15
15
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Fenrir
 
Fenrir
4
0
9
8.5
W
Janus
8
0
6
11
L
Discordia
Cha0sDragons
Discordia
1
5
0
0.2
L
0
6
0
0
W
Medusa
RidgeXM
Medusa
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
21,503
25,095
Taken
22,283
12,607
Mitigated
8,436
2,233
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,736
794
0
1,197
10,448
8,588
0
4,511
5,442
0
12,954
W
Fenrir
 
Fenrir
6,382
1,266
0
4,744
9,327
4,271
1,079
2,466
6,356
0
26,032
W
Janus
9,474
161
0
1,554
5,854
1,767
906
1,379
4,044
38,637
0
L
Discordia
Cha0sDragons
Discordia
5,980
0
0
310
6,145
1,566
0
1,285
4,524
29,776
0
L
2,973
632
0
726
8,502
2,453
0
3,290
4,998
0
9,765
W
Medusa
RidgeXM
Medusa
5,647
2,170
0
1,427
7,102
2,398
426
2,197
4,626
0
34,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
26,958
105
Minions Killed
150
2
Camps Cleared
9
596,218
Distance Traveled
663,402
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,560
596
20
2
0
231,760
5
W
Fenrir
8,928
812
30
3
3
230,976
4
W
Janus
9,401
855
56
5
3
230,713
1
L
Discordia
7,273
661
62
6
2
193,400
2
L
Kali
6,418
583
23
2
0
171,058
0
W
Medusa
8,629
784
64
6
3
201,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role