Player Matchup

Cthulhu
Cthulhu
Darkconker25
Cthulhu
Level 66
God Stats
9W - 3L
1,527 SR
Queue Stats
80W - 98L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MilitaryMauro19
Morgan Le Fay
Level 97
God Stats
2W - 4L
1,359 SR
Queue Stats
291W - 297L
1,399 Elo+
Solo
Bacchus
Bacchus
PSLDucky
Bacchus
Level 88
God Stats
6W - 2L
1,854 SR
Queue Stats
117W - 117L
1,418 Elo+
Party 1
Tyr
Tyr
Tachtwo
Tyr
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
asamurai34
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1
Team Averages
Level 65
1,548 SR
1,328 Elo+

VS

Team Averages
Level 103
1,369 SR
1,424 Elo+
Danzaburou
Danzaburou
Darcksector666
Danzaburou
Level 137
God Stats
3W - 3L
1,315 SR
Queue Stats
259W - 295L
1,429 Elo+
Party 2
Discordia
Discordia
DeadGalaxy8
Discordia
Level 68
God Stats
1W - 1L
1,295 SR
Queue Stats
56W - 57L
1,386 Elo+
Party 2
Loki
Loki
JNDiaro
Loki
Level 155
God Stats
3W - 2L
1,468 SR
Queue Stats
168W - 171L
1,437 Elo+
Solo
Ganesha
Ganesha
iSlapTheA555
Ganesha
Level 109
God Stats
2W - 0L
1,642 SR
Queue Stats
77W - 66L
1,470 Elo+
Solo
Kali
Kali
zZeNky_GhOsT-
Kali
Level 45
God Stats
1W - 2L
1,123 SR
Queue Stats
52W - 50L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkconker25
Cthulhu
19
2 / 6 / 10
11,661
614
23,373
33,726
26,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MilitaryMauro19
Morgan Le Fay
17
2 / 12 / 6
11,081
583
17,941
21,321
7,244
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
PSLDucky
Bacchus
20
6 / 6 / 11
13,107
690
16,169
34,520
33,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
20
6 / 7 / 10
12,642
665
12,470
20,513
22,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
asamurai34
Gilgamesh
19
5 / 6 / 8
12,685
668
12,842
32,936
20,271
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darcksector666
Danzaburou
20
11 / 6 / 11
14,594
768
33,600
19,471
8,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DeadGalaxy8
Discordia
20
11 / 2 / 18
14,029
738
34,470
9,944
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
JNDiaro
Loki
20
10 / 4 / 22
14,186
747
18,335
27,688
19,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
iSlapTheA555
Ganesha
19
0 / 5 / 33
12,628
665
19,145
26,344
36,028
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
5 / 5 / 21
13,047
687
15,486
17,374
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
142
21
Kills
37
37
Deaths
22
45
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darcksector666
Danzaburou
11
6
11
2.75
L
Cthulhu
Darkconker25
Cthulhu
2
6
10
1.17
W
Discordia
DeadGalaxy8
Discordia
11
2
18
10
W
Loki
JNDiaro
Loki
10
4
22
5.25
L
Morgan Le Fay
MilitaryMauro19
Morgan Le Fay
2
12
6
0.42
L
Bacchus
PSLDucky
Bacchus
6
6
11
1.92
L
Tyr
6
7
10
1.57
L
Gilgamesh
asamurai34
Gilgamesh
5
6
8
1.5
W
Ganesha
iSlapTheA555
Ganesha
0
5
33
3.3
W
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,795
Damage
121,036
143,016
Taken
100,821
110,126
Mitigated
75,005
50,563
Healing
44,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darcksector666
Danzaburou
33,600
19,103
1,880
5,509
19,471
8,693
2,922
11,940
7,189
0
54,792
L
Cthulhu
Darkconker25
Cthulhu
23,373
1,440
4,538
11,959
33,726
26,379
446
13,745
19,981
44,302
0
W
Discordia
DeadGalaxy8
Discordia
34,470
1,608
1,276
1,826
9,944
4,396
420
5,490
4,409
66,287
0
W
Loki
JNDiaro
Loki
18,335
4,655
3,464
11,580
27,688
19,106
561
14,809
12,184
0
33,177
L
Morgan Le Fay
MilitaryMauro19
Morgan Le Fay
17,941
3,135
1,176
3,691
21,321
7,244
0
10,104
11,217
37,567
0
L
Bacchus
PSLDucky
Bacchus
16,169
1,794
2,017
10,094
34,520
33,754
1,234
10,336
24,184
25,161
0
L
Tyr
12,470
2,185
1,506
4,125
20,513
22,478
1,644
8,292
12,221
0
17,738
L
Gilgamesh
asamurai34
Gilgamesh
12,842
2,355
2,811
8,646
32,936
20,271
76
11,138
21,798
890
31,653
W
Ganesha
iSlapTheA555
Ganesha
19,145
2,224
2,341
7,549
26,344
36,028
671
13,330
12,301
27,733
0
W
15,486
4,994
3,479
5,582
17,374
6,782
1,277
10,009
6,878
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
68,484
159
Minions Killed
164
0
Camps Cleared
0
1,549,790
Distance Traveled
1,682,045
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,594
768
54
3
0
292,696
0
L
Cthulhu
11,661
614
46
2
0
330,840
0
W
Discordia
14,029
738
64
3
0
348,795
2
W
Loki
14,186
747
22
1
0
370,645
1
L
Morgan Le Fay
11,081
583
32
2
0
232,954
0
L
Bacchus
13,107
690
23
1
0
337,291
0
L
Tyr
12,642
665
20
1
0
335,747
0
L
Gilgamesh
12,685
668
38
2
0
312,958
2
W
Ganesha
12,628
665
0
0
0
318,070
0
W
Kali
13,047
687
24
1
0
351,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role