Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KyodaiNova
Bacchus
Level 57
God Stats
0W - 1L
1,296 SR
Queue Stats
82W - 87L
1,457 Elo+
Party 1
Zeus
Zeus
Luna_Muerta77
Zeus
Level 78
God Stats
0W - 2L
1,219 SR
Queue Stats
347W - 401L
1,406 Elo+
Party 3
Janus
Janus
Stormsii2791
Janus
Level 48
God Stats
1W - 1L
1,508 SR
Queue Stats
15W - 13L
1,521 Elo+
Party 1
Horus
Horus
nt29
Horus
Level 109
God Stats
7W - 4L
1,656 SR
Queue Stats
337W - 354L
1,459 Elo+
Party 3
Team Averages
Level 82
1,436 SR
1,469 Elo+

VS

Team Averages
Level 71
1,395 SR
1,464 Elo+
Kali
Kali
Kev_Staytipsy209
Kali
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 165L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TerryGodOfKing
Kumbhakarna
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 115L
1,534 Elo+
Party 2
Rama
Rama
iSpankOnly
Rama
Level 95
God Stats
2W - 3L
1,310 SR
Queue Stats
346W - 321L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
lX_Geek_Squad_Xl
Amaterasu
Level 40
God Stats
1W - 3L
1,147 SR
Queue Stats
45W - 60L
1,355 Elo+
Party 4
Chronos
Chronos
zekethegeek816
Chronos
Level 105
God Stats
6W - 3L
1,518 SR
Queue Stats
553W - 579L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 1 / 0
5,977
598
4,011
6,769
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KyodaiNova
Bacchus
6
0 / 3 / 0
4,438
444
2,158
8,091
4,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 0
4,358
436
1,906
5,128
937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 0 / 1
4,073
407
320
910
222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
nt29
Horus
12
6 / 1 / 2
7,469
747
4,921
5,645
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,703
570
2,056
7,010
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
TerryGodOfKing
Kumbhakarna
8
1 / 0 / 8
5,640
564
2,995
6,956
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
5 / 0 / 4
5,988
599
4,274
5,879
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
8
1 / 2 / 1
5,074
507
1,495
5,822
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 1 / 0
6,327
633
3,506
4,595
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
9
Kills
10
10
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
1
0
3
W
0
6
3
0.25
L
Bacchus
KyodaiNova
Bacchus
0
3
0
0
L
0
5
0
0
L
0
0
1
0.5
W
Kumbhakarna
TerryGodOfKing
Kumbhakarna
1
0
8
5
W
5
0
4
7
W
Amaterasu
1
2
1
0.75
L
Horus
nt29
Horus
6
1
2
7
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
14,326
26,543
Taken
30,262
10,625
Mitigated
11,168
5,665
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,011
1,265
0
1,040
6,769
1,874
0
1,396
5,268
0
31,885
W
2,056
416
0
1,168
7,010
2,916
0
110
6,900
0
30,414
L
Bacchus
KyodaiNova
Bacchus
2,158
707
0
567
8,091
4,531
0
1,879
6,212
12,355
0
L
1,906
477
0
1,153
5,128
937
0
1,518
3,570
15,796
0
L
320
204
0
250
910
222
0
572
286
6,708
0
W
Kumbhakarna
TerryGodOfKing
Kumbhakarna
2,995
802
0
1,662
6,956
3,316
0
1,993
4,645
9,125
0
W
4,274
4,004
0
2,882
5,879
1,580
608
1,662
3,835
0
31,754
W
Amaterasu
1,495
408
0
2,131
5,822
2,219
0
111
5,711
0
20,320
L
Horus
nt29
Horus
4,921
2,857
0
2,655
5,645
3,061
422
925
4,706
0
41,850
W
3,506
1,589
0
969
4,595
1,137
0
508
4,087
25,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
28,732
234
Minions Killed
216
0
Camps Cleared
0
839,135
Distance Traveled
975,226
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,977
598
73
7
0
234,339
1
W
Kali
5,703
570
66
7
0
177,051
4
L
Bacchus
4,438
444
18
2
0
185,736
0
L
Zeus
4,358
436
30
3
0
154,237
0
L
Janus
4,073
407
18
2
0
71,386
1
W
Kumbhakarna
5,640
564
8
1
0
201,966
5
W
Rama
5,988
599
57
6
0
185,866
2
W
Amaterasu
5,074
507
40
4
0
210,671
0
L
Horus
7,469
747
95
10
0
193,437
3
W
Chronos
6,327
633
45
5
0
199,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role