Player Matchup

Neith
Neith
Funfxjr
Neith
Level 121
God Stats
52W - 47L
1,513 SR
Queue Stats
902W - 860L
1,552 Elo+
Party 2
Khepri
Khepri
Ignosum
Khepri
Level 76
God Stats
5W - 6L
1,532 SR
Queue Stats
248W - 216L
1,555 Elo+
Solo
Horus
Horus
JJFROST34
Horus
Level 137
God Stats
7W - 4L
1,638 SR
Queue Stats
1,285W - 1,253L
1,588 Elo+
Party 2
Thoth
Thoth
WilloTheWisp91
Thoth
Level 91
God Stats
52W - 33L
1,617 SR
Queue Stats
103W - 100L
1,548 Elo+
Solo
Camazotz
Camazotz
miniturnan
Camazotz
Level 66
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 2L
1,836 Elo+
Solo
Team Averages
Level 98
1,621 SR
1,616 Elo+

VS

Team Averages
Level 136
1,516 SR
1,569 Elo+
Horus
Horus
Logdizz
Horus
Level 132
God Stats
2W - 0L
1,628 SR
Queue Stats
40W - 35L
1,521 Elo+
Party 1
Da Ji
Da Ji
S4d1stikPorcm3at
Da Ji
Level 119
God Stats
9W - 16L
1,438 SR
Queue Stats
202W - 198L
1,581 Elo+
Party 3
Chang'e
Chang'e
Salvaje132
Chang'e
Level 159
God Stats
10W - 9L
1,440 SR
Queue Stats
191W - 186L
1,591 Elo+
Party 3
Hou Yi
Hou Yi
ZeJerridCarter
Hou Yi
Level 143
God Stats
1W - 0L
1,204 SR
Queue Stats
79W - 61L
1,566 Elo+
Party 1
Chronos
Chronos
denirowarren
Chronos
Level 128
God Stats
4W - 1L
1,871 SR
Queue Stats
21W - 20L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Funfxjr
Neith
10
2 / 3 / 1
5,576
558
7,835
5,746
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Ignosum
Khepri
9
1 / 1 / 4
5,638
564
3,321
6,350
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
JJFROST34
Horus
11
4 / 2 / 0
6,565
657
4,659
6,491
2,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 4
5,759
576
5,727
4,360
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
miniturnan
Camazotz
8
1 / 4 / 0
5,110
511
2,372
8,567
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Logdizz
Horus
7
1 / 3 / 0
5,211
521
1,516
10,050
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 2
6,220
622
4,868
9,537
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Salvaje132
Chang'e
11
2 / 1 / 0
6,456
646
3,597
4,809
1,598
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,344
634
4,592
6,882
1,873
Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
denirowarren
Chronos
12
3 / 2 / 2
6,785
679
6,159
7,398
2,164
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
11
11
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Funfxjr
Neith
2
3
1
0.83
L
Khepri
Ignosum
Khepri
1
1
4
3
L
Horus
JJFROST34
Horus
4
2
0
2
W
Horus
Logdizz
Horus
1
3
0
0.33
W
3
3
2
1.33
W
Chang'e
Salvaje132
Chang'e
2
1
0
2
L
2
1
4
4
W
2
1
3
3.5
W
Chronos
denirowarren
Chronos
3
2
2
2
L
Camazotz
miniturnan
Camazotz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
20,732
31,514
Taken
38,676
10,582
Mitigated
13,585
9,741
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Funfxjr
Neith
7,835
3,275
0
1,123
5,746
1,809
0
1,989
3,757
0
31,192
L
Khepri
Ignosum
Khepri
3,321
419
1,527
1,643
6,350
2,894
0
2,345
4,005
10,774
0
L
Horus
JJFROST34
Horus
4,659
2,389
162
641
6,491
2,395
0
2,778
3,713
0
28,154
W
Horus
Logdizz
Horus
1,516
957
2,089
3,605
10,050
4,996
20
2,990
6,962
0
9,964
W
4,868
1,090
0
3,867
9,537
2,954
0
1,845
7,528
0
29,263
W
Chang'e
Salvaje132
Chang'e
3,597
325
107
2,754
4,809
1,598
300
57
4,752
33,660
0
L
5,727
0
0
1,214
4,360
1,256
0
1,002
3,358
25,372
0
W
4,592
3,120
0
1,739
6,882
1,873
567
1,740
5,082
0
36,743
W
Chronos
denirowarren
Chronos
6,159
2,979
0
1,958
7,398
2,164
410
1,908
5,304
43,167
0
L
Camazotz
miniturnan
Camazotz
2,372
921
0
3,431
8,567
2,228
0
1,642
6,925
0
19,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
31,016
246
Minions Killed
303
0
Camps Cleared
0
993,590
Distance Traveled
1,019,573
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,576
558
59
6
0
173,151
0
L
Khepri
5,638
564
14
1
0
212,632
2
L
Horus
6,565
657
62
6
0
223,391
0
W
Horus
5,211
521
18
2
0
203,747
0
W
Da Ji
6,220
622
62
6
0
221,126
3
W
Chang'e
6,456
646
71
7
0
212,722
0
L
Thoth
5,759
576
61
6
0
199,100
1
W
Hou Yi
6,344
634
77
8
0
178,842
3
W
Chronos
6,785
679
75
8
0
203,136
1
L
Camazotz
5,110
511
50
5
0
185,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role