Player Matchup

Amaterasu
Amaterasu
AntSouls
Amaterasu
Level 12
God Stats
1W - 2L
1,380 SR
Queue Stats
2W - 5L
1,417 Elo+
Party 1
Chronos
Chronos
SirChancelottt
Chronos
Level 57
God Stats
2W - 6L
1,438 SR
Queue Stats
42W - 79L
1,274 Elo+
Party 1
Neith
Neith
TheFamilyPanda
Neith
Level 18
God Stats
6W - 35L
1,153 SR
Queue Stats
6W - 37L
1,096 Elo+
Party 1
Team Averages
Level 29
1,324 SR
1,262 Elo+

VS

Team Averages
Level 77
1,671 SR
1,492 Elo+
Ah Puch
Ah Puch
Blanskii
Ah Puch
Level 75
God Stats
3W - 0L
1,598 SR
Queue Stats
79W - 71L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Cyuuby
Cthulhu
Level 29
God Stats
9W - 4L
1,582 SR
Queue Stats
43W - 37L
1,437 Elo+
Party 2
Neith
Neith
NismoZ34
Neith
Level 126
God Stats
12W - 7L
1,834 SR
Queue Stats
61W - 59L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AntSouls
Amaterasu
9
1 / 5 / 3
6,272
697
4,377
11,267
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 3
6,940
771
6,144
9,781
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 1
6,432
715
5,334
9,359
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blanskii
Ah Puch
11
4 / 3 / 9
7,603
845
7,909
8,142
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Cyuuby
Cthulhu
12
1 / 1 / 9
7,367
819
7,150
11,559
9,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
NismoZ34
Neith
13
10 / 1 / 5
9,188
1,021
11,869
6,264
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AntSouls
Amaterasu
1
5
3
0.5
W
Ah Puch
Blanskii
Ah Puch
4
3
9
2.83
W
Cthulhu
Cyuuby
Cthulhu
1
1
9
5.5
W
Neith
NismoZ34
Neith
10
1
5
12.5
L
2
6
3
0.58
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,855
Damage
26,928
30,407
Taken
25,965
15,441
Mitigated
16,105
3,759
Healing
7,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AntSouls
Amaterasu
4,377
1,082
0
1,553
11,267
8,487
0
4,355
6,912
0
8,569
W
Ah Puch
Blanskii
Ah Puch
7,909
350
0
1,590
8,142
3,691
404
1,690
6,280
18,724
454
W
Cthulhu
Cyuuby
Cthulhu
7,150
340
335
3,130
11,559
9,464
480
3,133
8,241
24,614
0
W
Neith
NismoZ34
Neith
11,869
5,994
0
1,980
6,264
2,950
1,784
1,417
4,745
0
35,811
L
6,144
1,930
0
1,544
9,781
3,220
0
5,194
4,587
19,870
0
L
5,334
1,894
0
662
9,359
3,734
0
5,606
3,753
0
14,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,644
Gold Earned
24,158
72
Minions Killed
115
2
Camps Cleared
7
452,289
Distance Traveled
509,596
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,272
697
9
1
0
159,807
4
W
Ah Puch
7,603
845
28
3
2
156,128
0
W
Cthulhu
7,367
819
36
4
0
189,977
0
W
Neith
9,188
1,021
51
6
5
163,491
2
L
Chronos
6,940
771
39
4
2
139,843
2
L
Neith
6,432
715
24
3
0
152,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role