Player Matchup

Sylvanus
Sylvanus
DeathspankerJR
Sylvanus
Level 101
God Stats
17W - 13L
1,589 SR
Queue Stats
46W - 49L
1,499 Elo+
Solo
Nox
Nox
Needyjhio
Nox
Level 160
God Stats
20W - 14L
1,572 SR
Queue Stats
933W - 893L
1,558 Elo+
Solo
Susano
Susano
Tekkadan562x
Susano
Level 160
God Stats
3W - 2L
1,467 SR
Queue Stats
313W - 307L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
gojiramonster
Erlang Shen
Level 125
God Stats
6W - 19L
1,294 SR
Queue Stats
301W - 309L
1,536 Elo+
Solo
Olorun
Olorun
iiKiDxLeGoJeDi
Olorun
Level 81
God Stats
12W - 9L
1,642 SR
Queue Stats
103W - 106L
1,510 Elo+
Solo
Team Averages
Level 125
1,513 SR
1,529 Elo+

VS

Team Averages
Level 85
1,439 SR
1,531 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Bigg Uzi Vert
Tyr
Level 78
God Stats
0W - 2L
1,228 SR
Queue Stats
355W - 333L
1,528 Elo+
Party 1
He Bo
He Bo
DerekGames2302
He Bo
Level 66
God Stats
3W - 8L
1,419 SR
Queue Stats
295W - 284L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
MrSIaughterGang
Kuzenbo
Level 67
God Stats
4W - 6L
1,462 SR
Queue Stats
267W - 262L
1,535 Elo+
Party 1
Apollo
Apollo
yacksin0345
Apollo
Level 60
God Stats
7W - 7L
1,588 SR
Queue Stats
124W - 114L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 1 / 2
4,677
520
1,697
3,096
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 0 / 2
5,685
632
3,190
2,445
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
10
0 / 1 / 2
5,924
658
2,809
4,317
1,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
gojiramonster
Erlang Shen
10
3 / 0 / 1
5,986
665
1,779
5,121
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,655
628
3,312
4,988
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 0
5,377
597
2,253
5,968
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
4,253
473
1,078
4,636
2,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

4
0 / 3 / 1
3,821
425
775
3,435
930
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
4,557
506
1,012
5,199
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
9
1 / 0 / 1
4,929
548
2,251
4,874
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
5
Kills
2
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
0
0
1
L
0
2
0
0
W
Sylvanus
0
1
2
1
L
0
3
1
0.17
L
0
1
1
0.5
W
2
0
2
3
W
Susano
0
1
2
1
W
Erlang Shen
gojiramonster
Erlang Shen
3
0
1
3.5
W
0
1
0
0
L
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
7,369
19,967
Taken
24,112
6,953
Mitigated
9,163
8,077
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,253
485
0
3,882
5,968
1,736
0
571
5,318
0
27,875
L
1,078
310
0
2,123
4,636
2,137
0
0
4,368
0
13,854
W
Sylvanus
1,697
884
198
1,254
3,096
1,096
298
752
2,344
10,799
4,243
L
775
303
0
1,066
3,435
930
0
1,611
1,824
9,764
0
L
1,012
379
0
1,264
5,199
2,981
0
2,866
2,333
13,203
0
W
3,190
167
0
579
2,445
798
252
980
1,465
26,537
0
W
Susano
2,809
108
0
1,558
4,317
1,691
0
0
4,191
0
25,999
W
Erlang Shen
gojiramonster
Erlang Shen
1,779
1,106
0
1,297
5,121
1,985
0
29
5,058
0
28,365
W
3,312
1,201
39
3,152
4,988
1,383
551
26
4,962
36,687
0
L
Apollo
2,251
1,192
0
1,829
4,874
1,379
572
2,746
2,128
0
24,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
22,937
298
Minions Killed
200
0
Camps Cleared
0
859,377
Distance Traveled
763,420
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,377
597
75
8
0
217,987
3
L
Tyr
4,253
473
32
4
0
109,406
0
W
Sylvanus
4,677
520
37
4
0
143,501
2
L
He Bo
3,821
425
13
1
0
81,137
0
L
Kuzenbo
4,557
506
27
3
0
167,611
1
W
Nox
5,685
632
60
7
0
170,393
1
W
Susano
5,924
658
68
8
0
192,757
3
W
Erlang Shen
5,986
665
61
7
0
205,129
3
W
Olorun
5,655
628
72
8
0
147,597
1
L
Apollo
4,929
548
53
6
0
187,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role