Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
GatorUnderscore3
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,475 Elo+
Party 1
Ravana
Ravana
SpookySauceFilms
Ravana
Level 40
God Stats
0W - 1L
1,669 SR
Queue Stats
68W - 56L
1,618 Elo+
Party 4
Zeus
Zeus
Wishfullz
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 1
Medusa
Medusa
elisauceda19
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,440 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,478 Elo+

VS

Team Averages
Level 77
1,452 SR
1,479 Elo+
Bakasura
Bakasura
 
Bakasura
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fedsmoker23
Cthulhu
Level 38
God Stats
17W - 21L
1,437 SR
Queue Stats
31W - 39L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
Icer23onjongotti
Nu Wa
Level 100
God Stats
5W - 8L
1,446 SR
Queue Stats
242W - 230L
1,501 Elo+
Party 3
Guan Yu
Guan Yu
SasukeOTSharinga
Guan Yu
Level 28
God Stats
1W - 1L
1,367 SR
Queue Stats
35W - 35L
1,462 Elo+
Party 2
Ullr
Ullr
iiSavy
Ullr
Level 142
God Stats
6W - 12L
1,508 SR
Queue Stats
375W - 377L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 3 / 0
4,728
473
1,811
7,963
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,741
574
1,092
2,990
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 0
4,824
482
1,545
5,050
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
7
0 / 6 / 0
4,577
458
1,519
5,990
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
7
0 / 4 / 0
4,356
436
2,064
6,010
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 0 / 1
6,258
626
3,555
6,119
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Fedsmoker23
Cthulhu
8
0 / 0 / 5
5,357
536
2,012
5,549
2,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 6
6,364
636
7,460
3,972
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
5,237
524
433
3,891
1,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
iiSavy
Ullr
11
5 / 0 / 0
6,612
661
4,425
2,661
815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
15
15
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
W
Bakasura
 
Bakasura
5
0
1
5.5
W
Cthulhu
Fedsmoker23
Cthulhu
0
0
5
2.5
L
0
1
0
0
W
4
0
6
7
W
1
0
0
1
L
0
1
0
0
L
Zeus
0
6
0
0
L
Medusa
0
4
0
0
W
Ullr
iiSavy
Ullr
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,031
Damage
17,885
28,003
Taken
22,192
9,542
Mitigated
7,475
4,677
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,811
564
0
1,920
7,963
3,504
0
2,720
4,960
14,439
0
W
Bakasura
 
Bakasura
3,555
2,401
0
1,825
6,119
1,902
0
812
5,268
0
30,507
W
Cthulhu
Fedsmoker23
Cthulhu
2,012
136
204
873
5,549
2,507
0
1,086
4,463
13,794
0
L
1,092
0
0
344
2,990
1,964
0
298
2,384
28,991
0
W
7,460
1,390
0
2,052
3,972
1,004
244
1,329
2,643
30,164
0
W
433
0
0
442
3,891
1,247
0
777
3,009
0
16,461
L
1,545
334
0
597
5,050
1,381
0
1,174
3,673
0
28,585
L
Zeus
1,519
96
0
827
5,990
1,347
72
3,701
1,925
18,852
0
L
Medusa
2,064
1,000
0
989
6,010
1,346
0
820
5,022
0
15,088
W
Ullr
iiSavy
Ullr
4,425
1,948
0
346
2,661
815
1,373
274
2,387
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
29,828
220
Minions Killed
296
0
Camps Cleared
0
901,171
Distance Traveled
1,011,435
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,728
473
18
2
0
182,195
0
W
Bakasura
6,258
626
83
8
0
240,760
1
W
Cthulhu
5,357
536
27
3
0
190,723
1
L
Cerberus
5,741
574
75
8
0
169,396
3
W
Nu Wa
6,364
636
51
5
0
205,395
1
W
Guan Yu
5,237
524
45
5
0
190,358
0
L
Ravana
4,824
482
56
6
0
210,968
3
L
Zeus
4,577
458
41
4
0
159,725
0
L
Medusa
4,356
436
30
3
0
178,887
1
W
Ullr
6,612
661
90
9
0
184,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role