Player Matchup

Serqet
Serqet
CrispyNinja
Serqet
Level 29
God Stats
9W - 5L
1,602 SR
Queue Stats
79W - 102L
1,323 Elo+
Party 3
Izanami
Izanami
Euestan
Izanami
Level 48
God Stats
15W - 15L
1,509 SR
Queue Stats
149W - 189L
1,296 Elo+
Party 3
Scylla
Scylla
Klose64
Scylla
Level 105
God Stats
6W - 2L
1,551 SR
Queue Stats
104W - 130L
1,361 Elo+
Solo
Geb
Geb
YesMaamxox
Geb
Level 104
God Stats
15W - 29L
1,355 SR
Queue Stats
243W - 282L
1,405 Elo+
Solo
Bellona
Bellona
t2wavy
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,154 Elo+
Party 3
Team Averages
Level 58
1,503 SR
1,308 Elo+

VS

Team Averages
Level 89
1,547 SR
1,396 Elo+
Osiris
Osiris
SaltyChips1
Osiris
Level 141
God Stats
8W - 4L
1,488 SR
Queue Stats
344W - 322L
1,435 Elo+
Party 1
Achilles
Achilles
TacoMouse
Achilles
Level 62
God Stats
22W - 11L
1,569 SR
Queue Stats
152W - 177L
1,426 Elo+
Solo
Thor
Thor
WindsOfNorr
Thor
Level 53
God Stats
6W - 2L
1,537 SR
Queue Stats
28W - 39L
1,352 Elo+
Party 1
Tiamat
Tiamat
bizzlol
Tiamat
Level 120
God Stats
6W - 2L
1,607 SR
Queue Stats
55W - 68L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
zombiePwnr
Cernunnos
Level 70
God Stats
2W - 1L
1,534 SR
Queue Stats
114W - 143L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
2 / 3 / 2
6,800
486
3,332
9,191
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Euestan
Izanami
11
2 / 7 / 2
7,096
507
7,976
12,031
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Klose64
Scylla
11
3 / 3 / 1
6,587
471
5,330
7,103
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
5,659
404
2,553
8,689
6,562
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
t2wavy
Bellona
9
1 / 3 / 0
5,767
412
3,643
7,497
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 0 / 4
8,017
573
6,015
7,538
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TacoMouse
Achilles
11
5 / 0 / 5
7,206
515
7,158
9,183
5,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 3
7,233
517
6,260
7,744
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
bizzlol
Tiamat
12
0 / 3 / 3
7,433
531
4,288
9,845
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
zombiePwnr
Cernunnos
13
6 / 3 / 5
8,350
596
8,706
10,358
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
20
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
3
2
1
L
Izanami
Euestan
Izanami
2
7
2
0.43
L
Scylla
Klose64
Scylla
3
3
1
1.17
W
Osiris
4
0
4
6
W
Achilles
TacoMouse
Achilles
5
0
5
7.5
W
5
2
3
3.25
L
0
6
2
0.17
W
Tiamat
bizzlol
Tiamat
0
3
3
0.5
L
Bellona
t2wavy
Bellona
1
3
0
0.33
W
Cernunnos
zombiePwnr
Cernunnos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
32,427
44,511
Taken
44,668
18,907
Mitigated
20,427
10,007
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
3,332
954
0
2,638
9,191
2,867
198
1,229
7,786
0
30,208
L
Izanami
Euestan
Izanami
7,976
5,533
38
2,879
12,031
2,291
0
0
11,945
0
42,404
L
Scylla
Klose64
Scylla
5,330
218
0
1,480
7,103
1,872
90
1,777
5,131
30,258
0
W
Osiris
6,015
818
0
1,001
7,538
5,165
968
1,251
6,061
0
41,717
W
Achilles
TacoMouse
Achilles
7,158
2,432
305
2,151
9,183
5,852
262
1,005
8,178
0
22,618
W
6,260
1,919
0
187
7,744
2,228
269
2,554
5,072
0
26,990
L
2,553
296
489
1,394
8,689
6,562
0
349
8,275
15,501
0
W
Tiamat
bizzlol
Tiamat
4,288
366
0
2,621
9,845
4,290
355
2,432
7,055
44,097
0
L
Bellona
t2wavy
Bellona
3,643
1,053
0
1,089
7,497
5,315
20
603
6,366
2,109
9,393
W
Cernunnos
zombiePwnr
Cernunnos
8,706
4,082
0
3,912
10,358
2,892
2,057
863
9,483
0
49,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
38,239
252
Minions Killed
339
0
Camps Cleared
0
1,245,072
Distance Traveled
1,283,941
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,800
486
71
5
0
264,215
0
L
Izanami
7,096
507
83
6
0
217,622
0
L
Scylla
6,587
471
62
4
0
234,168
2
W
Osiris
8,017
573
81
6
0
264,341
3
W
Achilles
7,206
515
35
3
0
267,030
1
W
Thor
7,233
517
42
3
0
274,872
0
L
Geb
5,659
404
21
2
0
247,697
3
W
Tiamat
7,433
531
94
7
0
239,234
1
L
Bellona
5,767
412
15
1
0
281,370
0
W
Cernunnos
8,350
596
87
6
0
238,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role