Player Matchup

Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Greatest__nM
Loki
Level 108
God Stats
2W - 3L
1,562 SR
Queue Stats
65W - 91L
1,437 Elo+
Party 2
Zhong Kui
Zhong Kui
Nemesis13593
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 63L
1,508 Elo+
Party 2
Ymir
Ymir
Sausage_Party14
Ymir
Level 59
God Stats
8W - 3L
1,622 SR
Queue Stats
166W - 145L
1,474 Elo+
Party 2
Bellona
Bellona
WeissRVVBY
Bellona
Level 48
God Stats
4W - 5L
1,442 SR
Queue Stats
12W - 14L
1,338 Elo+
Solo
Team Averages
Level 68
1,525 SR
1,451 Elo+

VS

Team Averages
Level 69
1,501 SR
1,503 Elo+
Ratatoskr
Ratatoskr
PlatanoMadness
Ratatoskr
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 50L
1,566 Elo+
Party 1
Ymir
Ymir
Sour Glo
Ymir
Level 139
God Stats
6W - 7L
1,558 SR
Queue Stats
162W - 142L
1,570 Elo+
Party 1
Charybdis
Charybdis
XoXoxTsunami
Charybdis
Level 58
God Stats
27W - 35L
1,466 SR
Queue Stats
65W - 93L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Zapie514
Cthulhu
Level 44
God Stats
8W - 9L
1,525 SR
Queue Stats
109W - 132L
1,442 Elo+
Solo
Nike
Nike
syhmbols
Nike
Level 68
God Stats
1W - 2L
1,456 SR
Queue Stats
192W - 185L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 4
10,409
578
7,605
11,295
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 6
10,916
606
14,888
14,700
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Nemesis13593
Zhong Kui
15
4 / 5 / 5
9,658
537
9,567
9,971
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 9
8,834
491
9,353
14,740
12,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
WeissRVVBY
Bellona
14
2 / 1 / 1
9,103
506
7,637
13,046
9,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PlatanoMadness
Ratatoskr
14
1 / 5 / 6
8,720
484
7,402
12,193
3,887
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
14
6 / 7 / 2
9,431
524
7,295
16,481
8,114
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
XoXoxTsunami
Charybdis
14
1 / 4 / 2
8,461
470
7,874
11,791
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Zapie514
Cthulhu
13
1 / 6 / 3
7,910
439
5,811
13,431
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nike
15
3 / 1 / 3
9,530
529
11,275
14,024
14,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
12
12
Deaths
23
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
4
4
W
8
3
6
3.67
W
Zhong Kui
Nemesis13593
Zhong Kui
4
5
5
1.3
L
Ratatoskr
PlatanoMadness
Ratatoskr
1
5
6
0.8
W
3
1
9
7.5
L
Ymir
6
7
2
1
W
Bellona
WeissRVVBY
Bellona
2
1
1
2.5
L
Charybdis
XoXoxTsunami
Charybdis
1
4
2
0.5
L
Cthulhu
Zapie514
Cthulhu
1
6
3
0.42
L
Nike
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,050
Damage
39,657
63,752
Taken
67,920
38,117
Mitigated
39,915
19,788
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,605
5,068
0
4,238
11,295
3,081
2,486
1,684
8,999
0
78,401
W
14,888
4,818
0
5,574
14,700
5,248
87
2,747
11,671
0
80,180
W
Zhong Kui
Nemesis13593
Zhong Kui
9,567
1,739
544
2,851
9,971
7,941
547
3,938
5,454
48,197
5,096
L
Ratatoskr
PlatanoMadness
Ratatoskr
7,402
2,024
0
3,403
12,193
3,887
0
1,229
10,964
0
46,897
W
9,353
1,360
1,160
3,420
14,740
12,491
160
2,900
11,194
35,256
4,698
L
Ymir
7,295
1,579
6
2,510
16,481
8,114
582
4,033
12,448
43,960
0
W
Bellona
WeissRVVBY
Bellona
7,637
1,816
0
2,001
13,046
9,356
114
1,319
11,167
0
46,353
L
Charybdis
XoXoxTsunami
Charybdis
7,874
4,121
0
3,612
11,791
3,332
859
3,933
7,858
0
37,350
L
Cthulhu
Zapie514
Cthulhu
5,811
195
1,017
2,157
13,431
10,518
0
3,252
10,179
39,914
0
L
Nike
11,275
1,941
555
3,375
14,024
14,064
153
3,936
10,088
0
52,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
44,052
488
Minions Killed
399
0
Camps Cleared
0
1,766,081
Distance Traveled
1,631,792
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,409
578
129
7
0
315,059
3
W
Loki
10,916
606
118
7
0
390,926
3
W
Zhong Kui
9,658
537
95
5
0
313,930
6
L
Ratatoskr
8,720
484
84
5
0
388,134
5
W
Ymir
8,834
491
47
3
0
358,909
7
L
Ymir
9,431
524
75
4
0
299,554
5
W
Bellona
9,103
506
99
6
0
387,257
3
L
Charybdis
8,461
470
78
4
0
293,424
5
L
Cthulhu
7,910
439
61
3
0
308,556
2
L
Nike
9,530
529
101
6
0
342,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role