Player Matchup

Cerberus
Cerberus
Belandski1
Cerberus
Level 49
God Stats
1W - 1L
1,789 SR
Queue Stats
31W - 38L
1,379 Elo+
Party 1
Tyr
Tyr
ItzSimplicityI
Tyr
Level 126
God Stats
9W - 23L
1,320 SR
Queue Stats
345W - 403L
1,427 Elo+
Solo
Medusa
Medusa
TheBestSupp
Medusa
Level 148
God Stats
49W - 25L
1,656 SR
Queue Stats
130W - 104L
1,598 Elo+
Party 1
Team Averages
Level 108
1,589 SR
1,468 Elo+

VS

Team Averages
Level 118
1,436 SR
1,496 Elo+
Scylla
Scylla
Asuka Eva U02
Scylla
Level 141
God Stats
15W - 12L
1,508 SR
Queue Stats
311W - 271L
1,523 Elo+
Party 2
King Arthur
King Arthur
DottierCupid493
King Arthur
Level 146
God Stats
1W - 2L
1,223 SR
Queue Stats
92W - 103L
1,418 Elo+
Solo
Ullr
Ullr
MakoRKFW
Ullr
Level 66
God Stats
7W - 6L
1,577 SR
Queue Stats
371W - 301L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belandski1
Cerberus
14
0 / 5 / 4
9,903
619
6,182
31,039
24,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 4 / 2
9,820
614
5,437
15,653
11,610
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
16
3 / 3 / 3
10,379
649
15,898
15,466
5,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
11,095
693
16,478
7,959
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
DottierCupid493
King Arthur
14
0 / 4 / 10
9,948
622
12,212
22,015
20,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
17
9 / 1 / 3
12,089
756
24,799
10,956
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
12
12
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Cerberus
Belandski1
Cerberus
0
5
4
0.4
W
King Arthur
DottierCupid493
King Arthur
0
4
10
1.25
L
4
4
2
1.25
W
Ullr
9
1
3
10.5
L
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
53,489
62,158
Taken
40,930
41,494
Mitigated
27,033
17,897
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,478
3,115
0
1,828
7,959
2,777
1,270
1,482
6,477
49,950
0
L
Cerberus
Belandski1
Cerberus
6,182
272
0
11,586
31,039
24,179
0
9,019
20,677
31,898
0
W
King Arthur
DottierCupid493
King Arthur
12,212
983
1,088
5,636
22,015
20,171
185
2,758
19,257
0
24,581
L
5,437
436
268
1,422
15,653
11,610
0
2,195
12,847
0
16,743
W
Ullr
24,799
13,765
0
2,346
10,956
4,085
2,039
2,228
8,728
0
61,121
L
Medusa
15,898
7,665
0
4,621
15,466
5,705
0
4,929
10,098
0
64,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
33,132
191
Minions Killed
180
6
Camps Cleared
7
790,887
Distance Traveled
880,167
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,095
693
80
5
3
282,624
5
L
Cerberus
9,903
619
65
4
3
263,335
0
W
King Arthur
9,948
622
26
2
1
309,114
3
L
Tyr
9,820
614
29
2
1
252,528
3
W
Ullr
12,089
756
74
5
3
288,429
3
L
Medusa
10,379
649
97
6
2
275,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role