Player Matchup

Ao Kuang
Ao Kuang
QPee-
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,450 Elo+
Party 1
Medusa
Medusa
Ranger_Rose44
Medusa
Level 20
God Stats
33W - 34L
1,499 SR
Queue Stats
33W - 38L
1,414 Elo+
Party 1
Sobek
Sobek
ifritdragoon
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 171L
1,412 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,425 Elo+

VS

Team Averages
Level 82
1,550 SR
1,589 Elo+
Serqet
Serqet
Im_Drid
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 59L
1,546 Elo+
Party 2
Cerberus
Cerberus
In_tuition_
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,645 Elo+
Party 2
Merlin
Merlin
MarquisTheBeast7
Merlin
Level 156
God Stats
2W - 1L
1,649 SR
Queue Stats
135W - 93L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
QPee-
Ao Kuang
9
1 / 5 / 0
5,977
598
1,512
7,363
1,806
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
6,248
625
4,161
5,485
1,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 1
6,238
624
4,094
11,617
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Im_Drid
Serqet
10
1 / 2 / 9
6,792
679
3,663
3,867
2,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cerberus
In_tuition_
Cerberus
12
1 / 0 / 11
7,762
776
3,313
6,556
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 0 / 2
8,590
859
12,766
4,141
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Serqet
Im_Drid
Serqet
1
2
9
2.75
W
Cerberus
In_tuition_
Cerberus
1
0
11
6.5
W
11
0
2
12
L
Ao Kuang
QPee-
Ao Kuang
1
5
0
0.2
L
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,767
Damage
19,742
24,465
Taken
14,564
10,472
Mitigated
9,443
4,778
Healing
2,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Im_Drid
Serqet
3,663
1,377
0
0
3,867
2,700
264
1,510
2,357
0
9,849
W
Cerberus
In_tuition_
Cerberus
3,313
610
71
2,261
6,556
5,160
148
1,742
4,814
12,155
0
W
12,766
564
0
595
4,141
1,583
614
2,527
1,614
32,090
0
L
Ao Kuang
QPee-
Ao Kuang
1,512
429
0
1,371
7,363
1,806
0
5,339
2,024
9,300
0
L
4,161
1,939
0
840
5,485
1,449
0
3,856
1,467
0
15,896
L
4,094
556
0
2,567
11,617
7,217
0
7,830
3,609
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,463
Gold Earned
23,144
64
Minions Killed
94
4
Camps Cleared
3
505,376
Distance Traveled
515,026
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,792
679
13
1
0
173,322
2
W
Cerberus
7,762
776
31
3
1
187,715
1
W
Merlin
8,590
859
50
5
2
153,989
1
L
Ao Kuang
5,977
598
20
2
1
153,784
2
L
Medusa
6,248
625
29
3
2
183,819
3
L
Sobek
6,238
624
15
2
1
167,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role