Player Matchup

Achilles
Achilles
Chiwita
Achilles
Level 125
God Stats
1W - 0L
1,309 SR
Queue Stats
340W - 324L
1,534 Elo+
Solo
The Morrigan
The Morrigan
JambaJewce
The Morrigan
Level 124
God Stats
5W - 1L
1,790 SR
Queue Stats
111W - 104L
1,556 Elo+
Party 1
Chronos
Chronos
Maluko1750
Chronos
Level 74
God Stats
3W - 3L
1,559 SR
Queue Stats
52W - 32L
1,628 Elo+
Party 1
Thanatos
Thanatos
jaketherake18
Thanatos
Level 68
God Stats
11W - 15L
1,529 SR
Queue Stats
56W - 49L
1,558 Elo+
Party 1
Fafnir
Fafnir
menandsweets
Fafnir
Level 101
God Stats
5W - 10L
1,355 SR
Queue Stats
646W - 641L
1,557 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,566 Elo+

VS

Team Averages
Level 144
1,461 SR
1,555 Elo+
Tyr
Tyr
Brewstin
Tyr
Level 149
God Stats
4W - 2L
1,572 SR
Queue Stats
75W - 59L
1,560 Elo+
Party 2
Cupid
Cupid
Ceag9628
Cupid
Level 141
God Stats
2W - 2L
1,348 SR
Queue Stats
431W - 434L
1,523 Elo+
Solo
Loki
Loki
PeterMaximoff
Loki
Level 156
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 2
Chang'e
Chang'e
TophBëifong
Chang'e
Level 148
God Stats
0W - 1L
1,559 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Warrior0fOdin
Kumbhakarna
Level 127
God Stats
0W - 1L
1,568 SR
Queue Stats
31W - 29L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chiwita
Achilles
20
1 / 2 / 7
13,915
535
11,846
23,796
34,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
JambaJewce
The Morrigan
20
10 / 0 / 14
15,696
604
23,842
12,707
6,513
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos
Maluko1750
Chronos
20
8 / 5 / 10
14,795
569
22,463
17,392
7,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
jaketherake18
Thanatos
20
14 / 4 / 19
15,423
593
21,194
24,665
13,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
17
3 / 1 / 19
13,419
516
12,947
19,206
29,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 3
15,619
601
18,793
22,011
28,504
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Ceag9628
Cupid
18
3 / 9 / 1
12,049
463
13,565
25,294
7,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 9 / 4
12,735
490
11,704
22,469
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
TophBëifong
Chang'e
15
1 / 11 / 1
10,581
407
4,854
21,399
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
Warrior0fOdin
Kumbhakarna
16
3 / 6 / 5
11,852
456
9,179
28,137
27,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
36
Kills
12
12
Deaths
36
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Cupid
Ceag9628
Cupid
3
9
1
0.39
W
Achilles
Chiwita
Achilles
1
2
7
2.25
W
The Morrigan
JambaJewce
The Morrigan
10
0
14
17
W
Chronos
Maluko1750
Chronos
8
5
10
2.6
L
3
9
4
0.56
L
Chang'e
TophBëifong
Chang'e
1
11
1
0.14
L
Kumbhakarna
Warrior0fOdin
Kumbhakarna
3
6
5
0.92
W
Thanatos
jaketherake18
Thanatos
14
4
19
5.88
W
Fafnir
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,292
Damage
58,095
97,766
Taken
119,310
91,620
Mitigated
78,175
43,791
Healing
29,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,793
1,765
0
9,167
22,011
28,504
0
7,237
12,920
0
131,503
L
Cupid
Ceag9628
Cupid
13,565
8,513
105
6,961
25,294
7,676
75
14,905
10,257
0
92,849
W
Achilles
Chiwita
Achilles
11,846
1,842
0
6,486
23,796
34,796
45
879
22,135
0
92,824
W
The Morrigan
JambaJewce
The Morrigan
23,842
3,874
4
2,150
12,707
6,513
1,518
1,118
10,829
141,513
4,952
W
Chronos
Maluko1750
Chronos
22,463
11,773
0
4,860
17,392
7,571
7,275
1,578
15,106
123,272
0
L
11,704
3,129
0
5,272
22,469
7,457
0
5,157
17,209
0
107,958
L
Chang'e
TophBëifong
Chang'e
4,854
79
1,073
3,554
21,399
7,301
433
11,123
10,255
51,815
0
L
Kumbhakarna
Warrior0fOdin
Kumbhakarna
9,179
787
411
3,130
28,137
27,237
69
14,570
12,673
39,054
5,176
W
Thanatos
jaketherake18
Thanatos
21,194
4,384
0
21,113
24,665
13,278
1,813
3,234
21,279
0
122,915
W
Fafnir
12,947
4,177
4,811
4,367
19,206
29,462
197
3,430
14,174
37,549
7,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,248
Gold Earned
62,836
774
Minions Killed
729
0
Camps Cleared
0
2,583,856
Distance Traveled
2,465,631
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,619
601
246
9
0
576,690
8
L
Cupid
12,049
463
154
6
0
442,433
1
W
Achilles
13,915
535
195
8
0
556,361
5
W
The Morrigan
15,696
604
234
9
0
530,404
10
W
Chronos
14,795
569
160
6
0
495,098
6
L
Loki
12,735
490
155
6
0
494,077
2
L
Chang'e
10,581
407
118
5
0
430,155
3
L
Kumbhakarna
11,852
456
56
2
0
522,276
0
W
Thanatos
15,423
593
142
5
0
541,761
3
W
Fafnir
13,419
516
43
2
0
460,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role