Player Matchup

Cliodhna
Cliodhna
AscendantChaos_
Cliodhna
Level 100
God Stats
1W - 1L
1,841 SR
Queue Stats
72W - 81L
1,493 Elo+
Party 3
Chiron
Chiron
BabyFaceKiller
Chiron
Level 127
God Stats
22W - 28L
1,461 SR
Queue Stats
169W - 192L
1,490 Elo+
Solo
Ares
Ares
Palanee
Ares
Level 107
God Stats
2W - 2L
1,758 SR
Queue Stats
116W - 113L
1,556 Elo+
Party 3
Poseidon
Poseidon
ULieSir
Poseidon
Level 125
God Stats
6W - 3L
1,697 SR
Queue Stats
44W - 52L
1,467 Elo+
Party 3
Danzaburou
Danzaburou
charliboy311
Danzaburou
Level 108
God Stats
0W - 1L
1,682 SR
Queue Stats
8W - 11L
1,443 Elo+
Party 3
Team Averages
Level 113
1,688 SR
1,490 Elo+

VS

Team Averages
Level 110
1,460 SR
1,499 Elo+
Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Desirus
Geb
Level 124
God Stats
6W - 7L
1,467 SR
Queue Stats
241W - 232L
1,528 Elo+
Party 2
Bellona
Bellona
Fable48
Bellona
Level 107
God Stats
25W - 15L
1,608 SR
Queue Stats
240W - 280L
1,462 Elo+
Party 1
Thanatos
Thanatos
Inmate1559
Thanatos
Level 101
God Stats
155W - 172L
1,516 SR
Queue Stats
236W - 281L
1,479 Elo+
Party 1
Anhur
Anhur
Notcody69
Anhur
Level 69
God Stats
1W - 3L
1,208 SR
Queue Stats
339W - 330L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
1 / 2 / 1
5,494
549
2,883
5,628
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,746
575
3,389
6,590
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Palanee
Ares
8
0 / 1 / 2
5,219
522
4,053
6,509
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ULieSir
Poseidon
12
2 / 1 / 1
6,932
693
2,542
3,511
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
charliboy311
Danzaburou
8
1 / 0 / 1
5,215
522
4,815
4,113
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 0
5,590
559
1,836
4,227
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
8
0 / 0 / 1
5,163
516
3,674
7,222
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Fable48
Bellona
11
1 / 0 / 1
6,127
613
5,441
6,051
5,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Inmate1559
Thanatos
11
3 / 2 / 1
6,281
628
3,552
5,560
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Notcody69
Anhur
8
0 / 1 / 0
4,600
460
2,940
5,924
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
6
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
0
1
L
Cliodhna
1
2
1
0.75
L
0
2
0
0
W
Geb
0
0
1
0.5
W
Bellona
Fable48
Bellona
1
0
1
1.5
W
Thanatos
Inmate1559
Thanatos
3
2
1
1.75
W
Anhur
Notcody69
Anhur
0
1
0
0
L
Ares
Palanee
Ares
0
1
2
1
L
Poseidon
ULieSir
Poseidon
2
1
1
2.5
L
Danzaburou
charliboy311
Danzaburou
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,682
Damage
17,443
26,351
Taken
28,984
7,888
Mitigated
12,657
8,916
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,836
67
0
1,344
4,227
1,642
0
1,476
2,665
29,991
0
L
Cliodhna
2,883
552
0
2,136
5,628
1,455
0
1,022
4,566
0
22,769
L
3,389
1,658
55
2,865
6,590
1,802
198
0
6,590
0
31,331
W
Geb
3,674
441
595
3,588
7,222
3,049
0
1,668
5,554
16,283
0
W
Bellona
Fable48
Bellona
5,441
1,106
0
3,283
6,051
5,114
39
0
6,051
0
32,227
W
Thanatos
Inmate1559
Thanatos
3,552
812
0
5,134
5,560
1,552
0
1,715
3,731
0
24,186
W
Anhur
Notcody69
Anhur
2,940
1,856
0
2,237
5,924
1,300
0
1,536
4,388
0
23,428
L
Ares
Palanee
Ares
4,053
325
449
1,750
6,509
2,562
0
2,019
4,309
14,748
0
L
Poseidon
ULieSir
Poseidon
2,542
170
0
257
3,511
933
319
946
2,403
45,120
0
L
Danzaburou
charliboy311
Danzaburou
4,815
2,511
0
1,404
4,113
1,136
0
1,261
2,754
0
27,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,606
Gold Earned
27,761
312
Minions Killed
287
0
Camps Cleared
0
999,914
Distance Traveled
1,066,872
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,590
559
79
8
0
205,660
0
L
Cliodhna
5,494
549
55
6
0
219,989
1
L
Chiron
5,746
575
74
7
0
164,257
0
W
Geb
5,163
516
30
3
0
187,390
3
W
Bellona
6,127
613
79
8
0
252,174
2
W
Thanatos
6,281
628
51
5
0
229,167
0
W
Anhur
4,600
460
48
5
0
192,481
3
L
Ares
5,219
522
23
2
0
214,204
3
L
Poseidon
6,932
693
107
11
0
204,412
4
L
Danzaburou
5,215
522
53
5
0
197,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role