Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JeffAmus11
Discordia
Level 142
God Stats
1W - 1L
1,173 SR
Queue Stats
27W - 31L
1,425 Elo+
Solo
Athena
Athena
Shadowz Chan
Athena
Level 106
God Stats
1W - 1L
1,268 SR
Queue Stats
145W - 145L
1,458 Elo+
Solo
Odin
Odin
SlimeyFPS
Odin
Level 82
God Stats
8W - 5L
1,534 SR
Queue Stats
344W - 407L
1,430 Elo+
Solo
Team Averages
Level 110
1,395 SR
1,463 Elo+

VS

Team Averages
Level 120
1,476 SR
1,434 Elo+
Charybdis
Charybdis
CHUCHO511
Charybdis
Level 79
God Stats
0W - 1L
1,480 SR
Queue Stats
93W - 104L
1,388 Elo+
Party 1
Sun Wukong
Sun Wukong
JakynRemy
Sun Wukong
Level 116
God Stats
2W - 1L
1,862 SR
Queue Stats
337W - 362L
1,342 Elo+
Solo
He Bo
He Bo
Mpainter1
He Bo
Level 157
God Stats
2W - 7L
1,269 SR
Queue Stats
345W - 383L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
RollingAnkles
Ratatoskr
Level 139
God Stats
0W - 1L
1,417 SR
Queue Stats
264W - 159L
1,552 Elo+
Party 1
Artemis
Artemis
fr3ak3r85443
Artemis
Level 109
God Stats
3W - 7L
1,353 SR
Queue Stats
198W - 203L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 6 / 15
12,268
818
12,893
19,699
11,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
17
6 / 2 / 19
11,108
741
9,316
28,533
23,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JeffAmus11
Discordia
20
11 / 3 / 13
12,814
854
23,738
9,840
4,555
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
19
6 / 3 / 20
11,567
771
9,351
15,235
19,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
19
9 / 6 / 12
12,021
801
13,462
15,309
23,583
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHUCHO511
Charybdis
16
1 / 8 / 11
10,141
676
8,918
14,977
5,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
JakynRemy
Sun Wukong
14
0 / 6 / 7
8,854
590
9,304
16,389
16,123
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Mpainter1
He Bo
17
3 / 9 / 8
10,117
674
5,476
12,303
4,157
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
RollingAnkles
Ratatoskr
20
9 / 7 / 8
12,940
863
19,591
17,802
10,933
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
fr3ak3r85443
Artemis
17
7 / 9 / 6
11,013
734
25,354
17,278
6,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
38
Kills
20
20
Deaths
39
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
6
15
2.25
W
Ymir
 
Ymir
6
2
19
7.75
L
Charybdis
CHUCHO511
Charybdis
1
8
11
0.81
L
Sun Wukong
JakynRemy
Sun Wukong
0
6
7
0.58
W
Discordia
JeffAmus11
Discordia
11
3
13
5.83
L
He Bo
Mpainter1
He Bo
3
9
8
0.78
L
Ratatoskr
RollingAnkles
Ratatoskr
9
7
8
1.86
W
Athena
6
3
20
5.33
W
Odin
9
6
12
2.5
L
Artemis
fr3ak3r85443
Artemis
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,760
Damage
68,643
88,616
Taken
78,749
82,918
Mitigated
42,692
39,528
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,893
1,922
2,880
8,434
19,699
11,914
1,825
470
19,229
0
32,413
W
Ymir
 
Ymir
9,316
1,172
1,297
12,027
28,533
23,457
788
1,901
26,632
15,871
0
L
Charybdis
CHUCHO511
Charybdis
8,918
3,474
756
1,192
14,977
5,166
198
7,780
7,197
0
19,009
L
Sun Wukong
JakynRemy
Sun Wukong
9,304
1,177
997
3,448
16,389
16,123
0
10,038
6,351
0
19,398
W
Discordia
JeffAmus11
Discordia
23,738
1,283
2,730
2,597
9,840
4,555
1,009
0
9,840
50,449
0
L
He Bo
Mpainter1
He Bo
5,476
724
773
921
12,303
4,157
0
7,318
4,985
12,947
0
L
Ratatoskr
RollingAnkles
Ratatoskr
19,591
4,313
1,251
5,652
17,802
10,933
0
9,496
8,306
0
30,500
W
Athena
9,351
449
2,463
2,613
15,235
19,409
975
1,214
14,021
15,058
0
W
Odin
13,462
2,050
2,391
2,096
15,309
23,583
707
1,891
13,418
6,294
19,613
L
Artemis
fr3ak3r85443
Artemis
25,354
10,936
1,142
3,050
17,278
6,313
1,293
10,380
6,898
0
44,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,778
Gold Earned
53,065
148
Minions Killed
132
0
Camps Cleared
0
1,303,232
Distance Traveled
1,132,948
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,268
818
25
2
0
248,455
1
W
Ymir
11,108
741
12
1
0
254,735
0
L
Charybdis
10,141
676
29
2
0
207,657
0
L
Sun Wukong
8,854
590
15
1
0
248,946
1
W
Discordia
12,814
854
73
5
0
276,553
0
L
He Bo
10,117
674
24
2
0
215,189
0
L
Ratatoskr
12,940
863
22
1
0
264,060
0
W
Athena
11,567
771
13
1
0
270,989
0
W
Odin
12,021
801
25
2
0
252,500
0
L
Artemis
11,013
734
42
3
0
197,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role