Player Matchup

Neith
Neith
FirmerMage36
Neith
Level 42
God Stats
34W - 40L
1,478 SR
Queue Stats
109W - 110L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
RICARDOzpan
Amaterasu
Level 57
God Stats
2W - 2L
1,696 SR
Queue Stats
97W - 111L
1,463 Elo+
Party 3
Cerberus
Cerberus
Soulgrater
Cerberus
Level 54
God Stats
1W - 1L
1,687 SR
Queue Stats
139W - 152L
1,444 Elo+
Party 2
Pele
Pele
TayRichForever
Pele
Level 82
God Stats
5W - 4L
1,559 SR
Queue Stats
232W - 243L
1,420 Elo+
Solo
Kukulkan
Kukulkan
WhiteShadoww812
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 47
1,584 SR
1,449 Elo+

VS

Team Averages
Level 108
1,547 SR
1,346 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CrackedVision789
Sol
Level 148
God Stats
14W - 14L
1,472 SR
Queue Stats
77W - 89L
1,402 Elo+
Party 1
Horus
Horus
MawDog905
Horus
Level 81
God Stats
1W - 0L
1,767 SR
Queue Stats
1W - 8L
1,024 Elo+
Party 1
Heimdallr
Heimdallr
Professor_CoaCoa
Heimdallr
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,381 Elo+
Party 1
Hercules
Hercules
coolasauris-rex
Hercules
Level 68
God Stats
5W - 4L
1,498 SR
Queue Stats
11W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
2,984
597
639
2,307
494
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
RICARDOzpan
Amaterasu
3
0 / 2 / 0
2,917
583
740
2,372
1,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Soulgrater
Cerberus
5
1 / 2 / 0
3,372
674
924
3,736
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 2 / 1
3,141
628
440
2,946
582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
1
0 / 2 / 0
2,488
498
58
1,039
261
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
3 / 0 / 3
4,290
858
2,241
1,981
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 0 / 2
3,877
775
1,176
1,811
485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
MawDog905
Horus
6
2 / 1 / 1
3,841
768
803
2,674
1,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
6
1 / 0 / 1
3,793
759
797
1,704
454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
7
2 / 0 / 1
4,011
802
1,458
2,346
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
3
4.5
W
1
0
2
2
L
0
2
1
0.25
W
Horus
MawDog905
Horus
2
1
1
2.5
W
Heimdallr
1
0
1
1.5
L
Amaterasu
RICARDOzpan
Amaterasu
0
2
0
0
L
Cerberus
Soulgrater
Cerberus
1
2
0
0.5
L
0
2
1
0.25
L
Kukulkan
0
2
0
0
W
Hercules
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,801
Damage
6,475
12,400
Taken
10,516
4,853
Mitigated
3,627
2,873
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,241
1,439
0
912
1,981
701
90
33
1,948
0
13,422
W
1,176
538
0
702
1,811
485
1,464
242
1,569
13,354
2,681
L
639
567
0
675
2,307
494
0
370
1,937
0
7,951
W
Horus
MawDog905
Horus
803
484
275
906
2,674
1,090
126
707
1,967
0
5,479
W
Heimdallr
797
361
0
525
1,704
454
0
0
1,704
0
14,229
L
Amaterasu
RICARDOzpan
Amaterasu
740
174
0
660
2,372
1,010
0
0
2,372
0
5,524
L
Cerberus
Soulgrater
Cerberus
924
330
12
736
3,736
2,506
0
72
3,664
6,405
0
L
440
49
25
765
2,946
582
0
0
2,946
0
10,212
L
Kukulkan
58
58
0
0
1,039
261
0
556
483
130
0
W
Hercules
1,458
856
0
1,044
2,346
897
685
0
2,175
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,902
Gold Earned
19,812
71
Minions Killed
132
0
Camps Cleared
0
372,396
Distance Traveled
512,555
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,290
858
27
5
0
123,951
1
W
Sol
3,877
775
29
6
0
90,106
1
L
Neith
2,984
597
21
4
0
71,950
0
W
Horus
3,841
768
7
1
0
98,024
0
W
Heimdallr
3,793
759
39
8
0
101,855
1
L
Amaterasu
2,917
583
17
3
0
66,463
0
L
Cerberus
3,372
674
10
2
0
97,439
0
L
Pele
3,141
628
23
5
0
94,359
0
L
Kukulkan
2,488
498
0
0
0
42,185
0
W
Hercules
4,011
802
30
6
0
98,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role