Player Matchup

Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
K_20_20_K
Chaac
Level 77
God Stats
4W - 3L
1,637 SR
Queue Stats
399W - 382L
1,550 Elo+
Party 3
Kukulkan
Kukulkan
MatthewXD1000
Kukulkan
Level 112
God Stats
34W - 26L
1,592 SR
Queue Stats
68W - 60L
1,485 Elo+
Solo
Eset
Eset
SwtBbyBl8dFt
Eset
Level 120
God Stats
6W - 10L
1,457 SR
Queue Stats
647W - 702L
1,506 Elo+
Solo
Ravana
Ravana
The_seal_tamer
Ravana
Level 106
God Stats
1W - 4L
1,408 SR
Queue Stats
361W - 364L
1,497 Elo+
Party 3
Team Averages
Level 99
1,519 SR
1,507 Elo+

VS

Team Averages
Level 120
1,536 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NoobyQuark
Chaac
Level 149
God Stats
1W - 2L
1,602 SR
Queue Stats
495W - 489L
1,544 Elo+
Party 2
Yemoja
Yemoja
zHappyJuicez
Yemoja
Level 67
God Stats
3W - 1L
1,559 SR
Queue Stats
241W - 223L
1,523 Elo+
Party 1
Izanami
Izanami
zHappyPooz
Izanami
Level 67
God Stats
21W - 20L
1,521 SR
Queue Stats
278W - 250L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 0 / 0
3,427
428
680
1,904
261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
K_20_20_K
Chaac
9
0 / 0 / 0
4,866
608
2,056
7,034
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
MatthewXD1000
Kukulkan
8
0 / 3 / 5
4,771
596
2,727
3,748
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,165
521
2,362
4,317
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 2 / 0
5,388
674
2,980
4,365
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 4 / 1
5,136
642
3,186
5,651
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
 
Da Ji
6
3 / 0 / 0
4,532
567
2,049
2,692
684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
9
0 / 0 / 0
5,312
664
4,929
3,368
1,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
8
0 / 1 / 2
4,751
594
774
5,763
2,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
zHappyPooz
Izanami
9
3 / 0 / 0
5,279
660
2,748
3,853
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
8
8
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
4
1
0.63
W
Da Ji
 
Da Ji
3
0
0
3
L
Chaac
K_20_20_K
Chaac
0
0
0
0
L
Kukulkan
MatthewXD1000
Kukulkan
0
3
5
0.83
W
Chaac
0
0
0
0
L
0
3
0
0
L
5
2
0
2.5
W
Yemoja
0
1
2
1
W
Izanami
zHappyPooz
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,805
Damage
13,686
21,368
Taken
21,327
6,572
Mitigated
7,163
7,819
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
680
446
0
858
1,904
261
0
145
1,759
0
9,108
W
Morgan Le Fay
 
Morgan Le Fay
3,186
464
112
853
5,651
1,680
0
1,527
4,124
21,084
0
W
Da Ji
 
Da Ji
2,049
351
0
1,425
2,692
684
0
151
2,541
0
11,397
L
Chaac
K_20_20_K
Chaac
2,056
672
0
4,429
7,034
3,124
0
0
6,503
0
26,538
L
Kukulkan
MatthewXD1000
Kukulkan
2,727
74
49
302
3,748
837
584
2,160
1,346
27,067
0
W
Chaac
4,929
1,746
0
2,549
3,368
1,692
0
0
3,021
0
31,651
L
2,362
259
87
1,366
4,317
991
0
477
3,840
18,987
0
L
2,980
946
0
728
4,365
1,359
0
833
3,429
0
21,708
W
Yemoja
774
376
1,375
1,412
5,763
2,095
286
1,765
3,998
10,883
0
W
Izanami
zHappyPooz
Izanami
2,748
1,930
3
1,350
3,853
1,012
530
1,646
2,207
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,617
Gold Earned
25,010
194
Minions Killed
254
0
Camps Cleared
0
701,975
Distance Traveled
724,615
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,427
428
12
2
0
70,738
0
W
Morgan Le Fay
5,136
642
39
5
0
154,376
2
W
Da Ji
4,532
567
33
4
0
99,953
2
L
Chaac
4,866
608
67
8
0
158,316
2
L
Kukulkan
4,771
596
42
5
0
150,113
0
W
Chaac
5,312
664
73
9
0
175,871
1
L
Eset
4,165
521
30
4
0
143,004
4
L
Ravana
5,388
674
43
5
0
179,804
2
W
Yemoja
4,751
594
16
2
0
139,628
0
W
Izanami
5,279
660
93
12
0
154,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role