Player Matchup

Danzaburou
Danzaburou
Gold I
GaticoUwX
Danzaburou
Gold I
Level 154
God Stats
9W - 5L
1,675 SR
Queue Stats
34W - 27L
1,705 MMR
Solo
Ah Puch
Ah Puch
Gold III
PhaginaKrumbs
Ah Puch
Gold III
Level 142
God Stats
5W - 8L
1,525 SR
Queue Stats
330W - 327L
1,632 MMR
Solo
Cliodhna
Cliodhna
Platinum I
SpartanStoner
Cliodhna
Platinum I
Level 160
God Stats
1W - 1L
1,728 SR
Queue Stats
195W - 184L
1,840 MMR
Solo
Ymir
Ymir
Platinum V
nuggy6
Ymir
Platinum V
Level 149
God Stats
21W - 19L
1,596 SR
Queue Stats
342W - 349L
1,647 MMR
Party 2
Osiris
Osiris
Platinum I
zhhed
Osiris
Platinum I
Level 141
God Stats
4W - 2L
1,749 SR
Queue Stats
572W - 570L
1,952 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,654 SR
1,755 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,617 SR
1,756 MMR
Ne Zha
Ne Zha
Gold I
KyClutch13
Ne Zha
Gold I
Level 152
God Stats
1W - 0L
1,675 SR
Queue Stats
135W - 136L
1,709 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
PaidGallade
Baron Samedi
Gold III
Level 154
God Stats
1W - 0L
1,614 SR
Queue Stats
22W - 20L
1,627 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Warge
Gilgamesh
Gold V
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,522 MMR
Solo
Nu Wa
Nu Wa
Platinum I
patwiththetats
Nu Wa
Platinum I
Level 159
God Stats
24W - 8L
1,697 SR
Queue Stats
164W - 155L
2,052 MMR
Party 1
Apollo
Apollo
Platinum IV
ßattousai
Apollo
Platinum IV
Level 160
God Stats
51W - 39L
1,599 SR
Queue Stats
658W - 650L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GaticoUwX
Danzaburou
20
11 / 5 / 7
18,486
711
32,521
32,550
15,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
20
3 / 5 / 7
14,011
539
15,114
24,311
7,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SpartanStoner
Cliodhna
20
7 / 7 / 4
14,527
559
17,720
26,113
10,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
nuggy6
Ymir
17
1 / 7 / 7
11,994
461
6,017
29,556
32,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Osiris
zhhed
Osiris
19
5 / 5 / 4
13,243
509
13,260
26,641
35,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
MulanCamazotzAthenaNike

VS

Bans
GebAh Muzen CabArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KyClutch13
Ne Zha
20
7 / 5 / 6
13,822
532
12,727
23,413
10,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PaidGallade
Baron Samedi
19
3 / 4 / 12
13,250
510
15,279
22,215
26,644
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Warge
Gilgamesh
18
1 / 6 / 17
12,322
474
14,442
27,993
36,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 8
14,124
543
38,015
13,542
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
ßattousai
Apollo
20
9 / 9 / 5
14,493
557
18,300
25,701
10,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
27
Kills
28
29
Deaths
27
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
GaticoUwX
Danzaburou
11
5
7
2.9
W
Ne Zha
KyClutch13
Ne Zha
7
5
6
2
W
Baron Samedi
PaidGallade
Baron Samedi
3
4
12
2.25
L
Ah Puch
3
5
7
1.3
L
Cliodhna
SpartanStoner
Cliodhna
7
7
4
1.29
W
Gilgamesh
Warge
Gilgamesh
1
6
17
1.58
L
Ymir
nuggy6
Ymir
1
7
7
0.64
W
8
3
8
4
L
Osiris
zhhed
Osiris
5
5
4
1.4
W
Apollo
ßattousai
Apollo
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,632
Damage
98,763
139,171
Taken
112,864
101,429
Mitigated
88,765
50,851
Healing
30,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
GaticoUwX
Danzaburou
32,521
12,055
0
17,154
32,550
15,160
2,487
9,507
22,753
0
183,688
W
Ne Zha
KyClutch13
Ne Zha
12,727
4,314
0
2,926
23,413
10,409
1,183
5,964
17,169
0
117,089
W
Baron Samedi
PaidGallade
Baron Samedi
15,279
1,239
1,884
8,038
22,215
26,644
877
4,269
16,694
56,557
0
L
Ah Puch
15,114
967
272
10,530
24,311
7,996
244
14,331
9,506
114,917
0
L
Cliodhna
SpartanStoner
Cliodhna
17,720
2,214
0
9,714
26,113
10,206
0
9,798
15,985
0
116,849
W
Gilgamesh
Warge
Gilgamesh
14,442
3,173
900
6,176
27,993
36,493
104
7,432
20,093
0
53,854
L
Ymir
nuggy6
Ymir
6,017
925
0
5,010
29,556
32,806
0
8,661
20,525
39,656
0
W
38,015
8,643
0
2,232
13,542
5,175
1,521
3,141
10,349
125,234
0
L
Osiris
zhhed
Osiris
13,260
1,931
0
8,171
26,641
35,261
74
13,365
13,021
7,830
71,212
W
Apollo
ßattousai
Apollo
18,300
11,945
0
8,137
25,701
10,044
2,955
1,288
24,198
0
110,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,261
Gold Earned
68,011
778
Minions Killed
708
0
Camps Cleared
0
2,442,827
Distance Traveled
2,428,120
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,486
711
264
10
0
483,222
5
W
Ne Zha
13,822
532
148
6
0
569,621
2
W
Baron Samedi
13,250
510
102
4
0
455,998
3
L
Ah Puch
14,011
539
180
7
0
451,556
7
L
Cliodhna
14,527
559
157
6
0
523,547
5
W
Gilgamesh
12,322
474
50
2
0
492,537
3
L
Ymir
11,994
461
48
2
0
490,154
12
W
Nu Wa
14,124
543
212
8
0
468,019
3
L
Osiris
13,243
509
129
5
0
494,348
7
W
Apollo
14,493
557
196
8
0
441,945
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role