Player Matchup

Ah Puch
Ah Puch
Blood_HaiL9
Ah Puch
Level 120
God Stats
1W - 0L
1,466 SR
Queue Stats
17W - 23L
1,352 Elo+
Party 2
Bastet
Bastet
Blood_Trail9
Bastet
Level 112
God Stats
2W - 4L
1,617 SR
Queue Stats
13W - 21L
1,324 Elo+
Party 2
Izanami
Izanami
Rockpea
Izanami
Level 49
God Stats
6W - 5L
1,441 SR
Queue Stats
120W - 129L
1,413 Elo+
Party 3
Achilles
Achilles
Tortilla Ted487
Achilles
Level 84
God Stats
1W - 1L
1,593 SR
Queue Stats
50W - 47L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
xX1_GOHAN_2Xx
Kuzenbo
Level 69
God Stats
20W - 18L
1,489 SR
Queue Stats
262W - 289L
1,345 Elo+
Party 3
Team Averages
Level 87
1,521 SR
1,367 Elo+

VS

Team Averages
Level 54
1,526 SR
1,309 Elo+
Gilgamesh
Gilgamesh
Animated_sloth
Gilgamesh
Level 46
God Stats
9W - 4L
1,688 SR
Queue Stats
110W - 135L
1,277 Elo+
Party 1
Medusa
Medusa
Kno3science
Medusa
Level 24
God Stats
12W - 15L
1,412 SR
Queue Stats
46W - 56L
1,329 Elo+
Party 1
Cliodhna
Cliodhna
SavageProdigyy
Cliodhna
Level 28
God Stats
3W - 7L
1,448 SR
Queue Stats
60W - 81L
1,267 Elo+
Party 1
Scylla
Scylla
issaNeptunia
Scylla
Level 29
God Stats
5W - 4L
1,548 SR
Queue Stats
59W - 63L
1,321 Elo+
Party 1
Ares
Ares
nin0956
Ares
Level 145
God Stats
7W - 7L
1,534 SR
Queue Stats
482W - 540L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blood_HaiL9
Ah Puch
16
13 / 2 / 8
10,390
693
12,109
12,433
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
11
5 / 4 / 5
7,877
525
6,250
10,088
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Rockpea
Izanami
14
12 / 3 / 8
8,983
599
15,399
10,024
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
1 / 1 / 1
8,148
543
3,900
6,271
4,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
14
6 / 3 / 15
9,333
622
8,986
16,101
21,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animated_sloth
Gilgamesh
11
2 / 4 / 0
6,939
463
7,804
12,144
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
2 / 9 / 4
6,544
436
11,960
15,390
3,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
11
5 / 8 / 1
8,009
534
8,994
11,991
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
1 / 10 / 2
6,730
449
4,990
10,230
3,217
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
nin0956
Ares
7
1 / 6 / 1
5,870
391
2,114
9,535
6,496
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
19
37
Kills
11
13
Deaths
37
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Animated_sloth
Gilgamesh
2
4
0
0.5
W
Ah Puch
Blood_HaiL9
Ah Puch
13
2
8
8.5
W
Bastet
5
4
5
1.88
L
Medusa
2
9
4
0.44
W
Izanami
Rockpea
Izanami
12
3
8
5.33
L
Cliodhna
5
8
1
0.69
W
Achilles
1
1
1
1.5
L
Scylla
1
10
2
0.2
L
Ares
nin0956
Ares
1
6
1
0.25
W
Kuzenbo
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,644
Damage
35,862
54,917
Taken
59,290
36,608
Mitigated
21,412
20,331
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Animated_sloth
Gilgamesh
7,804
2,214
0
3,828
12,144
4,983
602
1,635
9,860
0
28,981
W
Ah Puch
Blood_HaiL9
Ah Puch
12,109
824
81
5,880
12,433
4,338
1,576
3,256
8,839
58,968
0
W
Bastet
6,250
2,508
376
4,975
10,088
2,829
0
1,019
8,890
0
28,378
L
Medusa
11,960
6,299
323
2,880
15,390
3,469
0
3,823
11,471
0
33,926
W
Izanami
Rockpea
Izanami
15,399
10,577
0
2,926
10,024
3,707
2,383
852
9,090
0
50,683
L
Cliodhna
8,994
1,004
0
1,154
11,991
3,247
101
4,513
7,284
0
35,005
W
Achilles
3,900
408
0
2,072
6,271
4,555
395
0
5,980
2,970
35,366
L
Scylla
4,990
545
0
280
10,230
3,217
585
6,732
3,065
26,349
0
L
Ares
nin0956
Ares
2,114
48
0
1,213
9,535
6,496
0
3,561
5,888
14,791
0
W
Kuzenbo
8,986
4,123
0
4,021
16,101
21,179
691
1,735
14,303
23,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
34,092
354
Minions Killed
263
0
Camps Cleared
0
1,447,062
Distance Traveled
1,221,248
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,939
463
55
4
0
272,109
0
W
Ah Puch
10,390
693
102
7
0
303,446
1
W
Bastet
7,877
525
54
4
0
312,918
1
L
Medusa
6,544
436
49
3
0
247,033
2
W
Izanami
8,983
599
85
6
0
255,740
3
L
Cliodhna
8,009
534
70
5
0
273,499
0
W
Achilles
8,148
543
94
6
0
299,446
2
L
Scylla
6,730
449
65
4
0
250,186
0
L
Ares
5,870
391
24
2
0
178,421
5
W
Kuzenbo
9,333
622
19
1
0
275,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role