Player Matchup

Danzaburou
Danzaburou
Kovicks
Danzaburou
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
393W - 443L
1,472 Elo+
Party 1
Sol
Sol
Plagu3TTV
Sol
Level 81
God Stats
9W - 9L
1,518 SR
Queue Stats
285W - 289L
1,538 Elo+
Solo
Awilix
Awilix
Undead-_-Ghost77
Awilix
Level 146
God Stats
12W - 11L
1,585 SR
Queue Stats
341W - 352L
1,602 Elo+
Party 1
Tyr
Tyr
VeloGoneRogue
Tyr
Level 70
God Stats
1W - 0L
1,489 SR
Queue Stats
205W - 238L
1,487 Elo+
Party 1
Bacchus
Bacchus
Xeggie
Bacchus
Level 142
God Stats
11W - 16L
1,468 SR
Queue Stats
233W - 273L
1,383 Elo+
Party 1
Team Averages
Level 119
1,512 SR
1,496 Elo+

VS

Team Averages
Level 109
1,736 SR
1,525 Elo+
Ganesha
Ganesha
Jpez_E
Ganesha
Level 133
God Stats
11W - 5L
1,687 SR
Queue Stats
1,056W - 1,024L
1,548 Elo+
Solo
Charybdis
Charybdis
Pineconenoscoper
Charybdis
Level 129
God Stats
2W - 4L
1,547 SR
Queue Stats
122W - 137L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
SanicUzumaki
Amaterasu
Level 85
God Stats
1W - 1L
1,786 SR
Queue Stats
62W - 66L
1,532 Elo+
Party 2
Olorun
Olorun
Trevitone
Olorun
Level 96
God Stats
2W - 2L
1,662 SR
Queue Stats
99W - 103L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
xlKroniKlx
Cliodhna
Level 100
God Stats
6W - 1L
1,996 SR
Queue Stats
394W - 417L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kovicks
Danzaburou
12
1 / 3 / 4
7,010
539
5,825
8,260
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
11 / 2 / 4
8,667
667
14,874
10,168
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
10 / 2 / 7
8,699
669
9,309
9,769
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,625
510
3,719
9,359
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Xeggie
Bacchus
10
0 / 1 / 7
6,338
488
3,120
7,899
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jpez_E
Ganesha
9
0 / 3 / 4
6,225
479
3,274
12,627
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
10
0 / 7 / 1
6,345
488
2,828
10,195
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SanicUzumaki
Amaterasu
12
0 / 2 / 0
6,723
517
4,985
7,893
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
Trevitone
Olorun
11
2 / 4 / 3
6,630
510
5,983
9,071
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
xlKroniKlx
Cliodhna
12
7 / 6 / 0
8,242
634
10,060
9,655
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
9
9
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Jpez_E
Ganesha
0
3
4
0.67
W
Danzaburou
Kovicks
Danzaburou
1
3
4
1
L
Charybdis
0
7
1
0.07
W
11
2
4
6.5
L
Amaterasu
SanicUzumaki
Amaterasu
0
2
0
0
L
Olorun
Trevitone
Olorun
2
4
3
0.88
W
10
2
7
6.75
W
0
1
0
0
W
Bacchus
Xeggie
Bacchus
0
1
7
3.5
L
Cliodhna
xlKroniKlx
Cliodhna
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,847
Damage
27,130
45,455
Taken
49,441
19,609
Mitigated
21,773
17,708
Healing
14,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Jpez_E
Ganesha
3,274
705
229
3,733
12,627
6,090
0
4,476
8,151
15,883
0
W
Danzaburou
Kovicks
Danzaburou
5,825
3,396
0
3,123
8,260
2,463
1,353
3,491
4,769
0
45,207
L
Charybdis
2,828
1,128
0
1,000
10,195
3,016
0
5,137
5,058
0
34,076
W
14,874
8,074
0
3,956
10,168
2,710
2,765
1,192
8,976
47,151
0
L
Amaterasu
SanicUzumaki
Amaterasu
4,985
1,372
0
3,379
7,893
6,610
0
0
7,420
0
34,625
L
Olorun
Trevitone
Olorun
5,983
2,807
267
3,025
9,071
2,915
74
2,806
6,265
36,851
0
W
9,309
4,329
0
2,926
9,769
3,178
41
944
8,536
0
38,528
W
3,719
503
0
4,732
9,359
4,906
672
0
8,786
0
34,403
W
Bacchus
Xeggie
Bacchus
3,120
567
0
2,971
7,899
6,352
27
3,630
4,269
12,922
6,167
L
Cliodhna
xlKroniKlx
Cliodhna
10,060
1,308
0
2,489
9,655
3,142
0
4,898
4,757
0
31,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
34,165
332
Minions Killed
301
0
Camps Cleared
0
1,255,023
Distance Traveled
1,121,572
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,225
479
13
1
0
200,049
3
W
Danzaburou
7,010
539
80
6
0
232,978
3
L
Charybdis
6,345
488
70
5
0
207,557
2
W
Sol
8,667
667
75
6
0
222,786
2
L
Amaterasu
6,723
517
81
6
0
251,102
1
L
Olorun
6,630
510
76
6
0
207,782
3
W
Awilix
8,699
669
66
5
0
280,208
0
W
Tyr
6,625
510
74
6
0
256,887
1
W
Bacchus
6,338
488
37
3
0
262,164
3
L
Cliodhna
8,242
634
61
5
0
255,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role