Player Matchup

Atlas
Atlas
 
Atlas
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Greatest__nM
Medusa
Level 108
God Stats
6W - 9L
1,498 SR
Queue Stats
65W - 91L
1,446 Elo+
Party 2
Cliodhna
Cliodhna
Nemesis13593
Cliodhna
Level 42
God Stats
2W - 3L
1,454 SR
Queue Stats
81W - 63L
1,520 Elo+
Party 2
Tyr
Tyr
PercentShip
Tyr
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 10L
1,444 Elo+
Solo
Tiamat
Tiamat
Sausage_Party14
Tiamat
Level 59
God Stats
18W - 16L
1,530 SR
Queue Stats
166W - 145L
1,485 Elo+
Party 2
Team Averages
Level 65
1,496 SR
1,479 Elo+

VS

Team Averages
Level 70
1,468 SR
1,475 Elo+
Medusa
Medusa
Dominionz09
Medusa
Level 155
God Stats
228W - 193L
1,572 SR
Queue Stats
659W - 634L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
Jellalxv
Zhong Kui
Level 97
God Stats
2W - 0L
1,391 SR
Queue Stats
16W - 10L
1,558 Elo+
Party 1
Khepri
Khepri
Pooshka14
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,502 Elo+
Party 1
Loki
Loki
PootieWuTang424
Loki
Level 44
God Stats
1W - 1L
1,375 SR
Queue Stats
12W - 13L
1,367 Elo+
Solo
Olorun
Olorun
iSwxrvo
Olorun
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 107L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 5 / 4
6,352
454
3,142
13,805
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
1 / 5 / 1
6,490
464
6,284
8,674
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Nemesis13593
Cliodhna
11
4 / 6 / 2
7,198
514
7,184
11,984
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 2 / 3
5,653
404
2,343
6,679
5,447
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 1
7,734
552
7,805
7,404
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 3 / 10
7,786
556
10,074
8,325
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Jellalxv
Zhong Kui
13
5 / 4 / 5
8,254
590
11,386
9,817
8,073
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Khepri
Pooshka14
Khepri
12
4 / 0 / 12
8,311
594
7,262
6,802
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 3 / 5
7,143
510
2,426
9,654
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
iSwxrvo
Olorun
15
4 / 0 / 2
8,887
635
5,955
7,775
3,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
21
21
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
4
0.4
W
Medusa
4
3
10
3
L
Medusa
1
5
1
0.3
W
Zhong Kui
Jellalxv
Zhong Kui
5
4
5
1.88
L
Cliodhna
Nemesis13593
Cliodhna
4
6
2
0.83
L
0
2
3
0.75
W
Khepri
Pooshka14
Khepri
4
0
12
10
W
4
3
5
2.17
L
5
3
1
1.83
W
Olorun
iSwxrvo
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,758
Damage
37,103
48,546
Taken
42,373
25,695
Mitigated
24,537
9,029
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,142
1,164
223
2,500
13,805
9,663
0
5,445
8,235
10,545
0
W
Medusa
10,074
4,366
0
1,707
8,325
3,498
0
1,892
5,805
0
44,745
L
Medusa
6,284
2,843
0
537
8,674
2,901
0
2,140
6,534
0
50,708
W
Zhong Kui
Jellalxv
Zhong Kui
11,386
1,283
0
3,110
9,817
8,073
280
2,026
7,647
50,056
0
L
Cliodhna
Nemesis13593
Cliodhna
7,184
1,282
0
3,376
11,984
4,021
260
5,211
6,591
0
29,559
L
2,343
604
0
891
6,679
5,447
0
3,982
2,697
0
12,751
W
Khepri
Pooshka14
Khepri
7,262
1,348
0
1,956
6,802
6,906
0
2,673
3,734
17,191
7,120
W
2,426
563
0
4,028
9,654
2,616
141
2,199
7,315
0
26,802
L
7,805
687
0
1,502
7,404
3,663
578
5,339
2,065
36,398
0
W
Olorun
iSwxrvo
Olorun
5,955
2,920
0
4,838
7,775
3,444
668
1,509
6,031
56,916
6,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
40,381
249
Minions Killed
402
0
Camps Cleared
0
1,302,691
Distance Traveled
1,334,521
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,352
454
29
2
0
258,810
3
W
Medusa
7,786
556
79
6
0
279,098
4
L
Medusa
6,490
464
67
5
0
253,432
7
W
Zhong Kui
8,254
590
101
7
0
219,354
2
L
Cliodhna
7,198
514
54
4
0
293,875
6
L
Tyr
5,653
404
29
2
0
218,263
1
W
Khepri
8,311
594
38
3
0
288,555
1
W
Loki
7,143
510
48
3
0
267,179
0
L
Tiamat
7,734
552
70
5
0
278,311
9
W
Olorun
8,887
635
136
10
0
280,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role