Player Matchup

Thor
Thor
ElephanteRadish
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
Ytgrddw
Jormungandr
Level 127
God Stats
14W - 25L
1,390 SR
Queue Stats
23W - 41L
1,324 Elo+
Solo
King Arthur
King Arthur
cheap_sauce
King Arthur
Level 98
God Stats
2W - 2L
1,349 SR
Queue Stats
131W - 149L
1,408 Elo+
Party 1
Team Averages
Level 79
1,413 SR
1,348 Elo+

VS

Team Averages
Level 101
1,393 SR
1,346 Elo+
Sol
Sol
SW0LLy Mamm0th
Sol
Level 84
God Stats
1W - 0L
1,531 SR
Queue Stats
26W - 19L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ScaryConstant
Ah Muzen Cab
Level 95
God Stats
17W - 25L
1,367 SR
Queue Stats
135W - 192L
1,298 Elo+
Party 2
Artio
Artio
llshadyknightll
Artio
Level 123
God Stats
1W - 1L
1,281 SR
Queue Stats
118W - 162L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,484
548
1,672
7,081
1,918
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Ytgrddw
Jormungandr
11
0 / 2 / 0
6,353
635
7,122
7,972
5,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
cheap_sauce
King Arthur
10
0 / 3 / 0
5,844
584
1,737
8,256
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,449
745
5,327
1,998
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ScaryConstant
Ah Muzen Cab
12
4 / 0 / 6
7,590
759
8,921
3,854
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 8
7,063
706
3,449
8,928
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
0
5
6.5
W
Ah Muzen Cab
ScaryConstant
Ah Muzen Cab
4
0
6
7
L
Jormungandr
Ytgrddw
Jormungandr
0
2
0
0
L
King Arthur
cheap_sauce
King Arthur
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,531
Damage
17,697
23,309
Taken
14,780
11,058
Mitigated
7,663
3,848
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,672
138
0
1,029
7,081
1,918
0
2,026
4,377
0
3,415
W
5,327
2,300
0
1,079
1,998
620
843
1,081
883
19,406
0
W
Ah Muzen Cab
ScaryConstant
Ah Muzen Cab
8,921
3,448
445
1,645
3,854
1,757
188
2,149
1,705
0
32,988
L
Jormungandr
Ytgrddw
Jormungandr
7,122
650
407
1,242
7,972
5,060
0
3,651
3,772
31,786
0
L
King Arthur
cheap_sauce
King Arthur
1,737
61
438
732
8,256
4,080
0
3,100
4,690
0
10,896
W
3,449
518
581
4,976
8,928
5,286
0
4,070
4,580
8,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,681
Gold Earned
22,102
85
Minions Killed
113
2
Camps Cleared
6
483,656
Distance Traveled
560,730
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,484
548
8
1
0
144,646
1
W
Sol
7,449
745
39
4
2
169,414
3
W
Ah Muzen Cab
7,590
759
67
7
4
189,615
1
L
Jormungandr
6,353
635
55
6
1
178,270
0
L
King Arthur
5,844
584
22
2
1
160,740
0
W
Artio
7,063
706
7
1
0
201,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role