Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DaddysDEm0n
Tiamat
Level 33
God Stats
1W - 0L
1,594 SR
Queue Stats
13W - 19L
1,395 Elo+
Party 1
Mulan
Mulan
Mythicaleo
Mulan
Level 128
God Stats
62W - 73L
1,424 SR
Queue Stats
770W - 791L
1,431 Elo+
Party 2
Arachne
Arachne
THEChrisRoberts
Arachne
Level 50
God Stats
7W - 1L
1,814 SR
Queue Stats
114W - 70L
1,638 Elo+
Party 2
Fafnir
Fafnir
robertcool1478
Fafnir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,458 Elo+
Party 2
Team Averages
Level 74
1,567 SR
1,485 Elo+

VS

Team Averages
Level 46
1,459 SR
1,357 Elo+
Rama
Rama
Holl0wRaven
Rama
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 3
Yemoja
Yemoja
KINGOFST4RS
Yemoja
Level 27
God Stats
1W - 1L
1,806 SR
Queue Stats
1W - 3L
1,410 Elo+
Party 3
Merlin
Merlin
Mar5hMall0wB0y
Merlin
Level 22
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 3
Serqet
Serqet
RoastedBeans17
Serqet
Level 69
God Stats
7W - 4L
1,645 SR
Queue Stats
298W - 330L
1,407 Elo+
Solo
Bellona
Bellona
T0ken13
Bellona
Level 78
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 0
7,273
727
995
3,870
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
10
0 / 0 / 0
6,701
670
0
1,571
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
11
1 / 0 / 0
7,191
719
595
4,817
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 1
6,883
688
24
5,210
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 2
6,678
668
295
5,690
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,813
381
906
1,844
264
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
1
0 / 0 / 0
3,402
340
0
0
0
1
0 / 0 / 0
3,449
345
0
863
109
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
3,402
340
0
0
0
Bellona
T0ken13
Bellona
3
0 / 1 / 0
3,764
376
386
871
418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
W
Tiamat
0
0
0
0
L
0
2
0
0
L
Yemoja
0
0
0
0
L
0
0
0
0
W
Mulan
1
0
0
1
L
0
0
0
0
L
Bellona
T0ken13
Bellona
0
1
0
0
W
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,909
Damage
1,292
21,158
Taken
3,578
10,804
Mitigated
791
6,686
Healing
420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
995
530
0
609
3,870
1,688
7,891
0
3,870
0
33,224
W
Tiamat
0
0
0
798
1,571
572
3,183
0
1,571
29,377
0
L
906
860
0
391
1,844
264
0
295
1,549
0
4,913
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
7
863
109
0
0
863
933
0
W
Mulan
595
110
0
2,155
4,817
2,794
464
0
4,817
126
29,889
L
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
T0ken13
Bellona
386
185
0
22
871
418
0
0
817
0
3,051
W
24
24
0
1,202
5,210
1,519
2,421
0
5,210
0
37,308
W
295
158
46
1,876
5,690
4,231
1,100
0
5,690
14,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
17,830
335
Minions Killed
22
0
Camps Cleared
0
967,991
Distance Traveled
150,830
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,273
727
73
7
0
167,632
0
W
Tiamat
6,701
670
65
7
0
167,021
1
L
Rama
3,813
381
12
1
0
64,191
0
L
Yemoja
3,402
340
0
0
0
0
0
L
Merlin
3,449
345
2
0
0
35,098
0
W
Mulan
7,191
719
88
9
0
176,775
0
L
Serqet
3,402
340
0
0
0
0
0
L
Bellona
3,764
376
8
1
0
51,541
0
W
Arachne
6,883
688
81
8
0
232,001
0
W
Fafnir
6,678
668
28
3
0
224,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role