Player Matchup

Cu Chulainn
Cu Chulainn
Bronze II
 
Cu Chulainn
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
FTAczino
Zhong Kui
Silver IV
Level 63
God Stats
0W - 1L
1,625 SR
Queue Stats
114W - 131L
806 MMR
Solo
Pele
Pele
Silver IV
Uitwaaien
Pele
Silver IV
Level 146
God Stats
8W - 4L
1,678 SR
Queue Stats
542W - 560L
713 MMR
Solo
Ra
Ra
Bronze II
XxmariianoxX
Ra
Bronze II
Level 128
God Stats
0W - 3L
1,179 SR
Queue Stats
54W - 84L
172 MMR
Solo
Charybdis
Charybdis
Bronze I
frafravi
Charybdis
Bronze I
Level 142
God Stats
0W - 3L
1,355 SR
Queue Stats
236W - 272L
382 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,468 SR
714 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,552 SR
1,000 MMR
Apollo
Apollo
Bronze I
 
Apollo
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
 
Baron Samedi
Bronze IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
Aoshimaa
Kukulkan
Silver II
Level 158
God Stats
10W - 9L
1,556 SR
Queue Stats
80W - 91L
949 MMR
Solo
Achilles
Achilles
Silver IV
LordDado
Achilles
Silver IV
Level 148
God Stats
1W - 0L
1,719 SR
Queue Stats
146W - 166L
580 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Maikol1307
Ao Kuang
Silver V
Level 114
God Stats
10W - 12L
1,483 SR
Queue Stats
338W - 368L
473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 0 / 0
4,350
621
2,545
3,868
2,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
FTAczino
Zhong Kui
9
0 / 1 / 0
4,817
688
348
3,781
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
6
0 / 1 / 0
3,892
556
1,810
3,758
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,969
567
845
2,978
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
frafravi
Charybdis
4
0 / 2 / 0
3,363
480
713
3,353
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
JormungandrArtioAtlasGeb

VS

Bans
GilgameshSolBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 1
4,784
683
2,620
3,506
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
 
Baron Samedi
7
1 / 0 / 0
4,742
677
1,088
2,899
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Aoshimaa
Kukulkan
9
1 / 0 / 0
5,203
743
1,500
844
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
LordDado
Achilles
9
0 / 1 / 1
4,882
697
1,341
4,110
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Maikol1307
Ao Kuang
8
2 / 0 / 1
4,949
707
2,026
5,879
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Apollo
 
Apollo
1
0
1
1.5
W
Baron Samedi
 
Baron Samedi
1
0
0
1
W
Kukulkan
Aoshimaa
Kukulkan
1
0
0
1
L
Zhong Kui
FTAczino
Zhong Kui
0
1
0
0
W
Achilles
LordDado
Achilles
0
1
1
0.5
W
Ao Kuang
Maikol1307
Ao Kuang
2
0
1
2.5
L
Pele
0
1
0
0
L
0
1
0
0
L
Charybdis
frafravi
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,261
Damage
8,575
17,738
Taken
17,238
6,682
Mitigated
6,006
7,914
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,545
870
0
1,447
3,868
2,146
0
529
3,339
0
16,510
W
Apollo
 
Apollo
2,620
1,744
0
1,441
3,506
897
1,055
672
2,834
0
22,986
W
Baron Samedi
 
Baron Samedi
1,088
29
183
1,498
2,899
1,089
72
142
2,757
12,002
1,860
W
Kukulkan
Aoshimaa
Kukulkan
1,500
215
0
412
844
240
0
67
777
28,299
0
L
Zhong Kui
FTAczino
Zhong Kui
348
106
0
1,725
3,781
2,074
0
1,159
2,622
28,270
0
W
Achilles
LordDado
Achilles
1,341
525
0
2,042
4,110
2,280
0
0
4,110
585
20,080
W
Ao Kuang
Maikol1307
Ao Kuang
2,026
490
0
3,324
5,879
1,500
0
312
5,567
18,118
0
L
Pele
1,810
474
0
2,081
3,758
955
0
1,285
2,473
0
13,556
L
845
235
51
1,229
2,978
925
0
777
2,201
11,571
0
L
Charybdis
frafravi
Charybdis
713
166
0
1,381
3,353
582
0
820
2,533
0
7,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,391
Gold Earned
24,560
174
Minions Killed
228
0
Camps Cleared
0
613,915
Distance Traveled
764,574
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,350
621
34
5
0
144,887
1
W
Apollo
4,784
683
47
7
0
156,690
1
W
Baron Samedi
4,742
677
19
3
0
157,887
3
W
Kukulkan
5,203
743
69
10
0
145,021
4
L
Zhong Kui
4,817
688
67
10
0
130,653
4
W
Achilles
4,882
697
43
6
0
143,052
2
W
Ao Kuang
4,949
707
50
7
0
161,924
1
L
Pele
3,892
556
39
6
0
123,959
1
L
Ra
3,969
567
19
3
0
143,822
1
L
Charybdis
3,363
480
15
2
0
70,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role