Player Matchup

Bakasura
Bakasura
Diamond II
 
Bakasura
Diamond II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
AshhBrann
Tyr
Diamond II
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 37L
2,385 MMR
Solo
Vulcan
Vulcan
Masters
CauseImGhost
Vulcan
Masters
Level 160
God Stats
2W - 1L
1,835 SR
Queue Stats
381W - 375L
2,822 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Fran 085223
Hou Yi
Diamond I
Level 75
God Stats
3W - 5L
1,561 SR
Queue Stats
212W - 196L
2,493 MMR
Solo
Cthulhu
Cthulhu
Diamond III
ISMAELAF2005
Cthulhu
Diamond III
Level 145
God Stats
5W - 5L
1,547 SR
Queue Stats
330W - 316L
2,352 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,589 SR
2,311 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,682 SR
2,433 MMR
Khepri
Khepri
Diamond I
 
Khepri
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Crunchy1
Awilix
Masters
Level 157
God Stats
11W - 3L
1,835 SR
Queue Stats
669W - 640L
2,602 MMR
Solo
Jing Wei
Jing Wei
Grandmaster
LBurd
Jing Wei
Grandmaster
Level 156
God Stats
14W - 6L
1,719 SR
Queue Stats
321W - 278L
3,110 MMR
Party 1
Eset
Eset
Grandmaster
MNonXbox
Eset
Grandmaster
Level 158
God Stats
2W - 2L
1,481 SR
Queue Stats
347W - 292L
2,944 MMR
Party 1
Hercules
Hercules
Diamond V
Srto-fleykings
Hercules
Diamond V
Level 125
God Stats
2W - 0L
1,877 SR
Queue Stats
247W - 242L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 1 / 0
8,660
577
4,843
11,720
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 1
7,760
517
7,551
10,164
6,231
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Vulcan
13
0 / 5 / 1
7,813
521
4,491
6,977
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 5 / 1
7,189
479
4,344
11,588
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ISMAELAF2005
Cthulhu
9
0 / 3 / 1
6,361
424
6,401
12,501
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrFenrirCamazotzCliodhna

VS

Bans
AphroditeAchillesBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 1 / 7
7,928
529
3,397
8,796
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Crunchy1
Awilix
15
5 / 1 / 4
8,854
590
6,551
7,774
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
LBurd
Jing Wei
16
6 / 0 / 2
9,374
625
12,091
12,367
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
15
3 / 1 / 7
8,683
579
11,510
8,227
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
3 / 0 / 3
8,423
562
4,977
9,934
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
18
18
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
0
3
W
Khepri
 
Khepri
1
1
7
4.5
L
0
4
1
0.13
L
Vulcan
0
5
1
0.1
W
Awilix
Crunchy1
Awilix
5
1
4
7
L
Hou Yi
0
5
1
0.1
L
Cthulhu
ISMAELAF2005
Cthulhu
0
3
1
0.17
W
Jing Wei
LBurd
Jing Wei
6
0
2
7
W
Eset
3
1
7
6.5
W
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,630
Damage
38,526
52,950
Taken
47,098
21,776
Mitigated
25,079
12,517
Healing
24,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,843
4,114
0
2,987
11,720
4,174
0
1,433
10,165
0
59,189
W
Khepri
 
Khepri
3,397
353
551
3,843
8,796
6,370
0
4,830
3,946
24,143
0
L
7,551
1,428
0
2,695
10,164
6,231
0
1,345
8,313
0
41,566
L
Vulcan
4,491
1,528
0
683
6,977
1,866
0
3,611
3,132
59,269
0
W
Awilix
Crunchy1
Awilix
6,551
2,292
0
2,232
7,774
3,397
198
784
6,767
0
60,137
L
Hou Yi
4,344
2,100
0
4,072
11,588
2,989
0
672
10,916
0
43,115
L
Cthulhu
ISMAELAF2005
Cthulhu
6,401
1,207
177
1,903
12,501
6,516
0
7,251
4,952
21,703
0
W
Jing Wei
LBurd
Jing Wei
12,091
9,057
0
9,285
12,367
4,200
222
1,502
10,795
0
83,971
W
Eset
11,510
1,317
1,726
2,836
8,227
3,443
315
3,648
4,579
64,318
0
W
Hercules
4,977
1,345
0
4,272
9,934
7,669
0
128
9,751
0
40,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
43,262
466
Minions Killed
541
0
Camps Cleared
0
1,523,165
Distance Traveled
1,599,317
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,660
577
126
8
0
363,847
0
W
Khepri
7,928
529
39
3
0
329,844
4
L
Tyr
7,760
517
84
6
0
342,015
5
L
Vulcan
7,813
521
130
9
0
304,941
5
W
Awilix
8,854
590
109
7
0
357,876
5
L
Hou Yi
7,189
479
90
6
0
243,356
5
L
Cthulhu
6,361
424
36
2
0
269,006
1
W
Jing Wei
9,374
625
155
10
0
314,051
5
W
Eset
8,683
579
129
9
0
301,236
3
W
Hercules
8,423
562
109
7
0
296,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role