Player Matchup

Izanami
Izanami
MichiMich
Izanami
Level 149
God Stats
11W - 4L
1,784 SR
Queue Stats
405W - 384L
1,558 Elo+
Solo
Skadi
Skadi
Needyjhio
Skadi
Level 160
God Stats
5W - 9L
1,492 SR
Queue Stats
614W - 600L
1,522 Elo+
Solo
Anhur
Anhur
Papa tapatio
Anhur
Level 156
God Stats
4W - 6L
1,374 SR
Queue Stats
475W - 434L
1,634 Elo+
Solo
Fenrir
Fenrir
Xxd34thisherexX
Fenrir
Level 125
God Stats
1W - 0L
1,166 SR
Queue Stats
15W - 9L
1,622 Elo+
Solo
Odin
Odin
noodr
Odin
Level 126
God Stats
1W - 2L
1,247 SR
Queue Stats
147W - 136L
1,515 Elo+
Solo
Team Averages
Level 143
1,413 SR
1,570 Elo+

VS

Team Averages
Level 124
1,507 SR
1,502 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Garrett2222
Freya
Level 102
God Stats
6W - 2L
1,799 SR
Queue Stats
645W - 627L
1,542 Elo+
Party 1
Poseidon
Poseidon
XxNotoriousMIGx
Poseidon
Level 99
God Stats
2W - 9L
1,237 SR
Queue Stats
445W - 468L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MichiMich
Izanami
19
8 / 2 / 11
11,773
785
13,508
8,689
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Needyjhio
Skadi
19
6 / 3 / 15
12,158
811
14,024
12,168
5,988
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 16
11,812
787
15,942
13,731
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

18
7 / 3 / 15
11,529
769
15,062
22,995
20,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
noodr
Odin
17
1 / 4 / 20
11,178
745
7,501
15,720
22,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
4 / 3 / 8
11,653
777
15,479
12,971
7,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
 
Bellona
19
5 / 3 / 5
11,634
776
9,213
18,477
27,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
 
Mercury
15
2 / 8 / 4
10,021
668
9,047
12,363
5,243
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 3
10,296
686
11,224
14,703
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
15
1 / 10 / 3
9,528
635
6,564
12,421
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
38
29
Kills
15
15
Deaths
29
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
3
8
2.67
L
Bellona
 
Bellona
5
3
5
2.5
L
Mercury
 
Mercury
2
8
4
0.5
L
3
5
3
0.9
W
Izanami
MichiMich
Izanami
8
2
11
6.75
W
Skadi
Needyjhio
Skadi
6
3
15
4.5
W
7
3
16
5
L
Poseidon
1
10
3
0.25
W
7
3
15
4.83
W
Odin
noodr
Odin
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,037
Damage
51,527
73,303
Taken
70,935
60,218
Mitigated
51,836
28,003
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,479
5,012
1,419
2,481
12,971
7,200
619
0
12,971
0
36,297
L
Bellona
 
Bellona
9,213
983
3,127
3,507
18,477
27,356
88
234
18,243
0
20,199
L
Mercury
 
Mercury
9,047
2,735
745
640
12,363
5,243
774
0
12,363
0
22,884
L
11,224
3,988
55
2,072
14,703
7,768
462
0
14,703
23,716
0
W
Izanami
MichiMich
Izanami
13,508
8,128
3,224
1,409
8,689
5,076
4,133
939
7,750
0
39,439
W
Skadi
Needyjhio
Skadi
14,024
4,218
484
3,782
12,168
5,988
2,203
2,243
9,925
234
38,488
W
15,942
6,181
1,173
4,758
13,731
6,224
1,723
3,930
9,801
0
28,457
L
Poseidon
6,564
766
277
1,106
12,421
4,269
0
0
12,421
20,268
0
W
15,062
2,432
2,067
8,319
22,995
20,454
780
7,209
15,786
0
21,993
W
Odin
noodr
Odin
7,501
945
1,469
1,318
15,720
22,476
131
3,467
12,253
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,450
Gold Earned
53,132
159
Minions Killed
165
0
Camps Cleared
0
1,372,496
Distance Traveled
1,299,558
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,653
777
71
5
0
252,012
0
L
Bellona
11,634
776
11
1
0
320,450
3
L
Mercury
10,021
668
21
1
0
269,454
0
L
Freya
10,296
686
30
2
0
226,717
2
W
Izanami
11,773
785
62
4
0
256,994
4
W
Skadi
12,158
811
39
3
0
257,747
4
W
Anhur
11,812
787
33
2
0
263,510
1
L
Poseidon
9,528
635
32
2
0
230,925
3
W
Fenrir
11,529
769
10
1
0
317,568
3
W
Odin
11,178
745
15
1
0
276,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role