Player Matchup

Danzaburou
Danzaburou
ApexUltra
Danzaburou
Level 144
God Stats
5W - 15L
1,354 SR
Queue Stats
786W - 656L
1,478 Elo+
Party 2
Olorun
Olorun
DAWS Odinson
Olorun
Level 48
God Stats
0W - 2L
1,257 SR
Queue Stats
34W - 37L
1,434 Elo+
Party 2
Atlas
Atlas
HeiligenSaint
Atlas
Level 156
God Stats
1W - 1L
1,758 SR
Queue Stats
111W - 65L
1,719 Elo+
Party 2
Team Averages
Level 116
1,456 SR
1,544 Elo+

VS

Team Averages
Level 127
1,527 SR
1,464 Elo+
Bellona
Bellona
DiceF
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,442 Elo+
Party 1
Nox
Nox
Forgotten_Cosmos
Nox
Level 111
God Stats
2W - 2L
1,471 SR
Queue Stats
134W - 167L
1,405 Elo+
Solo
Hou Yi
Hou Yi
RawKiii
Hou Yi
Level 160
God Stats
44W - 25L
1,612 SR
Queue Stats
149W - 121L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ApexUltra
Danzaburou
16
1 / 5 / 4
10,756
598
13,498
15,240
7,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
17
5 / 8 / 1
11,651
647
7,312
18,686
7,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 4
11,113
617
8,545
25,639
34,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiceF
Bellona
17
3 / 3 / 14
12,097
672
11,009
16,395
17,103
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 3 / 10
11,728
652
6,806
7,872
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
RawKiii
Hou Yi
19
15 / 1 / 5
14,567
809
33,424
15,897
7,019
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ApexUltra
Danzaburou
1
5
4
0.6
L
Olorun
5
8
1
0.69
W
Bellona
DiceF
Bellona
3
3
14
3.33
W
2
3
10
2.33
L
1
7
4
0.43
W
Hou Yi
RawKiii
Hou Yi
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,355
Damage
51,239
59,565
Taken
40,164
50,024
Mitigated
27,917
10,712
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ApexUltra
Danzaburou
13,498
5,299
0
2,338
15,240
7,711
90
1,429
13,430
0
46,363
L
Olorun
7,312
2,999
958
3,262
18,686
7,706
76
1,829
16,857
28,603
0
W
Bellona
DiceF
Bellona
11,009
1,758
1,017
3,231
16,395
17,103
24
5,177
10,896
0
26,307
W
6,806
765
0
1,254
7,872
3,795
444
4,650
3,028
40,686
0
L
8,545
2,716
1,108
3,046
25,639
34,607
0
3,320
22,319
27,071
0
W
Hou Yi
RawKiii
Hou Yi
33,424
21,013
0
4,796
15,897
7,019
2,538
6,109
9,696
0
83,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
38,392
142
Minions Killed
188
3
Camps Cleared
10
784,649
Distance Traveled
917,618
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,756
598
78
4
2
275,812
1
L
Olorun
11,651
647
40
2
1
268,305
0
W
Bellona
12,097
672
39
2
1
345,615
2
W
Nox
11,728
652
59
3
3
293,202
4
L
Atlas
11,113
617
24
1
0
240,532
3
W
Hou Yi
14,567
809
90
5
6
278,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role