Player Matchup

Skadi
Skadi
C_Young--
Skadi
Level 46
God Stats
19W - 25L
1,525 SR
Queue Stats
96W - 112L
1,485 Elo+
Party 2
Kali
Kali
Chief_Thom
Kali
Level 106
God Stats
10W - 11L
1,554 SR
Queue Stats
541W - 535L
1,489 Elo+
Party 2
Sol
Sol
Enigma Evan
Sol
Level 108
God Stats
17W - 19L
1,476 SR
Queue Stats
211W - 224L
1,404 Elo+
Solo
Danzaburou
Danzaburou
R-L_SLIME
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
lilzink--
Cthulhu
Level 94
God Stats
9W - 4L
1,750 SR
Queue Stats
184W - 194L
1,519 Elo+
Party 2
Team Averages
Level 71
1,561 SR
1,479 Elo+

VS

Team Averages
Level 73
1,577 SR
1,480 Elo+
Zeus
Zeus
BADASSNICKD
Zeus
Level 104
God Stats
25W - 18L
1,587 SR
Queue Stats
369W - 371L
1,474 Elo+
Party 3
Baba Yaga
Baba Yaga
CncGhost
Baba Yaga
Level 87
God Stats
4W - 3L
1,669 SR
Queue Stats
224W - 237L
1,491 Elo+
Party 3
Medusa
Medusa
HANDS_rcd
Medusa
Level 126
God Stats
2W - 1L
1,578 SR
Queue Stats
115W - 120L
1,416 Elo+
Party 1
Ravana
Ravana
JungleOrTroll_0
Ravana
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,595 Elo+
Party 3
Bellona
Bellona
SolutedCFW
Bellona
Level 41
God Stats
6W - 8L
1,549 SR
Queue Stats
36W - 39L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C_Young--
Skadi
6
0 / 3 / 0
3,570
595
2,288
3,866
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,359
727
949
4,782
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
3,180
530
346
1,665
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
R-L_SLIME
Danzaburou
5
0 / 1 / 2
3,566
594
595
2,420
595
Cthulhu
lilzink--
Cthulhu
6
1 / 1 / 1
3,990
665
1,476
3,835
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,371
729
146
2,763
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
CncGhost
Baba Yaga
7
3 / 0 / 0
4,474
746
2,462
2,802
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
HANDS_rcd
Medusa
6
0 / 1 / 0
3,660
610
2,104
2,449
645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 1
4,794
799
2,188
3,686
1,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SolutedCFW
Bellona
5
0 / 1 / 0
3,616
603
697
3,155
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
7
7
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Skadi
C_Young--
Skadi
0
3
0
0
L
1
1
0
1
W
Baba Yaga
CncGhost
Baba Yaga
3
0
0
3
L
0
1
0
0
W
Medusa
HANDS_rcd
Medusa
0
1
0
0
W
3
0
1
3.5
L
Danzaburou
R-L_SLIME
Danzaburou
0
1
2
1
W
Bellona
SolutedCFW
Bellona
0
1
0
0
L
Cthulhu
lilzink--
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,654
Damage
7,597
16,568
Taken
14,855
6,063
Mitigated
5,471
4,140
Healing
6,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
146
0
0
1,400
2,763
559
0
0
2,763
22,227
0
L
Skadi
C_Young--
Skadi
2,288
1,205
0
726
3,866
825
288
106
3,479
0
11,888
L
949
307
0
327
4,782
1,338
67
236
4,480
0
21,433
W
Baba Yaga
CncGhost
Baba Yaga
2,462
255
0
1,038
2,802
817
0
247
2,555
18,031
0
L
346
247
0
866
1,665
501
0
1,230
435
5,963
922
W
Medusa
HANDS_rcd
Medusa
2,104
943
0
585
2,449
645
140
849
1,600
0
15,390
W
2,188
253
0
2,172
3,686
1,703
0
0
3,686
0
17,135
L
Danzaburou
R-L_SLIME
Danzaburou
595
286
0
453
2,420
595
0
936
1,484
0
8,415
W
Bellona
SolutedCFW
Bellona
697
265
0
997
3,155
1,747
0
627
2,528
0
13,914
L
Cthulhu
lilzink--
Cthulhu
1,476
78
227
1,541
3,835
2,804
0
60
3,775
10,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,665
Gold Earned
20,915
130
Minions Killed
208
0
Camps Cleared
0
554,972
Distance Traveled
632,291
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,371
729
61
10
0
122,139
0
L
Skadi
3,570
595
19
3
0
110,856
2
L
Kali
4,359
727
51
9
0
138,266
0
W
Baba Yaga
4,474
746
36
6
0
128,616
2
L
Sol
3,180
530
13
2
0
65,039
0
W
Medusa
3,660
610
28
5
0
114,054
0
W
Ravana
4,794
799
52
9
0
130,978
0
L
Danzaburou
3,566
594
26
4
0
123,572
0
W
Bellona
3,616
603
31
5
0
136,504
2
L
Cthulhu
3,990
665
21
4
0
117,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role