Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BoxXhero
Athena
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,559 Elo+
Party 1
Achilles
Achilles
JeramytheSpider
Achilles
Level 125
God Stats
1W - 1L
1,764 SR
Queue Stats
30W - 27L
1,568 Elo+
Party 1
Hera
Hera
Octopugs
Hera
Level 88
God Stats
2W - 2L
1,683 SR
Queue Stats
39W - 39L
1,544 Elo+
Party 1
Freya
Freya
Tasogareakira
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,597 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,554 Elo+

VS

Team Averages
Level 90
1,608 SR
1,582 Elo+
Ymir
Ymir
DieHardSurUnDab
Ymir
Level 44
God Stats
13W - 4L
1,721 SR
Queue Stats
136W - 120L
1,632 Elo+
Solo
Gilgamesh
Gilgamesh
Epicfacman
Gilgamesh
Level 151
God Stats
5W - 4L
1,597 SR
Queue Stats
405W - 401L
1,604 Elo+
Party 2
Ah Puch
Ah Puch
Miguel0204
Ah Puch
Level 108
God Stats
7W - 6L
1,673 SR
Queue Stats
95W - 70L
1,591 Elo+
Party 2
Loki
Loki
MistakePC
Loki
Level 116
God Stats
7W - 7L
1,551 SR
Queue Stats
211W - 202L
1,585 Elo+
Party 2
Ullr
Ullr
PackBax19
Ullr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 5 / 2
6,336
422
6,785
9,450
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
BoxXhero
Athena
11
1 / 4 / 2
6,839
456
3,080
10,668
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
12
2 / 6 / 0
7,276
485
3,535
11,119
8,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
13
2 / 4 / 0
7,418
495
4,401
6,366
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 3
7,946
530
6,065
9,418
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
8,242
549
3,340
11,118
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Epicfacman
Gilgamesh
15
5 / 0 / 6
9,182
612
7,431
9,733
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Miguel0204
Ah Puch
12
3 / 2 / 2
8,023
535
6,896
5,772
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
15
6 / 1 / 4
9,149
610
4,770
7,456
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
15
4 / 2 / 5
9,120
608
9,913
8,654
3,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
20
20
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
2
0.2
L
Athena
BoxXhero
Athena
1
4
2
0.5
W
2
2
3
1.75
W
Gilgamesh
Epicfacman
Gilgamesh
5
0
6
8
L
Achilles
2
6
0
0.33
W
Ah Puch
Miguel0204
Ah Puch
3
2
2
2
W
Loki
6
1
4
8
L
Hera
2
4
0
0.5
W
Ullr
4
2
5
3.25
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
32,350
47,021
Taken
42,733
23,716
Mitigated
22,951
10,842
Healing
13,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,785
1,885
0
1,850
9,450
2,472
50
678
8,772
0
43,360
L
Athena
BoxXhero
Athena
3,080
953
472
1,670
10,668
8,083
0
3,283
7,227
10,038
0
W
3,340
614
416
3,410
11,118
7,712
28
3,835
7,283
17,319
0
W
Gilgamesh
Epicfacman
Gilgamesh
7,431
2,644
156
4,134
9,733
7,277
0
2,805
6,575
0
50,649
L
Achilles
3,535
597
0
2,168
11,119
8,037
360
400
10,715
0
31,207
W
Ah Puch
Miguel0204
Ah Puch
6,896
404
0
976
5,772
2,080
524
3,746
1,950
45,992
0
W
Loki
4,770
1,053
0
3,836
7,456
2,822
0
1,349
6,076
0
60,252
L
Hera
4,401
989
0
564
6,366
1,981
0
3,289
2,761
43,920
0
W
Ullr
9,913
2,595
0
893
8,654
3,060
0
1,811
6,843
0
69,250
L
6,065
1,983
0
4,118
9,418
3,143
240
1,976
7,310
60,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
43,716
397
Minions Killed
460
0
Camps Cleared
0
1,392,029
Distance Traveled
1,482,282
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,336
422
92
6
0
256,003
3
L
Athena
6,839
456
12
1
0
279,462
0
W
Ymir
8,242
549
31
2
0
307,448
7
W
Gilgamesh
9,182
612
88
6
0
289,585
1
L
Achilles
7,276
485
69
5
0
279,528
1
W
Ah Puch
8,023
535
99
7
0
265,466
2
W
Loki
9,149
610
110
7
0
332,645
3
L
Hera
7,418
495
107
7
0
273,788
4
W
Ullr
9,120
608
132
9
0
287,138
6
L
Freya
7,946
530
117
8
0
303,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role