Player Matchup

Ao Kuang
Ao Kuang
LilAmartinezz
Ao Kuang
Level 56
God Stats
4W - 3L
1,438 SR
Queue Stats
37W - 50L
1,314 Elo+
Party 1
Baron Samedi
Baron Samedi
SGH-Heattrockzz
Baron Samedi
Level 29
God Stats
1W - 1L
1,253 SR
Queue Stats
26W - 37L
1,384 Elo+
Party 3
Mercury
Mercury
SGH-IMissHerBro
Mercury
Level 65
God Stats
8W - 10L
1,590 SR
Queue Stats
122W - 126L
1,470 Elo+
Party 3
Artemis
Artemis
SGHGoldFish
Artemis
Level 3
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
xXLOPPERXx11
Guan Yu
Level 42
God Stats
2W - 3L
1,506 SR
Queue Stats
80W - 85L
1,402 Elo+
Party 1
Team Averages
Level 39
1,497 SR
1,414 Elo+

VS

Team Averages
Level 63
1,431 SR
1,340 Elo+
Cthulhu
Cthulhu
Abuu34
Cthulhu
Level 29
God Stats
5W - 1L
1,732 SR
Queue Stats
32W - 33L
1,399 Elo+
Party 2
Odin
Odin
Boptimus___Prime
Odin
Level 87
God Stats
1W - 3L
1,187 SR
Queue Stats
217W - 229L
1,359 Elo+
Solo
Sol
Sol
RACOON_MAN972
Sol
Level 103
God Stats
1W - 1L
1,234 SR
Queue Stats
25W - 36L
1,332 Elo+
Party 2
Nemesis
Nemesis
asvpxanthony
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,264 Elo+
Party 2
Apollo
Apollo
codegun94
Apollo
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LilAmartinezz
Ao Kuang
11
3 / 9 / 5
7,434
465
7,547
16,936
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SGH-Heattrockzz
Baron Samedi
12
4 / 4 / 3
7,973
498
5,036
11,935
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 8 / 3
7,689
481
6,650
12,499
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Artemis
SGHGoldFish
Artemis
13
3 / 8 / 6
8,029
502
7,316
9,855
2,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
xXLOPPERXx11
Guan Yu
14
3 / 2 / 3
8,097
506
6,066
14,910
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abuu34
Cthulhu
13
2 / 3 / 3
7,761
485
10,268
14,774
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 7
7,735
483
8,680
12,302
11,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
19 / 2 / 4
10,761
673
18,783
10,054
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
asvpxanthony
Nemesis
13
1 / 4 / 5
7,592
475
3,343
9,000
3,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
codegun94
Apollo
13
5 / 4 / 6
8,492
531
7,977
9,592
3,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
31
31
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abuu34
Cthulhu
2
3
3
1.17
W
4
3
7
2.5
L
Ao Kuang
LilAmartinezz
Ao Kuang
3
9
5
0.61
W
19
2
4
10.5
L
Baron Samedi
SGH-Heattrockzz
Baron Samedi
4
4
3
1.38
L
2
8
3
0.44
L
Artemis
SGHGoldFish
Artemis
3
8
6
0.75
W
Nemesis
asvpxanthony
Nemesis
1
4
5
0.88
W
Apollo
codegun94
Apollo
5
4
6
2
L
Guan Yu
xXLOPPERXx11
Guan Yu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,615
Damage
49,051
66,135
Taken
55,722
32,839
Mitigated
32,552
15,914
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abuu34
Cthulhu
10,268
558
276
2,658
14,774
11,298
393
1,871
12,903
40,428
0
W
8,680
1,518
316
2,087
12,302
11,113
0
3,106
9,196
0
31,588
L
Ao Kuang
LilAmartinezz
Ao Kuang
7,547
2,870
0
4,652
16,936
5,395
0
9,258
7,519
29,288
0
W
18,783
7,047
61
5,233
10,054
3,278
716
3,754
6,300
52,076
0
L
Baron Samedi
SGH-Heattrockzz
Baron Samedi
5,036
665
619
2,177
11,935
9,674
0
3,583
7,957
24,612
0
L
6,650
3,320
0
1,328
12,499
4,713
0
6,169
6,080
0
50,183
L
Artemis
SGHGoldFish
Artemis
7,316
4,170
0
839
9,855
2,624
0
2,887
6,627
0
29,599
W
Nemesis
asvpxanthony
Nemesis
3,343
1,028
0
2,141
9,000
3,425
52
534
8,466
0
35,865
W
Apollo
codegun94
Apollo
7,977
4,030
0
1,854
9,592
3,438
500
3,318
6,274
0
46,137
L
Guan Yu
xXLOPPERXx11
Guan Yu
6,066
1,040
817
5,482
14,910
10,433
378
6,134
8,088
0
43,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
42,341
308
Minions Killed
350
0
Camps Cleared
0
1,391,743
Distance Traveled
1,507,694
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,761
485
70
4
0
311,727
1
W
Odin
7,735
483
37
2
0
307,097
3
L
Ao Kuang
7,434
465
46
3
0
265,936
0
W
Sol
10,761
673
84
5
0
306,502
3
L
Baron Samedi
7,973
498
38
2
0
253,365
0
L
Mercury
7,689
481
92
6
0
324,623
2
L
Artemis
8,029
502
49
3
0
222,709
2
W
Nemesis
7,592
475
71
4
0
292,095
1
W
Apollo
8,492
531
88
6
0
290,273
0
L
Guan Yu
8,097
506
83
5
0
325,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role