Player Matchup

Chiron
Chiron
DannyTrans
Chiron
Level 59
God Stats
3W - 0L
1,710 SR
Queue Stats
21W - 13L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
FederalPressure-
Guan Yu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 4
Bacchus
Bacchus
Oldetown
Bacchus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 147L
1,454 Elo+
Solo
Anubis
Anubis
Zeroknights89
Anubis
Level 42
God Stats
3W - 0L
1,710 SR
Queue Stats
14W - 14L
1,482 Elo+
Party 2
Arachne
Arachne
cHatred
Arachne
Level 28
God Stats
2W - 1L
1,396 SR
Queue Stats
22W - 11L
1,564 Elo+
Party 4
Team Averages
Level 45
1,563 SR
1,459 Elo+

VS

Team Averages
Level 85
1,515 SR
1,508 Elo+
Bellona
Bellona
ACDolan12
Bellona
Level 125
God Stats
16W - 20L
1,510 SR
Queue Stats
434W - 407L
1,520 Elo+
Party 1
Ganesha
Ganesha
JoeGibbons
Ganesha
Level 39
God Stats
2W - 3L
1,535 SR
Queue Stats
104W - 72L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
LactoShart
Jing Wei
Level 118
God Stats
3W - 4L
1,527 SR
Queue Stats
389W - 371L
1,462 Elo+
Party 3
Poseidon
Poseidon
coja72
Poseidon
Level 43
God Stats
2W - 6L
1,431 SR
Queue Stats
112W - 100L
1,584 Elo+
Party 1
Arachne
Arachne
pedrito369
Arachne
Level 98
God Stats
77W - 58L
1,575 SR
Queue Stats
423W - 441L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DannyTrans
Chiron
10
2 / 0 / 4
5,871
587
5,205
5,622
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 1
5,991
599
3,897
8,274
6,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Oldetown
Bacchus
9
3 / 1 / 3
6,147
615
4,082
6,736
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,360
636
3,003
5,528
2,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
cHatred
Arachne
10
3 / 2 / 2
5,906
591
3,005
7,112
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACDolan12
Bellona
10
2 / 3 / 0
6,283
628
6,383
8,179
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
JoeGibbons
Ganesha
8
0 / 2 / 1
4,868
487
2,165
6,028
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
LactoShart
Jing Wei
8
0 / 2 / 1
5,002
500
2,215
5,052
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
coja72
Poseidon
9
1 / 3 / 0
5,628
563
4,085
5,235
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
pedrito369
Arachne
8
0 / 2 / 1
4,956
496
824
7,376
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
ACDolan12
Bellona
2
3
0
0.67
W
Chiron
DannyTrans
Chiron
2
0
4
4
W
2
1
1
2.5
L
Ganesha
JoeGibbons
Ganesha
0
2
1
0.25
L
Jing Wei
LactoShart
Jing Wei
0
2
1
0.25
W
Bacchus
Oldetown
Bacchus
3
1
3
4.5
W
2
0
0
2
W
Arachne
cHatred
Arachne
3
2
2
2
L
Poseidon
coja72
Poseidon
1
3
0
0.33
L
Arachne
pedrito369
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
15,672
33,272
Taken
31,870
17,794
Mitigated
13,516
18,646
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ACDolan12
Bellona
6,383
2,806
0
4,108
8,179
6,556
0
1,119
7,060
0
35,657
W
Chiron
DannyTrans
Chiron
5,205
2,631
720
3,752
5,622
1,429
1,082
1,590
3,711
0
35,519
W
3,897
578
290
3,806
8,274
6,780
0
0
8,274
5,719
21,679
L
Ganesha
JoeGibbons
Ganesha
2,165
598
71
1,476
6,028
2,751
0
1,627
4,401
9,643
0
L
Jing Wei
LactoShart
Jing Wei
2,215
1,674
0
1,171
5,052
1,175
0
1,795
3,257
0
23,348
W
Bacchus
Oldetown
Bacchus
4,082
797
0
2,771
6,736
5,538
218
1,145
5,441
21,645
0
W
3,003
66
0
4,095
5,528
2,070
0
3,179
1,761
39,333
0
W
Arachne
cHatred
Arachne
3,005
1,918
0
3,212
7,112
1,977
0
0
7,112
0
30,504
L
Poseidon
coja72
Poseidon
4,085
786
0
855
5,235
1,219
0
2,605
2,630
26,639
0
L
Arachne
pedrito369
Arachne
824
648
0
1,598
7,376
1,815
0
1,037
6,339
0
23,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
26,737
322
Minions Killed
253
0
Camps Cleared
0
1,064,146
Distance Traveled
1,061,231
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,283
628
67
7
0
223,486
1
W
Chiron
5,871
587
80
8
0
205,187
0
W
Guan Yu
5,991
599
65
7
0
217,107
2
L
Ganesha
4,868
487
2
0
0
202,127
3
L
Jing Wei
5,002
500
61
6
0
204,671
2
W
Bacchus
6,147
615
31
3
0
213,243
2
W
Anubis
6,360
636
82
8
0
213,088
2
W
Arachne
5,906
591
64
6
0
215,521
0
L
Poseidon
5,628
563
70
7
0
196,642
1
L
Arachne
4,956
496
53
5
0
234,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role