Player Matchup

Kuzenbo
Kuzenbo
Diamond II
Bersani
Kuzenbo
Diamond II
Level 158
God Stats
14W - 9L
1,757 SR
Queue Stats
150W - 124L
2,372 MMR
Party 1
Mulan
Mulan
Platinum V
Doxmas
Mulan
Platinum V
Level 157
God Stats
0W - 1L
1,672 SR
Queue Stats
42W - 36L
2,449 MMR
Solo
Scylla
Scylla
Diamond II
MrCrazySam
Scylla
Diamond II
Level 128
God Stats
10W - 14L
1,542 SR
Queue Stats
213W - 189L
2,590 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,657 SR
2,470 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,612 SR
2,440 MMR
Chiron
Chiron
Masters
ChangBangs
Chiron
Masters
Level 129
God Stats
4W - 2L
1,554 SR
Queue Stats
82W - 68L
2,622 MMR
Party 2
Geb
Geb
Diamond II
GuateRican
Geb
Diamond II
Level 128
God Stats
1W - 4L
1,571 SR
Queue Stats
83W - 77L
2,372 MMR
Party 2
Olorun
Olorun
Diamond I
Self Anti
Olorun
Diamond I
Level 101
God Stats
1W - 1L
1,710 SR
Queue Stats
343W - 328L
2,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bersani
Kuzenbo
18
3 / 0 / 2
14,554
633
16,285
26,854
46,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Doxmas
Mulan
19
1 / 3 / 6
13,540
589
20,564
21,299
26,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
MrCrazySam
Scylla
19
3 / 1 / 3
14,007
609
19,303
13,495
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OdinBastetAtlasGilgameshFenrir

VS

Bans
ChaacThothBacchusVulcanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChangBangs
Chiron
18
1 / 3 / 1
13,866
603
20,321
19,182
9,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 1 / 2
14,937
649
15,807
26,105
37,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Self Anti
Olorun
18
1 / 3 / 1
13,520
588
16,283
22,218
10,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
4
4
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bersani
Kuzenbo
3
0
2
4
W
Chiron
ChangBangs
Chiron
1
3
1
0.5
L
Mulan
Doxmas
Mulan
1
3
6
1.33
W
2
1
2
3
L
Scylla
MrCrazySam
Scylla
3
1
3
4.5
W
Olorun
Self Anti
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,152
Damage
52,411
61,648
Taken
67,505
79,064
Mitigated
57,205
21,771
Healing
29,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bersani
Kuzenbo
16,285
4,767
395
10,326
26,854
46,571
359
10,787
16,067
44,574
0
W
Chiron
ChangBangs
Chiron
20,321
7,593
1,790
5,705
19,182
9,005
852
9,336
9,537
0
79,558
L
Mulan
Doxmas
Mulan
20,564
1,890
0
7,330
21,299
26,722
419
11,079
10,220
0
64,946
W
15,807
3,084
875
9,281
26,105
37,653
225
11,852
13,729
44,998
0
L
Scylla
MrCrazySam
Scylla
19,303
1,762
461
3,259
13,495
5,771
981
8,889
4,606
89,089
0
W
Olorun
Self Anti
Olorun
16,283
6,380
1,773
9,894
22,218
10,547
2,252
13,841
8,141
73,669
6,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
42,323
252
Minions Killed
292
10
Camps Cleared
9
1,281,380
Distance Traveled
1,204,584
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,554
633
39
2
0
441,872
6
W
Chiron
13,866
603
115
5
4
400,894
1
L
Mulan
13,540
589
85
4
5
438,742
7
W
Geb
14,937
649
31
1
0
444,553
2
L
Scylla
14,007
609
128
6
5
400,766
1
W
Olorun
13,520
588
146
6
5
359,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role