Player Matchup

Discordia
Discordia
Jawtooth109
Discordia
Level 68
God Stats
2W - 3L
1,581 SR
Queue Stats
51W - 88L
1,395 Elo+
Party 1
Chaac
Chaac
griffin104
Chaac
Level 124
God Stats
2W - 0L
1,703 SR
Queue Stats
43W - 30L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
shortleorio
Cthulhu
Level 134
God Stats
4W - 6L
1,540 SR
Queue Stats
82W - 60L
1,625 Elo+
Party 1
Team Averages
Level 109
1,608 SR
1,556 Elo+

VS

Team Averages
Level 87
1,509 SR
1,627 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Replexed
Izanami
Level 120
God Stats
0W - 2L
1,237 SR
Queue Stats
26W - 28L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
RexySmash
Kuzenbo
Level 76
God Stats
1W - 1L
1,790 SR
Queue Stats
4W - 2L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jawtooth109
Discordia
14
2 / 2 / 10
9,961
712
10,874
4,595
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
16
13 / 2 / 4
11,810
844
22,710
22,449
16,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
shortleorio
Cthulhu
15
3 / 3 / 13
10,363
740
12,284
16,740
15,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 7 / 3
8,752
625
6,973
16,503
9,306
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Replexed
Izanami
15
3 / 8 / 3
9,625
688
10,093
18,482
4,966
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kuzenbo
RexySmash
Kuzenbo
14
1 / 3 / 5
9,700
693
6,806
15,915
16,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
7
7
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
7
3
0.64
W
Discordia
Jawtooth109
Discordia
2
2
10
3.5
L
Izanami
Replexed
Izanami
3
8
3
0.56
L
Kuzenbo
RexySmash
Kuzenbo
1
3
5
1.17
W
Chaac
13
2
4
7.5
W
Cthulhu
shortleorio
Cthulhu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
23,872
43,784
Taken
50,900
33,755
Mitigated
30,294
18,456
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,973
1,821
0
2,176
16,503
9,306
0
6,820
9,118
12,154
0
W
Discordia
Jawtooth109
Discordia
10,874
677
0
682
4,595
1,666
772
1,784
2,811
32,768
0
L
Izanami
Replexed
Izanami
10,093
7,499
0
1,681
18,482
4,966
0
9,039
7,998
0
49,391
L
Kuzenbo
RexySmash
Kuzenbo
6,806
1,660
0
1,406
15,915
16,022
0
5,450
8,770
20,167
0
W
Chaac
22,710
1,852
0
11,153
22,449
16,729
1,003
6,018
16,431
0
51,195
W
Cthulhu
shortleorio
Cthulhu
12,284
848
1,854
4,767
16,740
15,360
128
6,491
10,249
29,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
28,077
174
Minions Killed
114
6
Camps Cleared
5
769,098
Distance Traveled
683,663
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,752
625
12
1
2
218,814
0
W
Discordia
9,961
712
59
4
1
238,766
2
L
Izanami
9,625
688
87
6
3
207,938
3
L
Kuzenbo
9,700
693
15
1
0
256,911
4
W
Chaac
11,810
844
80
6
4
255,590
1
W
Cthulhu
10,363
740
35
3
1
274,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role