Player Matchup

Cerberus
Cerberus
BlueRanger_0605
Cerberus
Level 67
God Stats
8W - 8L
1,517 SR
Queue Stats
219W - 242L
1,378 Elo+
Solo
Hercules
Hercules
Dabababy4380
Hercules
Level 66
God Stats
0W - 3L
1,281 SR
Queue Stats
47W - 72L
1,330 Elo+
Solo
Danzaburou
Danzaburou
DrTrevisMD
Danzaburou
Level 85
God Stats
11W - 16L
1,397 SR
Queue Stats
157W - 179L
1,374 Elo+
Party 2
Arachne
Arachne
KickFinAss4
Arachne
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
43W - 39L
1,412 Elo+
Solo
Ra
Ra
oNECrzYwHiTeGuY
Ra
Level 44
God Stats
9W - 10L
1,545 SR
Queue Stats
63W - 83L
1,388 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,376 Elo+

VS

Team Averages
Level 68
1,522 SR
1,317 Elo+
Tyr
Tyr
Sparks8422
Tyr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,100 Elo+
Party 1
Izanami
Izanami
Tru True
Izanami
Level 124
God Stats
4W - 1L
1,485 SR
Queue Stats
43W - 62L
1,344 Elo+
Solo
Artio
Artio
bob_saget360
Artio
Level 82
God Stats
4W - 2L
1,570 SR
Queue Stats
65W - 75L
1,379 Elo+
Party 1
Raijin
Raijin
oracle_of_frost
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,405 Elo+
Party 1
Da Ji
Da Ji
zombiesl8ter29
Da Ji
Level 81
God Stats
5W - 5L
1,556 SR
Queue Stats
45W - 60L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 6 / 12
12,751
411
12,569
29,855
37,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Dabababy4380
Hercules
20
18 / 5 / 6
15,753
508
25,930
36,570
43,280
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
DrTrevisMD
Danzaburou
20
8 / 10 / 7
14,706
474
24,411
33,357
12,708
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
KickFinAss4
Arachne
7
0 / 1 / 3
8,834
285
300
3,723
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 6 / 7
14,062
454
11,676
14,322
5,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
11,177
361
442
6,259
4,278
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Tru True
Izanami
20
8 / 8 / 3
17,249
556
15,424
25,381
12,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 8 / 12
15,279
493
15,788
41,897
45,443
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 10 / 8
15,035
485
23,056
24,240
11,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 4 / 4
19,679
635
27,554
28,320
14,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
56
31
Kills
28
28
Deaths
33
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
6
12
1.17
L
Hercules
Dabababy4380
Hercules
18
5
6
4.2
L
Danzaburou
DrTrevisMD
Danzaburou
8
10
7
1.15
L
Arachne
KickFinAss4
Arachne
0
1
3
1.5
W
0
3
1
0.17
W
Izanami
Tru True
Izanami
8
8
3
1.19
W
4
8
12
1.25
L
4
6
7
1.25
W
3
10
8
0.7
W
13
4
4
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,886
Damage
82,264
117,827
Taken
126,097
99,713
Mitigated
87,910
31,203
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
12,569
375
524
7,008
29,855
37,116
730
12,091
17,350
62,133
0
L
Hercules
Dabababy4380
Hercules
25,930
4,861
240
9,558
36,570
43,280
1,642
11,498
24,447
23,050
55,981
L
Danzaburou
DrTrevisMD
Danzaburou
24,411
12,328
0
10,786
33,357
12,708
3,283
10,610
22,507
0
99,446
L
Arachne
KickFinAss4
Arachne
300
151
0
866
3,723
1,135
0
712
3,011
0
11,071
W
442
109
0
387
6,259
4,278
447
150
6,109
0
12,374
W
Izanami
Tru True
Izanami
15,424
8,693
294
9,383
25,381
12,061
12,153
6,482
18,771
0
165,775
W
15,788
2,507
452
7,653
41,897
45,443
241
14,163
27,456
61,036
0
L
11,676
933
938
1,283
14,322
5,474
1,461
2,762
11,466
102,311
0
W
23,056
3,435
0
3,315
24,240
11,509
833
4,253
19,885
106,726
0
W
27,554
11,354
0
5,677
28,320
14,619
126
4,795
23,423
0
154,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,106
Gold Earned
78,419
557
Minions Killed
686
0
Camps Cleared
0
2,060,644
Distance Traveled
2,422,147
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,751
411
108
3
0
490,240
2
L
Hercules
15,753
508
95
3
0
508,120
0
L
Danzaburou
14,706
474
150
5
0
536,595
2
L
Arachne
8,834
285
30
1
0
109,362
0
W
Tyr
11,177
361
27
1
0
240,933
1
W
Izanami
17,249
556
214
7
0
443,955
1
W
Artio
15,279
493
76
2
0
602,116
1
L
Ra
14,062
454
174
6
0
416,327
4
W
Raijin
15,035
485
143
5
0
530,401
5
W
Da Ji
19,679
635
226
7
0
604,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role