Player Matchup

Bakasura
Bakasura
Cassidy131
Bakasura
Level 83
God Stats
3W - 6L
1,363 SR
Queue Stats
95W - 102L
1,401 Elo+
Solo
Vulcan
Vulcan
GAMINGBOSS101
Vulcan
Level 142
God Stats
2W - 5L
1,388 SR
Queue Stats
267W - 286L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
JohnThicc623
Heimdallr
Level 11
God Stats
1W - 3L
1,465 SR
Queue Stats
4W - 13L
1,219 Elo+
Party 1
Bacchus
Bacchus
XxLAZR_KILLERxX
Bacchus
Level 54
God Stats
21W - 13L
1,655 SR
Queue Stats
106W - 117L
1,420 Elo+
Party 1
Guan Yu
Guan Yu
iSilent Wero
Guan Yu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 27L
1,428 Elo+
Solo
Team Averages
Level 72
1,474 SR
1,387 Elo+

VS

Team Averages
Level 67
1,511 SR
1,444 Elo+
Sun Wukong
Sun Wukong
AAAAADDDDDMMMMM
Sun Wukong
Level 105
God Stats
3W - 2L
1,548 SR
Queue Stats
151W - 148L
1,475 Elo+
Party 2
Chaac
Chaac
CrudeDegree
Chaac
Level 65
God Stats
3W - 1L
1,596 SR
Queue Stats
251W - 241L
1,427 Elo+
Solo
Awilix
Awilix
Doge2aMilly
Awilix
Level 102
God Stats
4W - 5L
1,410 SR
Queue Stats
99W - 88L
1,510 Elo+
Solo
Kukulkan
Kukulkan
GETOUTMEHxSWAMP
Kukulkan
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 90L
1,384 Elo+
Solo
Aphrodite
Aphrodite
Xx COLEpole xX
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cassidy131
Bakasura
10
1 / 3 / 2
6,073
467
3,310
9,783
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 3 / 2
7,086
545
5,212
6,384
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
JohnThicc623
Heimdallr
10
4 / 3 / 2
6,603
508
7,928
7,296
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 4
6,414
493
3,614
8,985
5,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
iSilent Wero
Guan Yu
10
1 / 1 / 0
6,086
468
1,166
5,690
2,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AAAAADDDDDMMMMM
Sun Wukong
12
6 / 3 / 5
7,097
546
6,706
9,197
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
2 / 0 / 0
7,309
562
5,017
4,365
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Awilix
11
5 / 5 / 3
7,150
550
6,751
9,362
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
11
0 / 3 / 1
6,468
498
2,771
4,291
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Xx COLEpole xX
Aphrodite
10
1 / 2 / 6
6,443
496
3,231
6,350
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
14
14
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AAAAADDDDDMMMMM
Sun Wukong
6
3
5
2.83
L
Bakasura
Cassidy131
Bakasura
1
3
2
0.67
W
2
0
0
2
W
Awilix
5
5
3
1.3
L
3
3
2
1.33
W
Kukulkan
0
3
1
0.17
L
Heimdallr
JohnThicc623
Heimdallr
4
3
2
1.67
W
Aphrodite
Xx COLEpole xX
Aphrodite
1
2
6
2
L
2
4
4
1
L
Guan Yu
iSilent Wero
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,230
Damage
24,476
38,138
Taken
33,565
15,544
Mitigated
14,010
5,394
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AAAAADDDDDMMMMM
Sun Wukong
6,706
981
0
1,549
9,197
4,488
0
1,997
6,773
0
31,853
L
Bakasura
Cassidy131
Bakasura
3,310
2,575
0
542
9,783
2,598
0
394
9,304
0
36,242
W
5,017
1,381
0
1,843
4,365
3,519
0
0
4,345
0
41,071
W
Awilix
6,751
3,434
0
0
9,362
2,425
0
2,919
5,993
0
28,854
L
5,212
1,098
0
750
6,384
2,068
294
2,602
3,435
37,218
0
W
Kukulkan
2,771
280
0
500
4,291
1,341
163
1,950
2,191
35,582
0
L
Heimdallr
JohnThicc623
Heimdallr
7,928
2,791
0
1,664
7,296
2,379
129
1,291
5,824
0
32,555
W
Aphrodite
Xx COLEpole xX
Aphrodite
3,231
254
1,993
2,873
6,350
2,237
0
1,552
4,339
21,380
0
L
3,614
295
0
500
8,985
5,667
208
1,455
7,249
17,167
0
L
Guan Yu
iSilent Wero
Guan Yu
1,166
239
0
1,938
5,690
2,832
0
0
5,264
0
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
34,467
276
Minions Killed
342
0
Camps Cleared
0
1,125,532
Distance Traveled
1,193,081
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,097
546
55
4
0
301,453
0
L
Bakasura
6,073
467
65
5
0
247,990
2
W
Chaac
7,309
562
100
8
0
235,873
5
W
Awilix
7,150
550
43
3
0
247,910
4
L
Vulcan
7,086
545
83
6
0
230,215
0
W
Kukulkan
6,468
498
96
7
0
198,877
2
L
Heimdallr
6,603
508
45
3
0
196,998
0
W
Aphrodite
6,443
496
48
4
0
208,968
1
L
Bacchus
6,414
493
28
2
0
249,261
1
L
Guan Yu
6,086
468
55
4
0
201,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role