Player Matchup

Sol
Sol
Calisus13326
Sol
Level 103
God Stats
0W - 1L
1,587 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 2
Da Ji
Da Ji
Hasuagi
Da Ji
Level 27
God Stats
0W - 2L
1,163 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 2
Ares
Ares
galaxyxeyes
Ares
Level 104
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 2
Team Averages
Level 78
1,407 SR
1,522 Elo+

VS

Team Averages
Level 90
1,559 SR
1,490 Elo+
Nu Wa
Nu Wa
TheWu13
Nu Wa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,550 Elo+
Solo
Sylvanus
Sylvanus
ihavebonner
Sylvanus
Level 7
God Stats
3W - 2L
1,635 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Ullr
Ullr
matthewjc7
Ullr
Level 103
God Stats
2W - 2L
1,541 SR
Queue Stats
12W - 16L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 1
8,623
663
9,682
14,038
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Hasuagi
Da Ji
11
0 / 9 / 1
7,572
582
3,131
13,576
4,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 9 / 1
8,473
652
3,843
16,911
14,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TheWu13
Nu Wa
17
16 / 0 / 9
12,322
948
16,060
5,823
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ihavebonner
Sylvanus
15
1 / 1 / 23
10,054
773
4,831
9,074
8,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 1 / 13
11,406
877
15,129
11,550
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
2
Kills
27
27
Deaths
2
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Da Ji
Hasuagi
Da Ji
0
9
1
0.06
W
Nu Wa
TheWu13
Nu Wa
16
0
9
20.5
L
1
9
1
0.17
W
Sylvanus
ihavebonner
Sylvanus
1
1
23
12.5
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
36,020
44,525
Taken
26,447
23,361
Mitigated
15,888
3,752
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,682
1,939
0
2,820
14,038
4,030
819
5,929
8,109
48,679
0
L
Da Ji
Hasuagi
Da Ji
3,131
354
0
581
13,576
4,487
0
6,326
7,250
0
12,653
W
Nu Wa
TheWu13
Nu Wa
16,060
2,205
406
2,328
5,823
2,374
987
2,385
3,438
55,764
0
L
3,843
70
0
351
16,911
14,844
0
8,917
7,994
19,590
0
W
Sylvanus
ihavebonner
Sylvanus
4,831
1,913
1,049
2,407
9,074
8,158
420
5,657
3,297
13,592
0
W
15,129
4,913
0
1,868
11,550
5,356
1,260
6,149
5,401
0
45,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,668
Gold Earned
33,782
128
Minions Killed
158
4
Camps Cleared
8
618,463
Distance Traveled
686,885
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,623
663
87
7
2
193,917
5
L
Da Ji
7,572
582
14
1
0
217,645
3
W
Nu Wa
12,322
948
100
8
3
257,958
3
L
Ares
8,473
652
27
2
2
206,901
4
W
Sylvanus
10,054
773
9
1
0
194,144
0
W
Ullr
11,406
877
49
4
5
234,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role