Player Matchup

Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CultOfWomp
Sol
Level 107
God Stats
2W - 2L
1,360 SR
Queue Stats
138W - 129L
1,511 Elo+
Solo
Vulcan
Vulcan
STR8UPBRUTAL
Vulcan
Level 123
God Stats
5W - 3L
1,531 SR
Queue Stats
156W - 161L
1,486 Elo+
Solo
Rama
Rama
antiheros
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,587 Elo+
Solo
Nike
Nike
pierresolide
Nike
Level 124
God Stats
3W - 1L
1,621 SR
Queue Stats
91W - 97L
1,511 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,519 Elo+

VS

Team Averages
Level 122
1,367 SR
1,537 Elo+
Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Alpezr
Anubis
Level 88
God Stats
0W - 1L
1,123 SR
Queue Stats
13W - 7L
1,589 Elo+
Party 1
Mulan
Mulan
LIGHTNING ROCK1
Mulan
Level 110
God Stats
0W - 1L
1,239 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
RapidAntelope5
Jing Wei
Level 149
God Stats
1W - 1L
1,626 SR
Queue Stats
83W - 81L
1,539 Elo+
Solo
Zeus
Zeus
Scivil
Zeus
Level 138
God Stats
1W - 1L
1,345 SR
Queue Stats
27W - 22L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
7 / 3 / 9
10,398
867
13,021
11,692
5,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 4 / 11
9,968
831
13,802
11,599
5,039
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
18
4 / 3 / 11
10,593
883
13,901
7,293
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
6 / 5 / 11
9,933
828
10,717
13,981
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 13
9,600
800
8,774
18,775
14,678
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 6 / 10
9,329
777
9,465
10,137
3,844
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Alpezr
Anubis
16
4 / 5 / 7
9,613
801
7,374
13,257
6,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 12
8,853
738
8,075
15,528
12,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
15
2 / 3 / 11
8,798
733
5,749
12,217
4,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
Scivil
Zeus
19
7 / 4 / 10
10,769
897
17,535
12,972
4,761
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
24
Kills
21
21
Deaths
24
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
3
9
3.83
L
Nox
 
Nox
6
6
10
1.83
L
Anubis
Alpezr
Anubis
4
5
7
1.5
W
4
4
11
2.38
L
2
6
12
1.33
L
Jing Wei
2
3
11
2.5
W
Vulcan
4
3
11
3.17
L
Zeus
Scivil
Zeus
7
4
10
3
W
Rama
6
5
11
2.3
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,215
Damage
48,198
63,340
Taken
64,111
33,816
Mitigated
32,238
22,204
Healing
25,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,021
3,547
864
3,882
11,692
5,226
2,116
6,322
5,370
24,974
0
L
Nox
 
Nox
9,465
437
1,795
982
10,137
3,844
0
6,769
3,086
16,891
0
L
Anubis
Alpezr
Anubis
7,374
585
763
3,722
13,257
6,368
0
7,856
5,007
21,850
0
W
13,802
3,118
614
3,559
11,599
5,039
1,137
7,955
3,644
32,973
742
L
8,075
1,130
1,015
3,814
15,528
12,934
367
9,662
5,488
0
12,824
L
Jing Wei
5,749
4,975
2,605
4,878
12,217
4,331
405
7,821
3,981
0
12,223
W
Vulcan
13,901
4,657
331
1,129
7,293
3,004
71
5,758
1,535
24,652
0
L
Zeus
Scivil
Zeus
17,535
1,784
753
5,624
12,972
4,761
514
7,416
5,093
40,419
0
W
Rama
10,717
8,487
1,232
4,182
13,981
5,869
2,279
7,438
6,543
0
21,332
W
8,774
443
1,075
5,336
18,775
14,678
0
6,901
11,874
0
14,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,492
Gold Earned
47,362
120
Minions Killed
131
0
Camps Cleared
0
1,078,402
Distance Traveled
1,071,401
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,398
867
30
3
0
219,013
0
L
Nox
9,329
777
17
1
0
203,833
0
L
Anubis
9,613
801
34
3
0
211,103
0
W
Sol
9,968
831
40
3
0
220,533
0
L
Mulan
8,853
738
6
1
0
204,239
2
L
Jing Wei
8,798
733
19
2
0
244,549
5
W
Vulcan
10,593
883
23
2
0
235,007
0
L
Zeus
10,769
897
55
5
0
207,677
1
W
Rama
9,933
828
21
2
0
193,392
0
W
Nike
9,600
800
6
1
0
210,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role