Player Matchup

Apollo
Apollo
JohnnyLA39
Apollo
Level 127
God Stats
3W - 1L
1,633 SR
Queue Stats
191W - 169L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Ya Boi NubZZzZZ
Baron Samedi
Level 64
God Stats
21W - 5L
1,721 SR
Queue Stats
55W - 43L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
whiskers43
Xing Tian
Level 109
God Stats
1W - 0L
1,603 SR
Queue Stats
150W - 128L
1,582 Elo+
Party 1
Team Averages
Level 100
1,652 SR
1,571 Elo+

VS

Team Averages
Level 70
1,545 SR
1,533 Elo+
Hera
Hera
ArozeBeat45
Hera
Level 79
God Stats
4W - 3L
1,574 SR
Queue Stats
165W - 203L
1,360 Elo+
Solo
Ymir
Ymir
BingBongTheBearO
Ymir
Level 45
God Stats
2W - 2L
1,552 SR
Queue Stats
5W - 3L
1,640 Elo+
Party 2
Charybdis
Charybdis
MrSealio34
Charybdis
Level 86
God Stats
0W - 1L
1,508 SR
Queue Stats
18W - 8L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JohnnyLA39
Apollo
13
11 / 0 / 4
9,007
901
9,776
7,659
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Ya Boi NubZZzZZ
Baron Samedi
13
3 / 1 / 10
7,440
744
9,381
5,951
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
whiskers43
Xing Tian
11
1 / 1 / 9
7,436
744
3,055
8,692
8,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,868
687
8,483
5,807
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 5 / 0
5,847
585
588
12,116
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
MrSealio34
Charybdis
10
1 / 6 / 1
6,491
649
4,161
9,574
3,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
15
Kills
2
2
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
5
0
0
W
Apollo
JohnnyLA39
Apollo
11
0
4
13
L
Charybdis
MrSealio34
Charybdis
1
6
1
0.25
W
Baron Samedi
Ya Boi NubZZzZZ
Baron Samedi
3
1
10
8
W
Xing Tian
whiskers43
Xing Tian
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,212
Damage
13,232
22,302
Taken
27,497
13,297
Mitigated
14,390
8,473
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,483
1,656
371
1,052
5,807
2,047
0
2,630
3,177
26,684
0
L
588
86
0
1,241
12,116
9,124
0
6,120
5,996
5,045
0
W
Apollo
JohnnyLA39
Apollo
9,776
6,841
0
4,333
7,659
2,591
1,597
3,260
4,217
0
37,614
L
Charybdis
MrSealio34
Charybdis
4,161
2,594
94
1,600
9,574
3,219
0
3,810
5,764
0
12,079
W
Baron Samedi
Ya Boi NubZZzZZ
Baron Samedi
9,381
932
1,128
2,200
5,951
2,343
416
3,059
2,775
22,375
0
W
Xing Tian
whiskers43
Xing Tian
3,055
160
0
812
8,692
8,363
452
2,746
5,610
10,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,883
Gold Earned
19,206
113
Minions Killed
81
8
Camps Cleared
0
509,847
Distance Traveled
455,504
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,868
687
49
5
0
160,909
2
L
Ymir
5,847
585
7
1
0
145,722
0
W
Apollo
9,007
901
77
8
8
173,846
5
L
Charybdis
6,491
649
25
3
0
148,873
1
W
Baron Samedi
7,440
744
22
2
0
154,303
0
W
Xing Tian
7,436
744
14
1
0
181,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role