Player Matchup

Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
VectorTHEkiller_
Jing Wei
Level 124
God Stats
2W - 1L
1,786 SR
Queue Stats
31W - 29L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
XAllEliteOmegaX
Ao Kuang
Level 103
God Stats
5W - 3L
1,758 SR
Queue Stats
25W - 24L
1,444 Elo+
Party 1
Team Averages
Level 122
1,681 SR
1,462 Elo+

VS

Team Averages
Level 78
1,513 SR
1,435 Elo+
Ganesha
Ganesha
ImGabe8
Ganesha
Level 106
God Stats
1W - 1L
1,459 SR
Queue Stats
188W - 188L
1,438 Elo+
Solo
Anubis
Anubis
Its PuNisHer885
Anubis
Level 69
God Stats
6W - 9L
1,369 SR
Queue Stats
182W - 240L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bookiller64
Ah Muzen Cab
Level 58
God Stats
9W - 2L
1,710 SR
Queue Stats
45W - 46L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 4 / 1
6,475
648
4,431
9,421
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
6,930
693
5,237
7,259
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
8
0 / 6 / 2
5,777
578
2,182
8,246
1,940
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ImGabe8
Ganesha
12
0 / 0 / 9
7,572
757
3,417
7,575
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 6
7,793
779
7,432
4,512
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
bookiller64
Ah Muzen Cab
13
7 / 1 / 5
8,309
831
9,417
4,448
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
W
Ganesha
ImGabe8
Ganesha
0
0
9
4.5
W
5
1
6
8
L
1
2
1
0.75
L
Ao Kuang
0
6
2
0.17
W
Ah Muzen Cab
bookiller64
Ah Muzen Cab
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,850
Damage
20,266
24,926
Taken
16,535
6,587
Mitigated
10,461
8,496
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,431
74
2,478
4,593
9,421
2,690
26
4,487
4,934
19,331
0
W
Ganesha
ImGabe8
Ganesha
3,417
404
0
1,846
7,575
6,534
153
2,762
4,813
14,723
0
W
7,432
140
300
1,281
4,512
2,069
180
2,028
2,484
24,877
0
L
5,237
3,078
0
586
7,259
1,957
224
3,291
3,968
0
27,470
L
Ao Kuang
2,182
736
0
839
8,246
1,940
0
3,598
4,648
6,189
0
W
Ah Muzen Cab
bookiller64
Ah Muzen Cab
9,417
3,913
509
1,032
4,448
1,858
1,354
2,190
2,258
0
30,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,182
Gold Earned
23,674
116
Minions Killed
117
3
Camps Cleared
7
484,019
Distance Traveled
539,354
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,475
648
41
4
1
183,333
3
W
Ganesha
7,572
757
0
0
0
191,397
4
W
Anubis
7,793
779
50
5
5
179,658
3
L
Jing Wei
6,930
693
59
6
1
170,788
2
L
Ao Kuang
5,777
578
16
2
1
129,898
0
W
Ah Muzen Cab
8,309
831
67
7
2
168,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role