Player Matchup

Bakasura
Bakasura
BLUE FREED0M
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,460 Elo+
Party 1
Hera
Hera
DaWizard12
Hera
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,402 Elo+
Party 1
Yemoja
Yemoja
GrimCaker
Yemoja
Level 84
God Stats
1W - 1L
1,786 SR
Queue Stats
49W - 48L
1,429 Elo+
Party 1
Discordia
Discordia
TenebrisLycan
Discordia
Level 103
God Stats
2W - 1L
1,530 SR
Queue Stats
39W - 38L
1,446 Elo+
Party 1
Hachiman
Hachiman
Turtleman123456
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,414 Elo+
Party 1
Team Averages
Level 80
1,563 SR
1,430 Elo+

VS

Team Averages
Level 85
1,436 SR
1,349 Elo+
Geb
Geb
Abys Weiss
Geb
Level 126
God Stats
1W - 0L
1,539 SR
Queue Stats
5W - 3L
1,132 Elo+
Solo
Xing Tian
Xing Tian
DARKKILLK
Xing Tian
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,352 Elo+
Solo
Sobek
Sobek
Damimissed
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 2
Aphrodite
Aphrodite
RomanViking86
Aphrodite
Level 108
God Stats
1W - 0L
1,199 SR
Queue Stats
33W - 46L
1,337 Elo+
Party 2
Achilles
Achilles
RxJuanMZ
Achilles
Level 85
God Stats
2W - 2L
1,441 SR
Queue Stats
43W - 45L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BLUE FREED0M
Bakasura
16
1 / 4 / 7
9,868
705
11,825
18,604
7,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 8
9,575
684
17,082
16,512
6,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
GrimCaker
Yemoja
16
3 / 3 / 8
10,665
762
13,670
15,637
8,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
TenebrisLycan
Discordia
18
2 / 5 / 7
9,921
709
23,060
15,274
5,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
15
3 / 6 / 6
9,432
674
15,865
16,560
5,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 15
11,501
822
17,579
21,818
18,935
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
DARKKILLK
Xing Tian
15
2 / 4 / 14
9,771
698
13,312
24,322
28,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
17
1 / 4 / 17
10,685
763
7,862
20,888
27,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
RomanViking86
Aphrodite
19
2 / 1 / 17
10,825
773
12,199
19,126
13,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RxJuanMZ
Achilles
19
12 / 1 / 9
11,812
844
24,821
23,161
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
11
Kills
23
23
Deaths
11
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Bakasura
BLUE FREED0M
Bakasura
1
4
7
1.13
W
Xing Tian
DARKKILLK
Xing Tian
2
4
14
2.25
L
2
5
8
1.2
W
Sobek
1
4
17
2.38
L
Yemoja
GrimCaker
Yemoja
3
3
8
2.33
W
Aphrodite
RomanViking86
Aphrodite
2
1
17
10.5
W
Achilles
RxJuanMZ
Achilles
12
1
9
16.5
L
Discordia
TenebrisLycan
Discordia
2
5
7
1.1
L
Hachiman
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,502
Damage
75,773
82,587
Taken
109,315
33,346
Mitigated
112,346
40,519
Healing
56,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,579
1,008
3,246
6,045
21,818
18,935
191
11,523
10,095
29,945
0
L
Bakasura
BLUE FREED0M
Bakasura
11,825
8,778
4,908
5,899
18,604
7,681
826
11,537
6,676
0
13,028
W
Xing Tian
DARKKILLK
Xing Tian
13,312
826
2,850
5,561
24,322
28,065
310
9,663
13,574
25,064
0
L
17,082
6,794
436
3,328
16,512
6,063
644
10,877
5,210
25,848
0
W
Sobek
7,862
617
0
3,888
20,888
27,839
340
9,020
11,348
16,305
0
L
Yemoja
GrimCaker
Yemoja
13,670
4,074
12,400
3,455
15,637
8,113
644
10,506
4,891
19,703
0
W
Aphrodite
RomanViking86
Aphrodite
12,199
1,780
13,220
11,963
19,126
13,997
1,851
12,114
6,812
44,681
0
W
Achilles
RxJuanMZ
Achilles
24,821
5,397
3,529
6,052
23,161
23,510
1,824
11,492
11,267
1,845
41,349
L
Discordia
TenebrisLycan
Discordia
23,060
2,273
3,906
3,006
15,274
5,500
966
9,463
5,617
48,345
0
L
Hachiman
15,865
8,046
582
2,599
16,560
5,989
945
9,186
7,043
0
24,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
54,594
130
Minions Killed
159
0
Camps Cleared
0
1,264,987
Distance Traveled
1,506,329
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,501
822
21
2
0
350,372
4
L
Bakasura
9,868
705
34
2
0
298,799
0
W
Xing Tian
9,771
698
17
1
0
274,641
0
L
Hera
9,575
684
15
1
0
217,216
0
W
Sobek
10,685
763
19
1
0
269,024
0
L
Yemoja
10,665
762
7
1
0
233,348
2
W
Aphrodite
10,825
773
72
5
0
297,975
0
W
Achilles
11,812
844
30
2
0
314,317
0
L
Discordia
9,921
709
50
4
0
276,715
2
L
Hachiman
9,432
674
24
2
0
238,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role