Player Matchup

Rama
Rama
ArcZid
Rama
Level 122
God Stats
2W - 3L
1,649 SR
Queue Stats
430W - 404L
1,489 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Ashah0713
Kumbhakarna
Level 121
God Stats
2W - 2L
1,544 SR
Queue Stats
425W - 385L
1,551 Elo+
Party 3
Loki
Loki
Canelita_Uchiha
Loki
Level 36
God Stats
4W - 3L
1,729 SR
Queue Stats
65W - 63L
1,504 Elo+
Party 2
Merlin
Merlin
IIhackst3rII
Merlin
Level 145
God Stats
7W - 4L
1,504 SR
Queue Stats
666W - 664L
1,438 Elo+
Party 3
Izanami
Izanami
lllBurbanklll
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 89
1,585 SR
1,496 Elo+

VS

Team Averages
Level 102
1,651 SR
1,597 Elo+
Discordia
Discordia
EffnMonkey
Discordia
Level 84
God Stats
4W - 1L
1,727 SR
Queue Stats
61W - 33L
1,680 Elo+
Party 1
Serqet
Serqet
ThickCheney
Serqet
Level 141
God Stats
2W - 0L
1,798 SR
Queue Stats
40W - 44L
1,580 Elo+
Party 1
Zhong Kui
Zhong Kui
bigandsweaty
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,619 Elo+
Party 1
Ymir
Ymir
d13902121
Ymir
Level 97
God Stats
3W - 2L
1,533 SR
Queue Stats
97W - 93L
1,478 Elo+
Solo
Medusa
Medusa
krackatolla
Medusa
Level 160
God Stats
4W - 2L
1,694 SR
Queue Stats
102W - 90L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ArcZid
Rama
12
1 / 5 / 0
7,220
516
5,406
9,617
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Ashah0713
Kumbhakarna
10
0 / 3 / 1
6,200
443
3,898
12,352
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 3 / 1
6,694
478
4,181
9,376
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
11
2 / 4 / 1
6,865
490
4,829
6,878
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 7 / 0
6,047
432
1,129
9,023
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EffnMonkey
Discordia
12
2 / 2 / 4
7,647
546
5,343
3,367
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
16
4 / 0 / 5
8,908
636
3,876
6,858
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
bigandsweaty
Zhong Kui
15
7 / 1 / 1
9,337
667
10,451
12,549
10,737
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 2 / 3
5,617
401
1,793
4,333
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
16
9 / 0 / 2
10,089
721
10,561
7,881
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
22
22
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
ArcZid
Rama
1
5
0
0.2
L
Kumbhakarna
Ashah0713
Kumbhakarna
0
3
1
0.17
L
1
3
1
0.5
W
Discordia
EffnMonkey
Discordia
2
2
4
2
L
Merlin
2
4
1
0.63
W
Serqet
4
0
5
6.5
W
Zhong Kui
bigandsweaty
Zhong Kui
7
1
1
7.5
W
Ymir
0
2
3
0.75
W
Medusa
9
0
2
10
L
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,443
Damage
32,024
47,246
Taken
34,988
17,103
Mitigated
20,157
9,970
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ArcZid
Rama
5,406
4,288
0
2,356
9,617
3,125
970
6,691
2,863
0
36,519
L
Kumbhakarna
Ashah0713
Kumbhakarna
3,898
673
112
2,460
12,352
8,008
0
3,605
8,407
23,673
0
L
4,181
1,138
0
3,507
9,376
2,416
0
3,745
5,212
0
39,442
W
Discordia
EffnMonkey
Discordia
5,343
251
0
504
3,367
887
64
953
2,326
35,044
0
L
Merlin
4,829
241
0
452
6,878
1,839
0
1,940
4,724
32,473
0
W
Serqet
3,876
850
0
4,244
6,858
2,513
0
1,903
4,809
0
50,918
W
Zhong Kui
bigandsweaty
Zhong Kui
10,451
952
0
4,234
12,549
10,737
180
1,805
10,624
56,918
0
W
Ymir
1,793
696
0
726
4,333
3,188
0
1,038
3,206
5,872
0
W
Medusa
10,561
4,766
0
4,101
7,881
2,832
3,399
2,455
5,296
0
81,179
L
Izanami
1,129
1,096
0
1,083
9,023
1,715
1,239
1,052
7,859
0
30,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
41,598
307
Minions Killed
452
0
Camps Cleared
0
1,292,396
Distance Traveled
1,231,921
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,220
516
71
5
0
237,402
2
L
Kumbhakarna
6,200
443
51
4
0
271,615
3
L
Loki
6,694
478
85
6
0
311,559
2
W
Discordia
7,647
546
71
5
0
238,290
3
L
Merlin
6,865
490
47
3
0
263,915
6
W
Serqet
8,908
636
98
7
0
331,884
8
W
Zhong Kui
9,337
667
123
9
0
261,311
2
W
Ymir
5,617
401
15
1
0
117,670
1
W
Medusa
10,089
721
145
10
0
282,766
1
L
Izanami
6,047
432
53
4
0
207,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role